# Leveraging Locality to Boost Sample Efficiency in Robotic Manipulation

arXiv: https://arxiv.org/abs/2406.10615 · HTML: https://mlsanity.com/paper/2406.10615/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 56 of its 64 references that are in the map.
- First posted on arXiv 15 Jun 2024.

## Builds on (most cited first, 30 of 56)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [A ConvNet for the 2020s](https://mlsanity.com/paper/2201.03545/) (2022)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [Perceiver IO: A General Architecture for Structured Inputs & Outputs](https://mlsanity.com/paper/2107.14795/) (2021)
- [SE(3)-Transformers: 3D Roto-Translation Equivariant Attention Networks](https://mlsanity.com/paper/2006.10503/) (2020)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [PointNeXt: Revisiting PointNet++ with Improved Training and Scaling Strategies](https://mlsanity.com/paper/2206.04670/) (2022)
- [VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Training](https://mlsanity.com/paper/2210.00030/) (2022)
- [Transporter Networks: Rearranging the Visual World for Robotic Manipulation](https://mlsanity.com/paper/2010.14406/) (2020)
- [ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills](https://mlsanity.com/paper/2302.04659/) (2023)
- [MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrations](https://mlsanity.com/paper/2310.17596/) (2023)
- [3D Diffuser Actor: Policy Diffusion with 3D Scene Representations](https://mlsanity.com/paper/2402.10885/) (2024)
- [Masked Visual Pre-training for Motor Control](https://mlsanity.com/paper/2203.06173/) (2022)
- [Real-World Robot Learning with Masked Visual Pre-training](https://mlsanity.com/paper/2210.03109/) (2022)
- [RVT: Robotic View Transformer for 3D Object Manipulation](https://mlsanity.com/paper/2306.14896/) (2023)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?](https://mlsanity.com/paper/2303.18240/) (2023)

## Built on by (most cited first, 13 of 13)

- [Lift3D Foundation Policy: Lifting 2D Large-Scale Pretrained Models for Robust 3D Robotic Manipulation](https://mlsanity.com/paper/2411.18623/) (2024)
- [FP3: A 3D Foundation Policy for Robotic Manipulation](https://mlsanity.com/paper/2503.08950/) (2025)
- [SKIL: Semantic Keypoint Imitation Learning for Generalizable Data-efficient Manipulation](https://mlsanity.com/paper/2501.14400/) (2025)
- [AirExo-2: Scaling up Generalizable Robotic Imitation Learning with Low-Cost Exoskeletons](https://mlsanity.com/paper/2503.03081/) (2025)
- [What's the Move? Hybrid Imitation Learning via Salient Points](https://mlsanity.com/paper/2412.05426/) (2024)
- [Learning Part-Aware Dense 3D Feature Field for Generalizable Articulated Object Manipulation](https://mlsanity.com/paper/2602.14193/) (2026)
- [HybridGen: VLM-Guided Hybrid Planning for Scalable Data Generation of Imitation Learning](https://mlsanity.com/paper/2503.13171/) (2025)
- [Lift3D-VLA: Lifting VLA Models to 3D Geometry and Dynamics-Aware Manipulation](https://mlsanity.com/paper/2607.06564/) (2026)
- [See Less, Specify More: Visual Evidence Budgets for Generalizable VLAs](https://mlsanity.com/paper/2606.02735/) (2026)
- [Problem Space Transformations for Out-of-Distribution Generalisation in Behavioural Cloning](https://mlsanity.com/paper/2411.04056/) (2024)
- [No Need for Real 3D: Fusing 2D Vision with Pseudo 3D Representations for Robotic Manipulation Learning](https://mlsanity.com/paper/2509.16532/) (2025)
- [Flow-Enabled Generalization to Human Demonstrations in Few-Shot Imitation Learning](https://mlsanity.com/paper/2602.10594/) (2026)
- [HeteroGenManip: Generalizable Manipulation For Heterogeneous Object Interactions](https://mlsanity.com/paper/2605.10201/) (2026)

## Abstract (arXiv)

Given the high cost of collecting robotic data in the real world, sample efficiency is a consistently compelling pursuit in robotics. In this paper, we introduce SGRv2, an imitation learning framework that enhances sample efficiency through improved visual and action representations. Central to the design of SGRv2 is the incorporation of a critical inductive bias-action locality, which posits that robot's actions are predominantly influenced by the target object and its interactions with the local environment. Extensive experiments in both simulated and real-world settings demonstrate that action locality is essential for boosting sample efficiency. SGRv2 excels in RLBench tasks with keyframe control using merely 5 demonstrations and surpasses the RVT baseline in 23 of 26 tasks. Furthermore, when evaluated on ManiSkill2 and MimicGen using dense control, SGRv2's success rate is 2.54 times that of SGR. In real-world environments, with only eight demonstrations, SGRv2 can perform a variety of tasks at a markedly higher success rate compared to baseline models. Project website: http://sgrv2-robot.github.io
