# Towards Open-World Grasping with Large Vision-Language Models

arXiv: https://arxiv.org/abs/2406.18722 · HTML: https://mlsanity.com/paper/2406.18722/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 65 of its 77 references that are in the map.
- First posted on arXiv 26 Jun 2024.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 65)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Self-Consistency Improves Chain of Thought Reasoning in Language Models](https://mlsanity.com/paper/2203.11171/) (2022)
- [Large Language Models are Zero-Shot Reasoners](https://mlsanity.com/paper/2205.11916/) (2022)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [InstructBLIP: Towards General-purpose Vision-Language Models with Instruction Tuning](https://mlsanity.com/paper/2305.06500/) (2023)
- [MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Models](https://mlsanity.com/paper/2304.10592/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [How Can We Know What Language Models Know?](https://mlsanity.com/paper/1911.12543/) (2019)
- [Open-vocabulary Object Detection via Vision and Language Knowledge Distillation](https://mlsanity.com/paper/2104.13921/) (2021)
- [MDETR -- Modulated Detection for End-to-End Multi-Modal Understanding](https://mlsanity.com/paper/2104.12763/) (2021)
- [VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models](https://mlsanity.com/paper/2307.05973/) (2023)
- [The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision)](https://mlsanity.com/paper/2309.17421/) (2023)
- [ProgPrompt: Generating Situated Robot Task Plans using Large Language Models](https://mlsanity.com/paper/2209.11302/) (2022)
- [Segment Everything Everywhere All at Once](https://mlsanity.com/paper/2304.06718/) (2023)
- [Socratic Models: Composing Zero-Shot Multimodal Reasoning with Language](https://mlsanity.com/paper/2204.00598/) (2022)
- [LLM-Planner: Few-Shot Grounded Planning for Embodied Agents with Large Language Models](https://mlsanity.com/paper/2212.04088/) (2022)
- [Language Models Represent Space and Time](https://mlsanity.com/paper/2310.02207/) (2023)
- [Simple Open-Vocabulary Object Detection with Vision Transformers](https://mlsanity.com/paper/2205.06230/) (2022)
- [ChatGPT for Robotics: Design Principles and Model Abilities](https://mlsanity.com/paper/2306.17582/) (2023)
- [NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Models](https://mlsanity.com/paper/2305.16986/) (2023)

## Built on by (most cited first, 15 of 15)

- [Number it: Temporal Grounding Videos like Flipping Manga](https://mlsanity.com/paper/2411.10332/) (2024)
- [AffordGrasp: In-Context Affordance Reasoning for Open-Vocabulary Task-Oriented Grasping in Clutter](https://mlsanity.com/paper/2503.00778/) (2025)
- [VISO-Grasp: Vision-Language Informed Spatial Object-centric 6-DoF Active View Planning and Grasping in Clutter and Invisibility](https://mlsanity.com/paper/2503.12609/) (2025)
- [UniHM: Unified Dexterous Hand Manipulation with Vision Language Model](https://mlsanity.com/paper/2603.00732/) (2026)
- [GraspCoT: Integrating Physical Property Reasoning for 6-DoF Grasping under Flexible Language Instructions](https://mlsanity.com/paper/2503.16013/) (2025)
- [VCoT-Grasp: Grasp Foundation Models with Visual Chain-of-Thought Reasoning for Language-driven Grasp Generation](https://mlsanity.com/paper/2510.05827/) (2025)
- [Learning Dual-Arm Push and Grasp Synergy in Dense Clutter](https://mlsanity.com/paper/2412.04052/) (2024)
- [Unfettered Forceful Skill Acquisition with Physical Reasoning and Coordinate Frame Labeling](https://mlsanity.com/paper/2505.09731/) (2025)
- [Gondola: Grounded Vision Language Planning for Robotic Manipulation](https://mlsanity.com/paper/2506.11261/) (2025)
- [A Pragmatist Robot: Learning to Plan Tasks by Experiencing the Real World](https://mlsanity.com/paper/2507.16713/) (2025)
- [MaP-AVR: A Meta-Action Planner for Agents Leveraging Vision Language Models and Retrieval-Augmented Generation](https://mlsanity.com/paper/2512.19453/) (2025)
- [RealVLG-R1: A Large-Scale Real-World Visual-Language Grounding Benchmark for Robotic Perception and Manipulation](https://mlsanity.com/paper/2603.14880/) (2026)
- [LM-MCVT: A Lightweight Multi-modal Multi-view Convolutional-Vision Transformer Approach for 3D Object Recognition](https://mlsanity.com/paper/2504.19256/) (2025)
- [Attribute-based Object Grounding and Robot Grasp Detection with Spatial Reasoning](https://mlsanity.com/paper/2509.08126/) (2025)
- [Benchmarking Multimodal Large Language Models for Zero-Shot Human-Object Interaction](https://mlsanity.com/paper/2610.18161/) (2026)

## Abstract (arXiv)

The ability to grasp objects in-the-wild from open-ended language instructions constitutes a fundamental challenge in robotics. An open-world grasping system should be able to combine high-level contextual with low-level physical-geometric reasoning in order to be applicable in arbitrary scenarios. Recent works exploit the web-scale knowledge inherent in large language models (LLMs) to plan and reason in robotic context, but rely on external vision and action models to ground such knowledge into the environment and parameterize actuation. This setup suffers from two major bottlenecks: a) the LLM's reasoning capacity is constrained by the quality of visual grounding, and b) LLMs do not contain low-level spatial understanding of the world, which is essential for grasping in contact-rich scenarios. In this work we demonstrate that modern vision-language models (VLMs) are capable of tackling such limitations, as they are implicitly grounded and can jointly reason about semantics and geometry. We propose OWG, an open-world grasping pipeline that combines VLMs with segmentation and grasp synthesis models to unlock grounded world understanding in three stages: open-ended referring segmentation, grounded grasp planning and grasp ranking via contact reasoning, all of which can be applied zero-shot via suitable visual prompting mechanisms. We conduct extensive evaluation in cluttered indoor scene datasets to showcase OWG's robustness in grounding from open-ended language, as well as open-world robotic grasping experiments in both simulation and hardware that demonstrate superior performance compared to previous supervised and zero-shot LLM-based methods. Project material is available at https://gtziafas.github.io/OWG_project/ .
