# ALGO: Object-Grounded Visual Commonsense Reasoning for Open-World Egocentric Action Recognition

arXiv: https://arxiv.org/abs/2406.05722 · HTML: https://mlsanity.com/paper/2406.05722/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 0 of its 35 references that are in the map.
- First posted on arXiv 9 Jun 2024.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Built on by (most cited first, 1 of 1)

- [From Pixels to Graphs: using Scene and Knowledge Graphs for HD-EPIC VQA Challenge](https://mlsanity.com/paper/2506.08553/) (2025)

## Abstract (arXiv)

Learning to infer labels in an open world, i.e., in an environment where the target "labels" are unknown, is an important characteristic for achieving autonomy. Foundation models pre-trained on enormous amounts of data have shown remarkable generalization skills through prompting, particularly in zero-shot inference. However, their performance is restricted to the correctness of the target label's search space. In an open world, this target search space can be unknown or exceptionally large, which severely restricts the performance of such models. To tackle this challenging problem, we propose a neuro-symbolic framework called ALGO - Action Learning with Grounded Object recognition that uses symbolic knowledge stored in large-scale knowledge bases to infer activities in egocentric videos with limited supervision using two steps. First, we propose a neuro-symbolic prompting approach that uses object-centric vision-language models as a noisy oracle to ground objects in the video through evidence-based reasoning. Second, driven by prior commonsense knowledge, we discover plausible activities through an energy-based symbolic pattern theory framework and learn to ground knowledge-based action (verb) concepts in the video. Extensive experiments on four publicly available datasets (EPIC-Kitchens, GTEA Gaze, GTEA Gaze Plus) demonstrate its performance on open-world activity inference.
