# Prioritized experience replay-based DDQN for Unmanned Vehicle Path Planning

arXiv: https://arxiv.org/abs/2406.17286 · HTML: https://mlsanity.com/paper/2406.17286/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 Jun 2024.

## Built on by (most cited first, 4 of 4)

- [Harnessing Earnings Reports for Stock Predictions: A QLoRA-Enhanced LLM Approach](https://mlsanity.com/paper/2408.06634/) (2024)
- [Developing Path Planning with Behavioral Cloning and Proximal Policy Optimization for Path-Tracking and Static Obstacle Nudging](https://mlsanity.com/paper/2409.05289/) (2024)
- [Enhancing Exchange Rate Forecasting with Explainable Deep Learning Models](https://mlsanity.com/paper/2410.19241/) (2024)
- [Optimizing Path Planning using Deep Reinforcement Learning for UGVs in Precision Agriculture](https://mlsanity.com/paper/2601.04668/) (2026)

## Abstract (arXiv)

Path planning module is a key module for autonomous vehicle navigation, which directly affects its operating efficiency and safety. In complex environments with many obstacles, traditional planning algorithms often cannot meet the needs of intelligence, which may lead to problems such as dead zones in unmanned vehicles. This paper proposes a path planning algorithm based on DDQN and combines it with the prioritized experience replay method to solve the problem that traditional path planning algorithms often fall into dead zones. A series of simulation experiment results prove that the path planning algorithm based on DDQN is significantly better than other methods in terms of speed and accuracy, especially the ability to break through dead zones in extreme environments. Research shows that the path planning algorithm based on DDQN performs well in terms of path quality and safety. These research results provide an important reference for the research on automatic navigation of autonomous vehicles.
