# A GPU-accelerated Large-scale Simulator for Transportation System Optimization Benchmarking

arXiv: https://arxiv.org/abs/2406.10661 · HTML: https://mlsanity.com/paper/2406.10661/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 9 of its 52 references that are in the map.
- First posted on arXiv 15 Jun 2024.

## Builds on (most cited first, 9 of 9)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [CoLight: Learning Network-level Cooperation for Traffic Signal Control](https://mlsanity.com/paper/1905.05717/) (2019)
- [CityFlow: A Multi-Agent Reinforcement Learning Environment for Large Scale City Traffic Scenario](https://mlsanity.com/paper/1905.05217/) (2019)
- [Learning Phase Competition for Traffic Signal Control](https://mlsanity.com/paper/1905.04722/) (2019)
- [AttendLight: Universal Attention-Based Reinforcement Learning Model for Traffic Signal Control](https://mlsanity.com/paper/2010.05772/) (2020)
- [Expression might be enough: representing pressure and demand for reinforcement learning based traffic signal control](https://mlsanity.com/paper/2112.10107/) (2021)
- [Efficient Pressure: Improving efficiency for signalized intersections](https://mlsanity.com/paper/2112.02336/) (2021)
- [CBLab: Supporting the Training of Large-scale Traffic Control Policies with Scalable Traffic Simulation](https://mlsanity.com/paper/2210.00896/) (2022)

## Abstract (arXiv)

With the development of artificial intelligence techniques, transportation system optimization is evolving from traditional methods relying on expert experience to simulation and learning-based decision and optimization methods. Learning-based optimization methods require extensive interactions with highly realistic microscopic traffic simulators. However, existing microscopic traffic simulators are inefficient in large-scale scenarios and thus fail to support the adoption of these methods in large-scale transportation system optimization scenarios. In addition, the optimization scenarios supported by existing simulators are limited, mainly focusing on the traffic signal control. To address these challenges, we propose the first open-source GPU-accelerated large-scale microscopic simulator for transportation system simulation and optimization. The simulator can iterate at 84.09Hz, which achieves 88.92 times computational acceleration in the large-scale scenario with 2,464,950 vehicles compared to the best baseline CityFlow. Besides, it achieves a more realistic average road speeds simulated on real datasets by adopting the IDM model as the car-following model and the randomized MOBIL model as the lane-changing model. Based on it, we implement a set of microscopic and macroscopic controllable objects and metrics provided by Python API to support typical transportation system optimization scenarios. We choose five representative scenarios and benchmark classical rule-based algorithms, reinforcement learning algorithms, and black-box optimization algorithms in four cities. These experiments effectively demonstrate the usability of the simulator for large-scale traffic system optimization. The code of the simulator is available at https://github.com/tsinghua-fib-lab/moss. We build an open-registration web platform available at https://moss.fiblab.net to support no-code trials.
