# Addressing Large Action Spaces in 3D Floorplanning via Spatial Generalization

arXiv: https://arxiv.org/abs/2406.10538 · HTML: https://mlsanity.com/paper/2406.10538/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 11 of its 30 references that are in the map.
- First posted on arXiv 15 Jun 2024.

## Builds on (most cited first, 11 of 11)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Multi-Game Decision Transformers](https://mlsanity.com/paper/2205.15241/) (2022)
- [Online Decision Transformer](https://mlsanity.com/paper/2202.05607/) (2022)
- [Deep Reinforcement Learning in Large Discrete Action Spaces](https://mlsanity.com/paper/1512.07679/) (2015)
- [Learning Action Representations for Reinforcement Learning](https://mlsanity.com/paper/1902.00183/) (2019)
- [On Joint Learning for Solving Placement and Routing in Chip Design](https://mlsanity.com/paper/2111.00234/) (2021)
- [MaskPlace: Fast Chip Placement via Reinforced Visual Representation Learning](https://mlsanity.com/paper/2211.13382/) (2022)
- [ChiPFormer: Transferable Chip Placement via Offline Decision Transformer](https://mlsanity.com/paper/2306.14744/) (2023)

## Abstract (arXiv)

Many recent machine learning approaches to floorplanning represent placement decisions using discrete canvas coordinates, which creates scalability bottlenecks as the action space grows. In this work, we study the effect of learning a continuous action representation for 3D floorplanning. By reasoning in a continuous placement space and discretizing only at inference time, our method decouples the output structure from the canvas resolution, which makes learning and inference more tractable in large design spaces. A central idea in our approach is textitL-action similarity: actions that are close in the placement space often produce similar returns. This smoothness induces a useful structural bias that allows the model to generalize information from one decision to nearby decisions. As a case study, we show that this approach can learn to construct floorplans even when pre-trained only on random floorplans. Our results suggest that continuous decision spaces are a promising way to address the large-action-space challenge in floorplanning.
