# 3D Gaze Tracking for Studying Collaborative Interactions in Mixed-Reality Environments

arXiv: https://arxiv.org/abs/2406.11003 · HTML: https://mlsanity.com/paper/2406.11003/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 37 references that are in the map.
- First posted on arXiv 16 Jun 2024.

## Builds on (most cited first, 14 of 14)

- [FaceNet: A Unified Embedding for Face Recognition and Clustering](https://mlsanity.com/paper/1503.03832/) (2015)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Joint Face Detection and Alignment using Multi-task Cascaded Convolutional Networks](https://mlsanity.com/paper/1604.02878/) (2016)
- [ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depth](https://mlsanity.com/paper/2302.12288/) (2023)
- [Gaze360: Physically Unconstrained Gaze Estimation in the Wild](https://mlsanity.com/paper/1910.10088/) (2019)
- [Appearance-based Gaze Estimation With Deep Learning: A Review and Benchmark](https://mlsanity.com/paper/2104.12668/) (2021)
- [Detecting Attended Visual Targets in Video](https://mlsanity.com/paper/2003.02501/) (2020)
- [L2CS-Net: Fine-Grained Gaze Estimation in Unconstrained Environments](https://mlsanity.com/paper/2203.03339/) (2022)
- [End-to-End Human-Gaze-Target Detection with Transformers](https://mlsanity.com/paper/2203.10433/) (2022)
- [Object-aware Gaze Target Detection](https://mlsanity.com/paper/2307.09662/) (2023)
- [Multimodal Across Domains Gaze Target Detection](https://mlsanity.com/paper/2208.10822/) (2022)
- [End-to-end Video Gaze Estimation via Capturing Head-face-eye Spatial-temporal Interaction Context](https://mlsanity.com/paper/2310.18131/) (2023)
- [A First Step in Using Machine Learning Methods to Enhance Interaction Analysis for Embodied Learning Environments](https://mlsanity.com/paper/2405.06203/) (2024)
- [MIDAS: Deep learning human action intention prediction from natural eye movement patterns](https://mlsanity.com/paper/2201.09135/) (2022)

## Built on by (most cited first, 1 of 1)

- [Vision6D: 3D-to-2D Interactive Visualization and Annotation Tool for 6D Pose Estimation](https://mlsanity.com/paper/2504.15329/) (2025)

## Abstract (arXiv)

This study presents a novel framework for 3D gaze tracking tailored for mixed-reality settings, aimed at enhancing joint attention and collaborative efforts in team-based scenarios. Conventional gaze tracking, often limited by monocular cameras and traditional eye-tracking apparatus, struggles with simultaneous data synchronization and analysis from multiple participants in group contexts. Our proposed framework leverages state-of-the-art computer vision and machine learning techniques to overcome these obstacles, enabling precise 3D gaze estimation without dependence on specialized hardware or complex data fusion. Utilizing facial recognition and deep learning, the framework achieves real-time, tracking of gaze patterns across several individuals, addressing common depth estimation errors, and ensuring spatial and identity consistency within the dataset. Empirical results demonstrate the accuracy and reliability of our method in group environments. This provides mechanisms for significant advances in behavior and interaction analysis in educational and professional training applications in dynamic and unstructured environments.
