# Coarse-To-Fine Tensor Trains for Compact Visual Representations

arXiv: https://arxiv.org/abs/2406.04332 · HTML: https://mlsanity.com/paper/2406.04332/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 51 references that are in the map.
- First posted on arXiv 6 Jun 2024.

## Builds on (most cited first, 14 of 14)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Plenoxels: Radiance Fields without Neural Networks](https://mlsanity.com/paper/2112.05131/) (2021)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction](https://mlsanity.com/paper/2104.10078/) (2021)
- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [DeepVoxels: Learning Persistent 3D Feature Embeddings](https://mlsanity.com/paper/1812.01024/) (2018)
- [BACON: Band-limited Coordinate Networks for Multiscale Scene Representation](https://mlsanity.com/paper/2112.04645/) (2021)
- [Tensor-Train Density Estimation](https://mlsanity.com/paper/2108.00089/) (2021)
- [Polynomial Neural Fields for Subband Decomposition and Manipulation](https://mlsanity.com/paper/2302.04862/) (2023)

## Built on by (most cited first, 4 of 4)

- [Model-Free Adversarial Purification via Coarse-To-Fine Tensor Network Representation](https://mlsanity.com/paper/2502.17972/) (2025)
- [Structured Unitary Tensor Network Representations for Circuit-Efficient Quantum Data Encoding](https://mlsanity.com/paper/2602.16266/) (2026)
- [Bayesian Tensor Decomposition with Diffusion Model Prior](https://mlsanity.com/paper/2606.03212/) (2026)
- [Planetary Feature Fields are Scalable Earth Representations](https://mlsanity.com/paper/2609.37784/) (2026)

## Abstract (arXiv)

The ability to learn compact, high-quality, and easy-to-optimize representations for visual data is paramount to many applications such as novel view synthesis and 3D reconstruction. Recent work has shown substantial success in using tensor networks to design such compact and high-quality representations. However, the ability to optimize tensor-based representations, and in particular, the highly compact tensor train representation, is still lacking. This has prevented practitioners from deploying the full potential of tensor networks for visual data. To this end, we propose 'Prolongation Upsampling Tensor Train (PuTT)', a novel method for learning tensor train representations in a coarse-to-fine manner. Our method involves the prolonging or `upsampling' of a learned tensor train representation, creating a sequence of 'coarse-to-fine' tensor trains that are incrementally refined. We evaluate our representation along three axes: (1). compression, (2). denoising capability, and (3). image completion capability. To assess these axes, we consider the tasks of image fitting, 3D fitting, and novel view synthesis, where our method shows an improved performance compared to state-of-the-art tensor-based methods. For full results see our project webpage: https://sebulo.github.io/PuTT_website/
