# Quantum Multi-Agent Reinforcement Learning for Cooperative Mobile Access in Space-Air-Ground Integrated Networks

arXiv: https://arxiv.org/abs/2406.16994 · HTML: https://mlsanity.com/paper/2406.16994/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 12 of its 49 references that are in the map.
- First posted on arXiv 24 Jun 2024.

## Builds on (most cited first, 12 of 12)

- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Multi-Agent Reinforcement Learning Based Resource Allocation for UAV Networks](https://mlsanity.com/paper/1810.10408/) (2018)
- [Can Shallow Neural Networks Beat the Curse of Dimensionality? A mean field training perspective](https://mlsanity.com/paper/2005.10815/) (2020)
- [An Introduction to Quantum Machine Learning for Engineers](https://mlsanity.com/paper/2205.09510/) (2022)
- [Deep Reinforcement Learning for Task Offloading in Mobile Edge Computing Systems](https://mlsanity.com/paper/2005.02459/) (2020)
- [Integrating LEO Satellites and Multi-UAV Reinforcement Learning for Hybrid FSO/RF Non-Terrestrial Networks](https://mlsanity.com/paper/2010.10138/) (2020)
- [Multi-Agent Reinforcement Learning for Cooperative Air Transportation Services in City-Wide Autonomous Urban Air Mobility](https://mlsanity.com/paper/2306.04137/) (2023)
- [Quantum Multi-Agent Reinforcement Learning for Autonomous Mobility Cooperation](https://mlsanity.com/paper/2308.01519/) (2023)
- [Quantum Multi-Agent Actor-Critic Networks for Cooperative Mobile Access in Multi-UAV Systems](https://mlsanity.com/paper/2302.04445/) (2023)
- [Satellite-based ITS Data Offloading & Computation in 6G Networks: A Cooperative Multi-Agent Proximal Policy Optimization DRL with Attention Approach](https://mlsanity.com/paper/2212.05757/) (2022)
- [Distributed Satellite-Terrestrial Cooperative Routing Strategy Based on Minimum Hop-Count Analysis in Mega LEO Satellite Constellation](https://mlsanity.com/paper/2404.00988/) (2024)
- [Realizing Stabilized Landing for Computation-Limited Reusable Rockets: A Quantum Reinforcement Learning Approach](https://mlsanity.com/paper/2310.06541/) (2023)

## Built on by (most cited first, 2 of 2)

- [How Can Quantum Deep Learning Improve Large Language Models?](https://mlsanity.com/paper/2509.16244/) (2025)
- [A Tutorial on Quantum Amplitude Embedding with Data Re-Uploading](https://mlsanity.com/paper/2610.17836/) (2026)

## Abstract (arXiv)

Achieving global space-air-ground integrated network (SAGIN) access only with CubeSats presents significant challenges such as the access sustainability limitations in specific regions (e.g., polar regions) and the energy efficiency limitations in CubeSats. To tackle these problems, high-altitude long-endurance unmanned aerial vehicles (HALE-UAVs) can complement these CubeSat shortcomings for providing cooperatively global access sustainability and energy efficiency. However, as the number of CubeSats and HALE-UAVs, increases, the scheduling dimension of each ground station (GS) increases. As a result, each GS can fall into the curse of dimensionality, and this challenge becomes one major hurdle for efficient global access. Therefore, this paper provides a quantum multi-agent reinforcement Learning (QMARL)-based method for scheduling between GSs and CubeSats/HALE-UAVs in order to improve global access availability and energy efficiency. The main reason why the QMARL-based scheduler can be beneficial is that the algorithm facilitates a logarithmic-scale reduction in scheduling action dimensions, which is one critical feature as the number of CubeSats and HALE-UAVs expands. Additionally, individual GSs have different traffic demands depending on their locations and characteristics, thus it is essential to provide differentiated access services. The superiority of the proposed scheduler is validated through data-intensive experiments in realistic CubeSat/HALE-UAV settings.
