# Transcendence: Generative Models Can Outperform The Experts That Train Them

arXiv: https://arxiv.org/abs/2406.11741 · HTML: https://mlsanity.com/paper/2406.11741/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 40 references that are in the map.
- First posted on arXiv 17 Jun 2024.

## Builds on (most cited first, 19 of 19)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Communication-Efficient Learning of Deep Networks from Decentralized Data](https://mlsanity.com/paper/1602.05629/) (2016)
- [OPT: Open Pre-trained Transformer Language Models](https://mlsanity.com/paper/2205.01068/) (2022)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Self-training with Noisy Student improves ImageNet classification](https://mlsanity.com/paper/1911.04252/) (2019)
- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [Ensemble Distillation for Robust Model Fusion in Federated Learning](https://mlsanity.com/paper/2006.07242/) (2020)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [Weak-to-Strong Generalization: Eliciting Strong Capabilities With Weak Supervision](https://mlsanity.com/paper/2312.09390/) (2023)
- [Safe and Efficient Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1606.02647/) (2016)
- [Aligning Superhuman AI with Human Behavior: Chess as a Model System](https://mlsanity.com/paper/2006.01855/) (2020)
- [ChessGPT: Bridging Policy Learning and Language Modeling](https://mlsanity.com/paper/2306.09200/) (2023)
- [Chess as a Testbed for Language Model State Tracking](https://mlsanity.com/paper/2102.13249/) (2021)
- [Emergent World Models and Latent Variable Estimation in Chess-Playing Language Models](https://mlsanity.com/paper/2403.15498/) (2024)
- [The Chess Transformer: Mastering Play using Generative Language Models](https://mlsanity.com/paper/2008.04057/) (2020)
- [Stable Policy Optimization via Off-Policy Divergence Regularization](https://mlsanity.com/paper/2003.04108/) (2020)
- [Offline Reinforcement Learning with Closed-Form Policy Improvement Operators](https://mlsanity.com/paper/2211.15956/) (2022)
- [Leveraging Ensemble Diversity for Robust Self-Training in the Presence of Sample Selection Bias](https://mlsanity.com/paper/2310.14814/) (2023)

## Built on by (most cited first, 20 of 20)

- [Generative Verifiers: Reward Modeling as Next-Token Prediction](https://mlsanity.com/paper/2408.15240/) (2024)
- [AI Safety in Generative AI Large Language Models: A Survey](https://mlsanity.com/paper/2407.18369/) (2024)
- [Self-Improving Transformers Overcome Easy-to-Hard and Length Generalization Challenges](https://mlsanity.com/paper/2502.01612/) (2025)
- [Provable Weak-to-Strong Generalization via Benign Overfitting](https://mlsanity.com/paper/2410.04638/) (2024)
- [Human-aligned Chess with a Bit of Search](https://mlsanity.com/paper/2410.03893/) (2024)
- [Understanding Reasoning from Pretraining to Post-Training](https://mlsanity.com/paper/2607.16097/) (2026)
- [EnsemW2S: Enhancing Weak-to-Strong Generalization with Large Language Model Ensembles](https://mlsanity.com/paper/2505.21959/) (2025)
- [Weak-to-Strong Generalization under Distribution Shifts](https://mlsanity.com/paper/2510.21332/) (2025)
- [Data-Efficient Multi-Agent Spatial Planning with LLMs](https://mlsanity.com/paper/2502.18822/) (2025)
- [A Taxonomy of Transcendence](https://mlsanity.com/paper/2508.17669/) (2025)
- [Out-of-distribution Tests Reveal Compositionality in Chess Transformers](https://mlsanity.com/paper/2510.20783/) (2025)
- [Weak-to-Strong Generalization is Nearly Inevitable (in Linear Models)](https://mlsanity.com/paper/2605.05742/) (2026)
- [EnsemW2S: Enhancing Weak-to-Strong Generalization with Large Language Model Ensembles](https://mlsanity.com/paper/2410.04571/) (2024)
- [Limitations of refinement methods for weak to strong generalization](https://mlsanity.com/paper/2508.17018/) (2025)
- [Understanding temperature tuning in energy-based models](https://mlsanity.com/paper/2512.09152/) (2025)
- [Mixture of Masters: Sparse Chess Language Models with Player Routing](https://mlsanity.com/paper/2602.04447/) (2026)
- [SimpleStrat: Diversifying Language Model Generation with Stratification](https://mlsanity.com/paper/2410.09038/) (2024)
- [Iterative Deployment Improves Planning Skills in LLMs](https://mlsanity.com/paper/2512.24940/) (2025)
- [UniMaia: Steering Chess Policies with Language for Human-like Play](https://mlsanity.com/paper/2605.27767/) (2026)
- [Language Models that Play Chess and Explain Their Moves](https://mlsanity.com/paper/2610.03695/) (2026)

## Abstract (arXiv)

Generative models are trained with the simple objective of imitating the conditional probability distribution induced by the data they are trained on. Therefore, when trained on data generated by humans, we may not expect the artificial model to outperform the humans on their original objectives. In this work, we study the phenomenon of transcendence: when a generative model achieves capabilities that surpass the abilities of the experts generating its data. We demonstrate transcendence by training an autoregressive transformer to play chess from game transcripts, and show that the trained model can sometimes achieve better performance than all players in the dataset. We theoretically prove that transcendence can be enabled by low-temperature sampling, and rigorously assess this claim experimentally. Finally, we discuss other sources of transcendence, laying the groundwork for future investigation of this phenomenon in a broader setting.
