# UNO Arena for Evaluating Sequential Decision-Making Capability of Large Language Models

arXiv: https://arxiv.org/abs/2406.16382 · HTML: https://mlsanity.com/paper/2406.16382/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 40 references that are in the map.
- First posted on arXiv 24 Jun 2024.

## Builds on (most cited first, 22 of 22)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Measuring Massive Multitask Language Understanding](https://mlsanity.com/paper/2009.03300/) (2020)
- [Self-Refine: Iterative Refinement with Self-Feedback](https://mlsanity.com/paper/2303.17651/) (2023)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [The Rise and Potential of Large Language Model Based Agents: A Survey](https://mlsanity.com/paper/2309.07864/) (2023)
- [GLM: General Language Model Pretraining with Autoregressive Blank Infilling](https://mlsanity.com/paper/2103.10360/) (2021)
- [NLP Evaluation in trouble: On the Need to Measure LLM Data Contamination for each Benchmark](https://mlsanity.com/paper/2310.18018/) (2023)
- [Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf](https://mlsanity.com/paper/2309.04658/) (2023)
- [Exploring Collaboration Mechanisms for LLM Agents: A Social Psychology View](https://mlsanity.com/paper/2310.02124/) (2023)
- [Benchmark Data Contamination of Large Language Models: A Survey](https://mlsanity.com/paper/2406.04244/) (2024)
- [Suspicion-Agent: Playing Imperfect Information Games with Theory of Mind Aware GPT-4](https://mlsanity.com/paper/2309.17277/) (2023)
- [Can we trust the evaluation on ChatGPT?](https://mlsanity.com/paper/2303.12767/) (2023)
- [Suphx: Mastering Mahjong with Deep Reinforcement Learning](https://mlsanity.com/paper/2003.13590/) (2020)
- [RLCard: A Toolkit for Reinforcement Learning in Card Games](https://mlsanity.com/paper/1910.04376/) (2019)
- [Introspective Tips: Large Language Model for In-Context Decision Making](https://mlsanity.com/paper/2305.11598/) (2023)
- [DRDT: Dynamic Reflection with Divergent Thinking for LLM-based Sequential Recommendation](https://mlsanity.com/paper/2312.11336/) (2023)
- [LLM-Vectorizer: LLM-based Verified Loop Vectorizer](https://mlsanity.com/paper/2406.04693/) (2024)
- [Controlling Bias Exposure for Fair Interpretable Predictions](https://mlsanity.com/paper/2210.07455/) (2022)
- [SiLLM: Large Language Models for Simultaneous Machine Translation](https://mlsanity.com/paper/2402.13036/) (2024)
- [Combinational Q-Learning for Dou Di Zhu](https://mlsanity.com/paper/1901.08925/) (2019)
- [Learning and Reasoning for Robot Sequential Decision Making under Uncertainty](https://mlsanity.com/paper/1901.05322/) (2019)

## Built on by (most cited first, 6 of 6)

- [PUMA: Layer-Pruned Language Model for Efficient Unified Multimodal Retrieval with Modality-Adaptive Learning](https://mlsanity.com/paper/2507.08064/) (2025)
- [A Simple "Try Again" Can Elicit Multi-Turn LLM Reasoning](https://mlsanity.com/paper/2507.14295/) (2025)
- [GRATR: Zero-Shot Evidence Graph Retrieval-Augmented Trustworthiness Reasoning](https://mlsanity.com/paper/2408.12333/) (2024)
- [Verifying Memoryless Sequential Decision-making of Large Language Models](https://mlsanity.com/paper/2510.06756/) (2025)
- [System Design for Maintaining Internal State Consistency in Long-Horizon Robotic Tabletop Games](https://mlsanity.com/paper/2603.25405/) (2026)
- [A 3D Characterization Framework for Intelligent Sequential Decision Making](https://mlsanity.com/paper/2610.11696/) (2026)

## Abstract (arXiv)

Sequential decision-making refers to algorithms that take into account the dynamics of the environment, where early decisions affect subsequent decisions. With large language models (LLMs) demonstrating powerful capabilities between tasks, we can't help but ask: Can Current LLMs Effectively Make Sequential Decisions? In order to answer this question, we propose the UNO Arena based on the card game UNO to evaluate the sequential decision-making capability of LLMs and explain in detail why we choose UNO. In UNO Arena, We evaluate the sequential decision-making capability of LLMs dynamically with novel metrics based Monte Carlo methods. We set up random players, DQN-based reinforcement learning players, and LLM players (e.g. GPT-4, Gemini-pro) for comparison testing. Furthermore, in order to improve the sequential decision-making capability of LLMs, we propose the TUTRI player, which can involves having LLMs reflect their own actions wtih the summary of game history and the game strategy. Numerous experiments demonstrate that the TUTRI player achieves a notable breakthrough in the performance of sequential decision-making compared to the vanilla LLM player.
