# Prompt-guided Precise Audio Editing with Diffusion Models

arXiv: https://arxiv.org/abs/2406.04350 · HTML: https://mlsanity.com/paper/2406.04350/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 41 of its 46 references that are in the map.
- First posted on arXiv 11 May 2024.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 30 of 41)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://mlsanity.com/paper/2211.09794/) (2022)
- [Imagic: Text-Based Real Image Editing with Diffusion Models](https://mlsanity.com/paper/2210.09276/) (2022)
- [DiffusionCLIP: Text-Guided Diffusion Models for Robust Image Manipulation](https://mlsanity.com/paper/2110.02711/) (2021)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)
- [Zero-shot Image-to-Image Translation](https://mlsanity.com/paper/2302.03027/) (2023)
- [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://mlsanity.com/paper/2308.05734/) (2023)
- [FSD50K: An Open Dataset of Human-Labeled Sound Events](https://mlsanity.com/paper/2010.00475/) (2020)
- [Make-An-Audio: Text-To-Audio Generation with Prompt-Enhanced Diffusion Models](https://mlsanity.com/paper/2301.12661/) (2023)
- [AudioGen: Textually Guided Audio Generation](https://mlsanity.com/paper/2209.15352/) (2022)
- [DragDiffusion: Harnessing Diffusion Models for Interactive Point-based Image Editing](https://mlsanity.com/paper/2306.14435/) (2023)
- [Diffsound: Discrete Diffusion Model for Text-to-sound Generation](https://mlsanity.com/paper/2207.09983/) (2022)
- [An Edit Friendly DDPM Noise Space: Inversion and Manipulations](https://mlsanity.com/paper/2304.06140/) (2023)
- [Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold](https://mlsanity.com/paper/2305.10973/) (2023)
- [Localizing Object-level Shape Variations with Text-to-Image Diffusion Models](https://mlsanity.com/paper/2303.11306/) (2023)
- [UniAudio: An Audio Foundation Model Toward Universal Audio Generation](https://mlsanity.com/paper/2310.00704/) (2023)
- [Audiobox: Unified Audio Generation with Natural Language Prompts](https://mlsanity.com/paper/2312.15821/) (2023)
- [Prompt Tuning Inversion for Text-Driven Image Editing Using Diffusion Models](https://mlsanity.com/paper/2305.04441/) (2023)
- [Make-An-Audio 2: Temporal-Enhanced Text-to-Audio Generation](https://mlsanity.com/paper/2305.18474/) (2023)

## Built on by (most cited first, 18 of 18)

- [Taming Data and Transformers for Audio Generation](https://mlsanity.com/paper/2406.19388/) (2024)
- [Video-to-Audio Generation with Hidden Alignment](https://mlsanity.com/paper/2407.07464/) (2024)
- [AudioEditor: A Training-Free Diffusion-Based Audio Editing Framework](https://mlsanity.com/paper/2409.12466/) (2024)
- [Guiding Audio Editing with Audio Language Model](https://mlsanity.com/paper/2509.21625/) (2025)
- [Coherent Audio-Visual Editing via Conditional Audio Generation Following Video Edits](https://mlsanity.com/paper/2512.07209/) (2025)
- [MMAE: A Massive Multitask Audio Editing Benchmark](https://mlsanity.com/paper/2606.07229/) (2026)
- [TADA! Tuning Audio Diffusion Models through Activation Steering](https://mlsanity.com/paper/2602.11910/) (2026)
- [RFM-Editing: Rectified Flow Matching for Text-guided Audio Editing](https://mlsanity.com/paper/2509.14003/) (2025)
- [Towards Diverse and Efficient Audio Captioning via Diffusion Models](https://mlsanity.com/paper/2409.09401/) (2024)
- [DGMO: Training-Free Audio Source Separation through Diffusion-Guided Mask Optimization](https://mlsanity.com/paper/2506.02858/) (2025)
- [Neural Speech Extraction with Human Feedback](https://mlsanity.com/paper/2508.03041/) (2025)
- [RASA: Replace Anyone, Say Anything -- A Training-Free Framework for Audio-Driven and Universal Portrait Video Editing](https://mlsanity.com/paper/2503.11571/) (2025)
- [One Prompt, Many Sounds: Modeling Listener Variability in LLM-Based Equalization](https://mlsanity.com/paper/2601.09448/) (2026)
- [FreeSonic: Training-Free Temporal-Aware Decoupled Attention for Precise Audio Editing](https://mlsanity.com/paper/2606.15186/) (2026)
- [Abstract Sound Fusion with Unconditional Inversion Models](https://mlsanity.com/paper/2506.11811/) (2025)
- [Virtual Consistency for Audio Editing](https://mlsanity.com/paper/2509.17219/) (2025)
- [RFM-Editing 2: Text-Guided Audio Editing with Rectified Flow Matching and Coarse-to-Fine Diffusion Transformers](https://mlsanity.com/paper/2606.20101/) (2026)
- [A Production-Oriented Framework for Evaluation of SFX Generation](https://mlsanity.com/paper/2607.09973/) (2026)

## Abstract (arXiv)

Audio editing involves the arbitrary manipulation of audio content through precise control. Although text-guided diffusion models have made significant advancements in text-to-audio generation, they still face challenges in finding a flexible and precise way to modify target events within an audio track. We present a novel approach, referred to as PPAE, which serves as a general module for diffusion models and enables precise audio editing. The editing is based on the input textual prompt only and is entirely training-free. We exploit the cross-attention maps of diffusion models to facilitate accurate local editing and employ a hierarchical local-global pipeline to ensure a smoother editing process. Experimental results highlight the effectiveness of our method in various editing tasks.
