# Object-level Scene Deocclusion

arXiv: https://arxiv.org/abs/2406.07706 · HTML: https://mlsanity.com/paper/2406.07706/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 54 references that are in the map.
- First posted on arXiv 11 Jun 2024.

## Builds on (most cited first, 30 of 44)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [Resolution-robust Large Mask Inpainting with Fourier Convolutions](https://mlsanity.com/paper/2109.07161/) (2021)
- [Free-Form Image Inpainting with Gated Convolution](https://mlsanity.com/paper/1806.03589/) (2018)
- [MONet: Unsupervised Scene Decomposition and Representation](https://mlsanity.com/paper/1901.11390/) (2019)
- [Multi-Object Representation Learning with Iterative Variational Inference](https://mlsanity.com/paper/1903.00450/) (2019)
- [GENESIS: Generative Scene Inference and Sampling with Object-Centric Latent Representations](https://mlsanity.com/paper/1907.13052/) (2019)
- [DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior](https://mlsanity.com/paper/2310.16818/) (2023)
- [Deep Occlusion-Aware Instance Segmentation with Overlapping BiLayers](https://mlsanity.com/paper/2103.12340/) (2021)
- [Semantic Amodal Segmentation](https://mlsanity.com/paper/1509.01329/) (2015)
- [Self-Supervised Scene De-occlusion](https://mlsanity.com/paper/2004.02788/) (2020)
- [pix2gestalt: Amodal Segmentation by Synthesizing Wholes](https://mlsanity.com/paper/2401.14398/) (2024)
- [Image Inpainting with Learnable Bidirectional Attention Maps](https://mlsanity.com/paper/1909.00968/) (2019)
- [Amodal Instance Segmentation](https://mlsanity.com/paper/1604.08202/) (2016)
- [Learning to See the Invisible: End-to-End Trainable Amodal Instance Segmentation](https://mlsanity.com/paper/1804.08864/) (2018)
- [SeGAN: Segmenting and Generating the Invisible](https://mlsanity.com/paper/1703.10239/) (2017)
- [Robust Object Detection under Occlusion with Context-Aware CompositionalNets](https://mlsanity.com/paper/2005.11643/) (2020)
- [Unsupervised Layered Image Decomposition into Object Prototypes](https://mlsanity.com/paper/2104.14575/) (2021)
- [MonoLayout: Amodal scene layout from a single image](https://mlsanity.com/paper/2002.08394/) (2020)
- [Amodal Ground Truth and Completion in the Wild](https://mlsanity.com/paper/2312.17247/) (2023)
- [Amodal Segmentation Based on Visible Region Segmentation and Shape Prior](https://mlsanity.com/paper/2012.05598/) (2020)
- [Seeing the Un-Scene: Learning Amodal Semantic Maps for Room Navigation](https://mlsanity.com/paper/2007.09841/) (2020)

## Built on by (most cited first, 17 of 17)

- [Generative Image Layer Decomposition with Visual Effects](https://mlsanity.com/paper/2411.17864/) (2024)
- [Qwen-Image-Layered: Towards Inherent Editability via Layer Decomposition](https://mlsanity.com/paper/2512.15603/) (2025)
- [LayerD: Decomposing Raster Graphic Designs into Layers](https://mlsanity.com/paper/2509.25134/) (2025)
- [Open-World Amodal Appearance Completion](https://mlsanity.com/paper/2411.13019/) (2024)
- [How Far are AI-generated Videos from Simulating the 3D Visual World: A Learned 3D Evaluation Approach](https://mlsanity.com/paper/2406.19568/) (2024)
- [Visual Jenga: Discovering Object Dependencies via Counterfactual Inpainting](https://mlsanity.com/paper/2503.21770/) (2025)
- [LaRender: Training-Free Occlusion Control in Image Generation via Latent Rendering](https://mlsanity.com/paper/2508.07647/) (2025)
- [SeeThrough3D: Occlusion Aware 3D Control in Text-to-Image Generation](https://mlsanity.com/paper/2602.23359/) (2026)
- [See-through: Single-image Layer Decomposition for Anime Characters](https://mlsanity.com/paper/2602.03749/) (2026)
- [SynergyAmodal: Deocclude Anything with Text Control](https://mlsanity.com/paper/2504.19506/) (2025)
- [TAUE: Training-free Noise Transplant and Cultivation Diffusion Model](https://mlsanity.com/paper/2511.02580/) (2025)
- [Stable Diffusion-Based Approach for Human De-Occlusion](https://mlsanity.com/paper/2508.12663/) (2025)
- [Reasoning-Driven Amodal Completion: Collaborative Agents and Perceptual Evaluation](https://mlsanity.com/paper/2512.20936/) (2025)
- [PICS: Pairwise Image Compositing with Spatial Interactions](https://mlsanity.com/paper/2603.06873/) (2026)
- [PHAC: Promptable Human Amodal Completion](https://mlsanity.com/paper/2603.14741/) (2026)
- [CrowdGaussian: Reconstructing High-Fidelity 3D Gaussians for Human Crowd from a Single Image](https://mlsanity.com/paper/2603.17779/) (2026)
- [SemLayer: Semantic-aware Generative Segmentation and Layer Construction for Abstract Icons](https://mlsanity.com/paper/2603.24039/) (2026)

## Abstract (arXiv)

Deoccluding the hidden portions of objects in a scene is a formidable task, particularly when addressing real-world scenes. In this paper, we present a new self-supervised PArallel visible-to-COmplete diffusion framework, named PACO, a foundation model for object-level scene deocclusion. Leveraging the rich prior of pre-trained models, we first design the parallel variational autoencoder, which produces a full-view feature map that simultaneously encodes multiple complete objects, and the visible-to-complete latent generator, which learns to implicitly predict the full-view feature map from partial-view feature map and text prompts extracted from the incomplete objects in the input image. To train PACO, we create a large-scale dataset with 500k samples to enable self-supervised learning, avoiding tedious annotations of the amodal masks and occluded regions. At inference, we devise a layer-wise deocclusion strategy to improve efficiency while maintaining the deocclusion quality. Extensive experiments on COCOA and various real-world scenes demonstrate the superior capability of PACO for scene deocclusion, surpassing the state of the arts by a large margin. Our method can also be extended to cross-domain scenes and novel categories that are not covered by the training set. Further, we demonstrate the deocclusion applicability of PACO in single-view 3D scene reconstruction and object recomposition.
