# MVGamba: Unify 3D Content Generation as State Space Sequence Modeling

arXiv: https://arxiv.org/abs/2406.06367 · HTML: https://mlsanity.com/paper/2406.06367/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 79 of its 85 references that are in the map.
- First posted on arXiv 10 Jun 2024.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 79)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [Vision Mamba: Efficient Visual Representation Learning with Bidirectional State Space Model](https://mlsanity.com/paper/2401.09417/) (2024)
- [VMamba: Visual State Space Model](https://mlsanity.com/paper/2401.10166/) (2024)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation](https://mlsanity.com/paper/2309.16653/) (2023)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [Wonder3D: Single Image to 3D using Cross-Domain Diffusion](https://mlsanity.com/paper/2310.15008/) (2023)
- [pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction](https://mlsanity.com/paper/2312.12337/) (2023)
- [Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Items](https://mlsanity.com/paper/2204.11918/) (2022)
- [Combining Recurrent, Convolutional, and Continuous-time Models with Linear State-Space Layers](https://mlsanity.com/paper/2110.13985/) (2021)
- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [MetaFormer Is Actually What You Need for Vision](https://mlsanity.com/paper/2111.11418/) (2021)
- [Zero123++: a Single Image to Consistent Multi-view Diffusion Base Model](https://mlsanity.com/paper/2310.15110/) (2023)
- [Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesis](https://mlsanity.com/paper/2111.04276/) (2021)
- [InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Models](https://mlsanity.com/paper/2404.07191/) (2024)

## Built on by (most cited first, 23 of 23)

- [Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splats](https://mlsanity.com/paper/2410.12781/) (2024)
- [3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion](https://mlsanity.com/paper/2409.12957/) (2024)
- [EdgeRunner: Auto-regressive Auto-encoder for Artistic Mesh Generation](https://mlsanity.com/paper/2409.18114/) (2024)
- [FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally](https://mlsanity.com/paper/2409.08270/) (2024)
- [A Survey of Mamba](https://mlsanity.com/paper/2408.01129/) (2024)
- [HumanEdit: A High-Quality Human-Rewarded Dataset for Instruction-based Image Editing](https://mlsanity.com/paper/2412.04280/) (2024)
- [Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation](https://mlsanity.com/paper/2501.14317/) (2025)
- [StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image Streams](https://mlsanity.com/paper/2503.06235/) (2025)
- [tttLRM: Test-Time Training for Long Context and Autoregressive 3D Reconstruction](https://mlsanity.com/paper/2602.20160/) (2026)
- [StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streams](https://mlsanity.com/paper/2506.08862/) (2025)
- [Seeing World Dynamics in a Nutshell](https://mlsanity.com/paper/2502.03465/) (2025)
- [Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videos](https://mlsanity.com/paper/2509.24209/) (2025)
- [High-Dynamic Radar Sequence Prediction for Weather Nowcasting Using Spatiotemporal Coherent Gaussian Representation](https://mlsanity.com/paper/2502.14895/) (2025)
- [ST-GS: Vision-Based 3D Semantic Occupancy Prediction with Spatial-Temporal Gaussian Splatting](https://mlsanity.com/paper/2509.16552/) (2025)
- [UniGS: Modeling Unitary 3D Gaussians for Novel View Synthesis from Sparse-view Images](https://mlsanity.com/paper/2410.13195/) (2024)
- [Pushing Rendering Boundaries: Hard Gaussian Splatting](https://mlsanity.com/paper/2412.04826/) (2024)
- [SeMv-3D: Towards Concurrency of Semantic and Multi-view Consistency in General Text-to-3D Generation](https://mlsanity.com/paper/2410.07658/) (2024)
- [Vista3D: Unravel the 3D Darkside of a Single Image](https://mlsanity.com/paper/2409.12193/) (2024)
- [Efficient 3D Perception on Multi-Sweep Point Cloud with Gumbel Spatial Pruning](https://mlsanity.com/paper/2411.07742/) (2024)
- [MVAnimate: Enhancing Character Animation with Multi-View Optimization](https://mlsanity.com/paper/2602.08753/) (2026)
- [Multi-view Consistent 3D Gaussian Head Avatars 'without' Multi-view Generation](https://mlsanity.com/paper/2605.25220/) (2026)
- [FlexSplat: Flexible Feed-Forward 3D Gaussian Splatting without Point Cloud Correspondence](https://mlsanity.com/paper/2608.07937/) (2026)
- [RGB-D Video Generation for Improving Human-to-Robot Object Handover Prediction](https://mlsanity.com/paper/2608.13028/) (2026)

## Abstract (arXiv)

Recent 3D large reconstruction models (LRMs) can generate high-quality 3D content in sub-seconds by integrating multi-view diffusion models with scalable multi-view reconstructors. Current works further leverage 3D Gaussian Splatting as 3D representation for improved visual quality and rendering efficiency. However, we observe that existing Gaussian reconstruction models often suffer from multi-view inconsistency and blurred textures. We attribute this to the compromise of multi-view information propagation in favor of adopting powerful yet computationally intensive architectures (e.g., Transformers). To address this issue, we introduce MVGamba, a general and lightweight Gaussian reconstruction model featuring a multi-view Gaussian reconstructor based on the RNN-like State Space Model (SSM). Our Gaussian reconstructor propagates causal context containing multi-view information for cross-view self-refinement while generating a long sequence of Gaussians for fine-detail modeling with linear complexity. With off-the-shelf multi-view diffusion models integrated, MVGamba unifies 3D generation tasks from a single image, sparse images, or text prompts. Extensive experiments demonstrate that MVGamba outperforms state-of-the-art baselines in all 3D content generation scenarios with approximately only 0.1× of the model size.
