# FAWN: Floor-And-Walls Normal Regularization for Direct Neural TSDF Reconstruction

arXiv: https://arxiv.org/abs/2406.12054 · HTML: https://mlsanity.com/paper/2406.12054/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 20 of its 24 references that are in the map.
- First posted on arXiv 17 Jun 2024.

## Builds on (most cited first, 20 of 20)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction](https://mlsanity.com/paper/2206.00665/) (2022)
- [NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Video](https://mlsanity.com/paper/2104.00681/) (2021)
- [Atlas: End-to-End 3D Scene Reconstruction from Posed Images](https://mlsanity.com/paper/2003.10432/) (2020)
- [Scan2CAD: Learning CAD Model Alignment in RGB-D Scans](https://mlsanity.com/paper/1811.11187/) (2018)
- [NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priors](https://mlsanity.com/paper/2206.13597/) (2022)
- [Neural 3D Scene Reconstruction with the Manhattan-world Assumption](https://mlsanity.com/paper/2205.02836/) (2022)
- [TransformerFusion: Monocular RGB Scene Reconstruction using Transformers](https://mlsanity.com/paper/2107.02191/) (2021)
- [End-to-End CAD Model Retrieval and 9DoF Alignment in 3D Scans](https://mlsanity.com/paper/1906.04201/) (2019)
- [VoRTX: Volumetric 3D Reconstruction With Transformers for Voxelwise View Selection and Fusion](https://mlsanity.com/paper/2112.00236/) (2021)
- [SceneCode: Monocular Dense Semantic Reconstruction using Learned Encoded Scene Representations](https://mlsanity.com/paper/1903.06482/) (2019)
- [Joint Embedding of 3D Scan and CAD Objects](https://mlsanity.com/paper/1908.06989/) (2019)
- [Monte Carlo Scene Search for 3D Scene Understanding](https://mlsanity.com/paper/2103.07969/) (2021)
- [Automatically Annotating Indoor Images with CAD Models via RGB-D Scans](https://mlsanity.com/paper/2212.11796/) (2022)
- [VisFusion: Visibility-aware Online 3D Scene Reconstruction from Videos](https://mlsanity.com/paper/2304.10687/) (2023)
- [NeuralRoom: Geometry-Constrained Neural Implicit Surfaces for Indoor Scene Reconstruction](https://mlsanity.com/paper/2210.06853/) (2022)

## Abstract (arXiv)

Leveraging 3D semantics for direct 3D reconstruction has a great potential yet unleashed. For instance, by assuming that walls are vertical, and a floor is planar and horizontal, we can correct distorted room shapes and eliminate local artifacts such as holes, pits, and hills. In this paper, we propose FAWN, a modification of truncated signed distance function (TSDF) reconstruction methods, which considers scene structure by detecting walls and floor in a scene, and penalizing the corresponding surface normals for deviating from the horizontal and vertical directions. Implemented as a 3D sparse convolutional module, FAWN can be incorporated into any trainable pipeline that predicts TSDF. Since FAWN requires 3D semantics only for training, no additional limitations on further use are imposed. We demonstrate, that FAWN-modified methods use semantics more effectively, than existing semantic-based approaches. Besides, we apply our modification to state-of-the-art TSDF reconstruction methods, and demonstrate a quality gain in SCANNET, ICL-NUIM, TUM RGB-D, and 7SCENES benchmarks.
