# An Intrinsic Vector Heat Network

arXiv: https://arxiv.org/abs/2406.09648 · HTML: https://mlsanity.com/paper/2406.09648/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 47 references that are in the map.
- First posted on arXiv 14 Jun 2024.

## Builds on (most cited first, 24 of 24)

- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [A Comprehensive Survey on Graph Neural Networks](https://mlsanity.com/paper/1901.00596/) (2019)
- [Geometric Deep Learning: Grids, Groups, Graphs, Geodesics, and Gauges](https://mlsanity.com/paper/2104.13478/) (2021)
- [Diffusion Models: A Comprehensive Survey of Methods and Applications](https://mlsanity.com/paper/2209.00796/) (2022)
- [Learning Mesh-Based Simulation with Graph Networks](https://mlsanity.com/paper/2010.03409/) (2020)
- [Deep Learning for 3D Point Clouds: A Survey](https://mlsanity.com/paper/1912.12033/) (2019)
- [Vector Neurons: A General Framework for SO(3)-Equivariant Networks](https://mlsanity.com/paper/2104.12229/) (2021)
- [Gauge Equivariant Convolutional Networks and the Icosahedral CNN](https://mlsanity.com/paper/1902.04615/) (2019)
- [Neural Sheaf Diffusion: A Topological Perspective on Heterophily and Oversmoothing in GNNs](https://mlsanity.com/paper/2202.04579/) (2022)
- [DiffusionNet: Discretization Agnostic Learning on Surfaces](https://mlsanity.com/paper/2012.00888/) (2020)
- [MeshNet: Mesh Neural Network for 3D Shape Representation](https://mlsanity.com/paper/1811.11424/) (2018)
- [SpiralNet++: A Fast and Highly Efficient Mesh Convolution Operator](https://mlsanity.com/paper/1911.05856/) (2019)
- [Sheaf Neural Networks](https://mlsanity.com/paper/2012.06333/) (2020)
- [A Survey of Complex-Valued Neural Networks](https://mlsanity.com/paper/2101.12249/) (2021)
- [Subdivision-Based Mesh Convolution Networks](https://mlsanity.com/paper/2106.02285/) (2021)
- [Deep Geometric Texture Synthesis](https://mlsanity.com/paper/2007.00074/) (2020)
- [Neural Subdivision](https://mlsanity.com/paper/2005.01819/) (2020)
- [Quaternion Convolutional Neural Networks](https://mlsanity.com/paper/1903.00658/) (2019)
- [Primal-Dual Mesh Convolutional Neural Networks](https://mlsanity.com/paper/2010.12455/) (2020)
- [The Vector Heat Method](https://mlsanity.com/paper/1805.09170/) (2018)
- [Complex Functional Maps : a Conformal Link Between Tangent Bundles](https://mlsanity.com/paper/2112.09546/) (2021)
- [Neural Vector Fields: Implicit Representation by Explicit Learning](https://mlsanity.com/paper/2303.04341/) (2023)
- [Tangent Bundle Filters and Neural Networks: from Manifolds to Cellular Sheaves and Back](https://mlsanity.com/paper/2210.15058/) (2022)
- [Normal-Driven Spherical Shape Analogies](https://mlsanity.com/paper/2104.11993/) (2021)

## Built on by (most cited first, 1 of 1)

- [Sinkhorn Normalization of Diffusion Kernels](https://mlsanity.com/paper/2507.06161/) (2025)

## Abstract (arXiv)

Vector fields are widely used to represent and model flows for many science and engineering applications. This paper introduces a novel neural network architecture for learning tangent vector fields that are intrinsically defined on manifold surfaces embedded in 3D. Previous approaches to learning vector fields on surfaces treat vectors as multi-dimensional scalar fields, using traditional scalar-valued architectures to process channels individually, thus fail to preserve fundamental intrinsic properties of the vector field. The core idea of this work is to introduce a trainable vector heat diffusion module to spatially propagate vector-valued feature data across the surface, which we incorporate into our proposed architecture that consists of vector-valued neurons. Our architecture is invariant to rigid motion of the input, isometric deformation, and choice of local tangent bases, and is robust to discretizations of the surface. We evaluate our Vector Heat Network on triangle meshes, and empirically validate its invariant properties. We also demonstrate the effectiveness of our method on the useful industrial application of quadrilateral mesh generation.
