# RoboGolf: Mastering Real-World Minigolf with a Reflective Multi-Modality Vision-Language Model

arXiv: https://arxiv.org/abs/2406.10157 · HTML: https://mlsanity.com/paper/2406.10157/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 42 of its 56 references that are in the map.
- First posted on arXiv 14 Jun 2024.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 42)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [WebGPT: Browser-assisted question-answering with human feedback](https://mlsanity.com/paper/2112.09332/) (2021)
- [Relational inductive biases, deep learning, and graph networks](https://mlsanity.com/paper/1806.01261/) (2018)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [Language Models as Zero-Shot Planners: Extracting Actionable Knowledge for Embodied Agents](https://mlsanity.com/paper/2201.07207/) (2022)
- [Event-based Vision: A Survey](https://mlsanity.com/paper/1904.08405/) (2019)
- [LISA: Reasoning Segmentation via Large Language Model](https://mlsanity.com/paper/2308.00692/) (2023)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models](https://mlsanity.com/paper/2307.05973/) (2023)
- [SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities](https://mlsanity.com/paper/2401.12168/) (2024)
- [The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision)](https://mlsanity.com/paper/2309.17421/) (2023)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [LLM-Planner: Few-Shot Grounded Planning for Embodied Agents with Large Language Models](https://mlsanity.com/paper/2212.04088/) (2022)
- [LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Action](https://mlsanity.com/paper/2207.04429/) (2022)
- [High Speed and High Dynamic Range Video with an Event Camera](https://mlsanity.com/paper/1906.07165/) (2019)
- [Language to Rewards for Robotic Skill Synthesis](https://mlsanity.com/paper/2306.08647/) (2023)
- [Large Language Models for Mathematical Reasoning: Progresses and Challenges](https://mlsanity.com/paper/2402.00157/) (2024)
- [PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMs](https://mlsanity.com/paper/2402.07872/) (2024)
- [Look Before You Leap: Unveiling the Power of GPT-4V in Robotic Vision-Language Planning](https://mlsanity.com/paper/2311.17842/) (2023)
- [Large Language Models for Robotics: A Survey](https://mlsanity.com/paper/2311.07226/) (2023)
- [MOKA: Open-World Robotic Manipulation through Mark-Based Visual Prompting](https://mlsanity.com/paper/2403.03174/) (2024)
- [A Compositional Object-Based Approach to Learning Physical Dynamics](https://mlsanity.com/paper/1612.00341/) (2016)
- [CoPa: General Robotic Manipulation through Spatial Constraints of Parts with Foundation Models](https://mlsanity.com/paper/2403.08248/) (2024)
- [Reducing the Barrier to Entry of Complex Robotic Software: a MoveIt! Case Study](https://mlsanity.com/paper/1404.3785/) (2014)

## Abstract (arXiv)

Minigolf is an exemplary real-world game for examining embodied intelligence, requiring challenging spatial and kinodynamic understanding to putt the ball. Additionally, reflective reasoning is required if the feasibility of a challenge is not ensured. We introduce RoboGolf, a VLM-based framework that combines dual-camera perception with closed-loop action refinement, augmented by a reflective equilibrium loop. The core of both loops is powered by finetuned VLMs. We analyze the capabilities of the framework in an offline inference setting, relying on an extensive set of recorded trajectories. Exemplary demonstrations of the analyzed problem domain are available at https://jity16.github.io/RoboGolf/
