# Position: Benchmarking is Limited in Reinforcement Learning Research

arXiv: https://arxiv.org/abs/2406.16241 · HTML: https://mlsanity.com/paper/2406.16241/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 19 of its 49 references that are in the map.
- First posted on arXiv 23 Jun 2024.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 19 of 19)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [Deep Reinforcement Learning that Matters](https://mlsanity.com/paper/1709.06560/) (2017)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [First return, then explore](https://mlsanity.com/paper/2004.12919/) (2020)
- [Reproducibility of Benchmarked Deep Reinforcement Learning Tasks for Continuous Control](https://mlsanity.com/paper/1708.04133/) (2017)
- [How Many Random Seeds? Statistical Power Analysis in Deep Reinforcement Learning Experiments](https://mlsanity.com/paper/1806.08295/) (2018)
- [Hyperparameters in Reinforcement Learning and How To Tune Them](https://mlsanity.com/paper/2306.01324/) (2023)
- [Empirical Design in Reinforcement Learning](https://mlsanity.com/paper/2304.01315/) (2023)
- [The Mirage of Action-Dependent Baselines in Reinforcement Learning](https://mlsanity.com/paper/1802.10031/) (2018)
- [Re-evaluating Evaluation](https://mlsanity.com/paper/1806.02643/) (2018)
- [Evaluating the Performance of Reinforcement Learning Algorithms](https://mlsanity.com/paper/2006.16958/) (2020)

## Built on by (most cited first, 15 of 15)

- [A Sober Look at Progress in Language Model Reasoning: Pitfalls and Paths to Reproducibility](https://mlsanity.com/paper/2504.07086/) (2025)
- [Generative AI Act II: Test Time Scaling Drives Cognition Engineering](https://mlsanity.com/paper/2504.13828/) (2025)
- [Benchmarking Quantum Reinforcement Learning](https://mlsanity.com/paper/2501.15893/) (2025)
- [There are no Champions in Supervised Long-Term Time Series Forecasting](https://mlsanity.com/paper/2502.14045/) (2025)
- [Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environments](https://mlsanity.com/paper/2407.03969/) (2024)
- [Investigating Memory in Model-Free RL with POPGym Arcade](https://mlsanity.com/paper/2503.01450/) (2025)
- [The Formalism-Implementation Gap in Reinforcement Learning Research](https://mlsanity.com/paper/2510.16175/) (2025)
- [gfnx: Fast and Scalable Library for Generative Flow Networks in JAX](https://mlsanity.com/paper/2511.16592/) (2025)
- [Humans Coexist, So Must Embodied Artificial Agents](https://mlsanity.com/paper/2502.04809/) (2025)
- [Don't Claim Benchmark-Oriented Optimization Improves General Coding Capability -- Diverse Evaluation Is Required](https://mlsanity.com/paper/2608.13566/) (2026)
- [Behavior-Consistent Deep Reinforcement Learning](https://mlsanity.com/paper/2605.21214/) (2026)
- [A Research Agenda for Usability and Generalisation in Reinforcement Learning](https://mlsanity.com/paper/2412.16970/) (2024)
- [Minding Motivation: The Effect of Intrinsic Motivation on Agent Behaviors](https://mlsanity.com/paper/2507.19725/) (2025)
- [Beyond One-Size-Fits-All: Diagnosis-Driven Online Reinforcement Learning with Offline Priors](https://mlsanity.com/paper/2606.25527/) (2026)
- [Jaxolotl: A Unified High-Performance Benchmark Suite for LTL-Based Multi-Task RL](https://mlsanity.com/paper/2609.38065/) (2026)

## Abstract (arXiv)

Novel reinforcement learning algorithms, or improvements on existing ones, are commonly justified by evaluating their performance on benchmark environments and are compared to an ever-changing set of standard algorithms. However, despite numerous calls for improvements, experimental practices continue to produce misleading or unsupported claims. One reason for the ongoing substandard practices is that conducting rigorous benchmarking experiments requires substantial computational time. This work investigates the sources of increased computation costs in rigorous experiment designs. We show that conducting rigorous performance benchmarks will likely have computational costs that are often prohibitive. As a result, we argue for using an additional experimentation paradigm to overcome the limitations of benchmarking.
