# A Survey on Text-guided 3D Visual Grounding: Elements, Recent Advances, and Future Directions

arXiv: https://arxiv.org/abs/2406.05785 · HTML: https://mlsanity.com/paper/2406.05785/

## Key facts

- Cited by 25 papers in the map (data through 14 Oct 2026).
- Builds on 115 of its 195 references that are in the map.
- First posted on arXiv 9 Jun 2024.

## Builds on (most cited first, 30 of 115)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [RoBERTa: A Robustly Optimized BERT Pretraining Approach](https://mlsanity.com/paper/1907.11692/) (2019)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Inductive Representation Learning on Large Graphs](https://mlsanity.com/paper/1706.02216/) (2017)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Flamingo: a Visual Language Model for Few-Shot Learning](https://mlsanity.com/paper/2204.14198/) (2022)
- [Large Language Models are Zero-Shot Reasoners](https://mlsanity.com/paper/2205.11916/) (2022)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [A Comprehensive Survey on Graph Neural Networks](https://mlsanity.com/paper/1901.00596/) (2019)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [InstructBLIP: Towards General-purpose Vision-Language Models with Instruction Tuning](https://mlsanity.com/paper/2305.06500/) (2023)
- [MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Models](https://mlsanity.com/paper/2304.10592/) (2023)
- [Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modeling](https://mlsanity.com/paper/1412.3555/) (2014)
- [4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networks](https://mlsanity.com/paper/1904.08755/) (2019)
- [mPLUG-Owl: Modularization Empowers Large Language Models with Multimodality](https://mlsanity.com/paper/2304.14178/) (2023)
- [MDETR -- Modulated Detection for End-to-End Multi-Modal Understanding](https://mlsanity.com/paper/2104.12763/) (2021)
- [Panoptic Segmentation](https://mlsanity.com/paper/1801.00868/) (2018)
- [Multimodal Few-Shot Learning with Frozen Language Models](https://mlsanity.com/paper/2106.13884/) (2021)

## Built on by (most cited first, 25 of 25)

- [Harmonizing Visual Text Comprehension and Generation](https://mlsanity.com/paper/2407.16364/) (2024)
- [Toward Visual Grounding: A Survey](https://mlsanity.com/paper/2412.20206/) (2024)
- [Multimodal Referring Segmentation: A Survey](https://mlsanity.com/paper/2508.00265/) (2025)
- [TSP3D: Text-guided Sparse Voxel Pruning for Efficient 3D Visual Grounding](https://mlsanity.com/paper/2502.10392/) (2025)
- [SPAZER: Spatial-Semantic Progressive Reasoning Agent for Zero-shot 3D Visual Grounding](https://mlsanity.com/paper/2506.21924/) (2025)
- [Solving Zero-Shot 3D Visual Grounding as Constraint Satisfaction Problems](https://mlsanity.com/paper/2411.14594/) (2024)
- [Talk2Event: Grounded Understanding of Dynamic Scenes from Event Cameras](https://mlsanity.com/paper/2507.17664/) (2025)
- [S2-MLLM: Boosting Spatial Reasoning Capability of MLLMs for 3D Visual Grounding with Structural Guidance](https://mlsanity.com/paper/2512.01223/) (2025)
- [UWBench: A Comprehensive Vision-Language Benchmark for Underwater Understanding](https://mlsanity.com/paper/2510.18262/) (2025)
- [Joint Top-Down and Bottom-Up Frameworks for 3D Visual Grounding](https://mlsanity.com/paper/2410.15615/) (2024)
- [Descrip3D: Enhancing Large Language Model-based 3D Scene Understanding with Object-Level Text Descriptions](https://mlsanity.com/paper/2507.14555/) (2025)
- [PanoGrounder: Bridging 2D and 3D with Panoramic Scene Representations for VLM-based 3D Visual Grounding](https://mlsanity.com/paper/2512.20907/) (2025)
- [Fine-Grained Spatial and Verbal Losses for 3D Visual Grounding](https://mlsanity.com/paper/2411.03405/) (2024)
- [Visual Grounding from Event Cameras](https://mlsanity.com/paper/2509.09584/) (2025)
- [From Part to Whole: 3D Generative World Model with an Adaptive Structural Hierarchy](https://mlsanity.com/paper/2603.21557/) (2026)
- [Hard-Label Black-Box Attacks on 3D Point Clouds](https://mlsanity.com/paper/2412.00404/) (2024)
- [First-place Solution for Streetscape Shop Sign Recognition Competition](https://mlsanity.com/paper/2501.02811/) (2025)
- [Spontaneous emergence of linguistic statistical laws in images via artificial neural networks](https://mlsanity.com/paper/2501.18620/) (2025)
- [LSVG: Language-Guided Scene Graphs with 2D-Assisted Multi-Modal Encoding for 3D Visual Grounding](https://mlsanity.com/paper/2505.04058/) (2025)
- [B2N3D: Progressive Learning from Binary to N-ary Relationships for 3D Object Grounding](https://mlsanity.com/paper/2510.10194/) (2025)
- [Efficient3D: A Unified Framework for Adaptive and Debiased Token Reduction in 3D MLLMs](https://mlsanity.com/paper/2604.02689/) (2026)
- [SSR3D-LLM: Structured Spatial Reasoning via Latent Steps for Fine-Grained Grounding in Unified 3D-LLMs](https://mlsanity.com/paper/2605.28490/) (2026)
- [Talk2Sensors: 3D Visual Grounding in Autonomous Driving via Sensor-Adaptive Physical Cue Matching](https://mlsanity.com/paper/2608.04568/) (2026)
- [CitySTAR: Structured and Topology-Aware Reasoning for Open-Vocabulary Urban 3D Grounding](https://mlsanity.com/paper/2609.19911/) (2026)
- [Urbex: Agentic Spatial Grounding for City-Scale 3D Scenes](https://mlsanity.com/paper/2610.18356/) (2026)

## Abstract (arXiv)

Text-guided 3D visual grounding (T-3DVG), which aims to locate a specific object that semantically corresponds to a language query from a complicated 3D scene, has drawn increasing attention in the 3D research community over the past few years. Compared to 2D visual grounding, this task presents great potential and challenges due to its closer proximity to the real world and the complexity of data collection and 3D point cloud source processing. In this survey, we attempt to provide a comprehensive overview of the T-3DVG progress, including its fundamental elements, recent research advances, and future research directions. To the best of our knowledge, this is the first systematic survey on the T-3DVG task. Specifically, we first provide a general structure of the T-3DVG pipeline with detailed components in a tutorial style, presenting a complete background overview. Then, we summarize the existing T-3DVG approaches into different categories and analyze their strengths and weaknesses. We also present the benchmark datasets and evaluation metrics to assess their performances. Finally, we discuss the potential limitations of existing T-3DVG and share some insights on several promising research directions. The latest papers are continually collected at https://github.com/liudaizong/Awesome-3D-Visual-Grounding.
