# Evaluation and Comparison of Emotionally Evocative Image Augmentation Methods

arXiv: https://arxiv.org/abs/2406.16187 · HTML: https://mlsanity.com/paper/2406.16187/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 33 references that are in the map.
- First posted on arXiv 23 Jun 2024.

## Builds on (most cited first, 14 of 14)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [EfficientNet: Rethinking Model Scaling for Convolutional Neural Networks](https://mlsanity.com/paper/1905.11946/) (2019)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Conditional Generative Adversarial Nets](https://mlsanity.com/paper/1411.1784/) (2014)
- [Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks](https://mlsanity.com/paper/1511.06434/) (2015)
- [Demystifying MMD GANs](https://mlsanity.com/paper/1801.01401/) (2018)
- [Conditional Image Synthesis With Auxiliary Classifier GANs](https://mlsanity.com/paper/1610.09585/) (2016)
- [Pros and Cons of GAN Evaluation Measures](https://mlsanity.com/paper/1802.03446/) (2018)
- [Pros and Cons of GAN Evaluation Measures: New Developments](https://mlsanity.com/paper/2103.09396/) (2021)
- [High-Resolution Image Inpainting with Iterative Confidence Feedback and Guided Upsampling](https://mlsanity.com/paper/2005.11742/) (2020)
- [Progressive Augmentation of GANs](https://mlsanity.com/paper/1901.10422/) (2019)

## Abstract (arXiv)

Experiments in affective computing are based on stimulus datasets that, in the process of standardization, receive metadata describing which emotions each stimulus evokes. In this paper, we explore an approach to creating stimulus datasets for affective computing using generative adversarial networks (GANs). Traditional dataset preparation methods are costly and time consuming, prompting our investigation of alternatives. We conducted experiments with various GAN architectures, including Deep Convolutional GAN, Conditional GAN, Auxiliary Classifier GAN, Progressive Augmentation GAN, and Wasserstein GAN, alongside data augmentation and transfer learning techniques. Our findings highlight promising advances in the generation of emotionally evocative synthetic images, suggesting significant potential for future research and improvements in this domain.
