# Computationally Efficient RL under Linear Bellman Completeness for Deterministic Dynamics

arXiv: https://arxiv.org/abs/2406.11810 · HTML: https://mlsanity.com/paper/2406.11810/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 26 of its 41 references that are in the map.
- First posted on arXiv 17 Jun 2024.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 26 of 26)

- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithms](https://mlsanity.com/paper/2102.00815/) (2021)
- [The Statistical Complexity of Interactive Decision Making](https://mlsanity.com/paper/2112.13487/) (2021)
- [Learning Near Optimal Policies with Low Inherent Bellman Error](https://mlsanity.com/paper/2003.00153/) (2020)
- [Bilinear Classes: A Structural Framework for Provable Generalization in RL](https://mlsanity.com/paper/2103.10897/) (2021)
- [Hybrid RL: Using Both Offline and Online Data Can Make RL Efficient](https://mlsanity.com/paper/2210.06718/) (2022)
- [Almost Optimal Model-Free Reinforcement Learning via Reference-Advantage Decomposition](https://mlsanity.com/paper/2004.10019/) (2020)
- [Generalization and Exploration via Randomized Value Functions](https://mlsanity.com/paper/1402.0635/) (2014)
- [Frequentist Regret Bounds for Randomized Least-Squares Value Iteration](https://mlsanity.com/paper/1911.00567/) (2019)
- [Model-free Deep Reinforcement Learning for Urban Autonomous Driving](https://mlsanity.com/paper/1904.09503/) (2019)
- [The Role of Coverage in Online Reinforcement Learning](https://mlsanity.com/paper/2210.04157/) (2022)
- [Model-free Representation Learning and Exploration in Low-rank MDPs](https://mlsanity.com/paper/2102.07035/) (2021)
- [Exponential Lower Bounds for Planning in MDPs With Linearly-Realizable Optimal Action-Value Functions](https://mlsanity.com/paper/2010.01374/) (2020)
- [Nearly Minimax Optimal Reinforcement Learning for Linear Markov Decision Processes](https://mlsanity.com/paper/2212.06132/) (2022)
- [Provably Efficient Reward-Agnostic Navigation with Linear Value Iteration](https://mlsanity.com/paper/2008.07737/) (2020)
- [Randomized Exploration for Reinforcement Learning with General Value Function Approximation](https://mlsanity.com/paper/2106.07841/) (2021)
- [Making RL with Preference-based Feedback Efficient via Randomization](https://mlsanity.com/paper/2310.14554/) (2023)
- [VOQL: Towards Optimal Regret in Model-free RL with Nonlinear Function Approximation](https://mlsanity.com/paper/2212.06069/) (2022)
- [An Exponential Lower Bound for Linearly-Realizable MDPs with Constant Suboptimality Gap](https://mlsanity.com/paper/2103.12690/) (2021)
- [Provable and Practical: Efficient Exploration in Reinforcement Learning via Langevin Monte Carlo](https://mlsanity.com/paper/2305.18246/) (2023)
- [Efficient Reinforcement Learning in Deterministic Systems with Value Function Generalization](https://mlsanity.com/paper/1307.4847/) (2013)
- [Agnostic Q-learning with Function Approximation in Deterministic Systems: Tight Bounds on Approximation Error and Sample Complexity](https://mlsanity.com/paper/2002.07125/) (2020)
- [Improved Worst-Case Regret Bounds for Randomized Least-Squares Value Iteration](https://mlsanity.com/paper/2010.12163/) (2020)

## Built on by (most cited first, 5 of 5)

- [Qsharp: Provably Optimal Distributional RL for LLM Post-Training](https://mlsanity.com/paper/2502.20548/) (2025)
- [Optimistically Optimistic Exploration for Provably Efficient Infinite-Horizon Reinforcement and Imitation Learning](https://mlsanity.com/paper/2502.13900/) (2025)
- [Eluder dimension: localise it!](https://mlsanity.com/paper/2601.09825/) (2026)
- [Frozen Policy Iteration: Computationally Efficient RL under Linear Qπ Realizability for Deterministic Dynamics](https://mlsanity.com/paper/2603.00716/) (2026)
- [End-to-End Efficient RL for Linear Bellman Complete MDPs with Deterministic Transitions](https://mlsanity.com/paper/2603.23461/) (2026)

## Abstract (arXiv)

We study computationally and statistically efficient Reinforcement Learning algorithms for the linear Bellman Complete setting. This setting uses linear function approximation to capture value functions and unifies existing models like linear Markov Decision Processes (MDP) and Linear Quadratic Regulators (LQR). While it is known from the prior works that this setting is statistically tractable, it remained open whether a computationally efficient algorithm exists. Our work provides a computationally efficient algorithm for the linear Bellman complete setting that works for MDPs with large action spaces, random initial states, and random rewards but relies on the underlying dynamics to be deterministic. Our approach is based on randomization: we inject random noise into least squares regression problems to perform optimistic value iteration. Our key technical contribution is to carefully design the noise to only act in the null space of the training data to ensure optimism while circumventing a subtle error amplification issue.
