# Multi-agent Reinforcement Learning with Deep Networks for Diverse Q-Vectors

arXiv: https://arxiv.org/abs/2406.07848 · HTML: https://mlsanity.com/paper/2406.07848/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 11 of its 23 references that are in the map.
- First posted on arXiv 12 Jun 2024.

## Builds on (most cited first, 11 of 11)

- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [Multiagent Cooperation and Competition with Deep Reinforcement Learning](https://mlsanity.com/paper/1511.08779/) (2015)
- [Stabilising Experience Replay for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1702.08887/) (2017)
- [Continuous Adaptation via Meta-Learning in Nonstationary and Competitive Environments](https://mlsanity.com/paper/1710.03641/) (2017)
- [Deep Reinforcement Learning for Dynamic Multichannel Access in Wireless Networks](https://mlsanity.com/paper/1802.06958/) (2018)

## Abstract (arXiv)

Multi-agent reinforcement learning (MARL) has become a significant research topic due to its ability to facilitate learning in complex environments. In multi-agent tasks, the state-action value, commonly referred to as the Q-value, can vary among agents because of their individual rewards, resulting in a Q-vector. Determining an optimal policy is challenging, as it involves more than just maximizing a single Q-value. Various optimal policies, such as a Nash equilibrium, have been studied in this context. Algorithms like Nash Q-learning and Nash Actor-Critic have shown effectiveness in these scenarios. This paper extends this research by proposing a deep Q-networks (DQN) algorithm capable of learning various Q-vectors using Max, Nash, and Maximin strategies. The effectiveness of this approach is demonstrated in an environment where dual robotic arms collaborate to lift a pot.
