# A General Control-Theoretic Approach for Reinforcement Learning: Theory and Algorithms

arXiv: https://arxiv.org/abs/2406.14753 · HTML: https://mlsanity.com/paper/2406.14753/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 17 of its 43 references that are in the map.
- First posted on arXiv 20 Jun 2024.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 17 of 17)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuning](https://mlsanity.com/paper/1708.02596/) (2017)
- [Q-Transformer: Scalable Offline Reinforcement Learning via Autoregressive Q-Functions](https://mlsanity.com/paper/2309.10150/) (2023)
- [Finetuning Offline World Models in the Real World](https://mlsanity.com/paper/2310.16029/) (2023)
- [Adaptive Policy Learning for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2303.07693/) (2023)
- [Action-Quantized Offline Reinforcement Learning for Robotic Skill Learning](https://mlsanity.com/paper/2310.11731/) (2023)
- [HACMan: Learning Hybrid Actor-Critic Maps for 6D Non-Prehensile Manipulation](https://mlsanity.com/paper/2305.03942/) (2023)
- [MOTO: Offline Pre-training to Online Fine-tuning for Model-based Robot Learning](https://mlsanity.com/paper/2401.03306/) (2024)
- [Autonomous Robotic Reinforcement Learning with Asynchronous Human Feedback](https://mlsanity.com/paper/2310.20608/) (2023)
- [Optimal Attack and Defense for Reinforcement Learning](https://mlsanity.com/paper/2312.00198/) (2023)
- [Probabilistic Constraint for Safety-Critical Reinforcement Learning](https://mlsanity.com/paper/2306.17279/) (2023)
- [Model-based Offline Reinforcement Learning with Local Misspecification](https://mlsanity.com/paper/2301.11426/) (2023)
- [Automatic differentiation of Sylvester, Lyapunov, and algebraic Riccati equations](https://mlsanity.com/paper/2011.11430/) (2020)

## Built on by (most cited first, 1 of 1)

- [Overcoming the Curse of Dimensionality in Reinforcement Learning Through Approximate Factorization](https://mlsanity.com/paper/2411.07591/) (2024)

## Abstract (arXiv)

We devise a control-theoretic reinforcement learning approach to support direct learning of the optimal policy. We establish various theoretical properties of our approach, such as convergence and optimality of our analog of the Bellman operator and Q-learning, a new control-policy-variable gradient theorem, and a specific gradient ascent algorithm based on this theorem within the context of a specific control-theoretic framework. We empirically evaluate the performance of our control theoretic approach on several classical reinforcement learning tasks, demonstrating significant improvements in solution quality, sample complexity, and running time of our approach over state-of-the-art methods.
