# Multi-Agent Imitation Learning: Value is Easy, Regret is Hard

arXiv: https://arxiv.org/abs/2406.04219 · HTML: https://mlsanity.com/paper/2406.04219/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 19 of its 28 references that are in the map.
- First posted on arXiv 6 Jun 2024.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 19 of 19)

- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Learning Robust Rewards with Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1710.11248/) (2017)
- [An Algorithmic Perspective on Imitation Learning](https://mlsanity.com/paper/1811.06711/) (2018)
- [Waymax: An Accelerated, Data-Driven Simulator for Large-Scale Autonomous Driving Research](https://mlsanity.com/paper/2310.08710/) (2023)
- [Multi-Agent Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1807.09936/) (2018)
- [The Value Equivalence Principle for Model-Based Reinforcement Learning](https://mlsanity.com/paper/2011.03506/) (2020)
- [Of Moments and Matching: A Game-Theoretic Framework for Closing the Imitation Gap](https://mlsanity.com/paper/2103.03236/) (2021)
- [Coordinated Multi-Agent Imitation Learning](https://mlsanity.com/paper/1703.03121/) (2017)
- [Feedback in Imitation Learning: The Three Regimes of Covariate Shift](https://mlsanity.com/paper/2102.02872/) (2021)
- [Nocturne: a scalable driving benchmark for bringing multi-agent learning one step closer to the real world](https://mlsanity.com/paper/2206.09889/) (2022)
- [Multi-Agent Imitation Learning for Driving Simulation](https://mlsanity.com/paper/1803.01044/) (2018)
- [Inverse Reinforcement Learning without Reinforcement Learning](https://mlsanity.com/paper/2303.14623/) (2023)
- [Sequence Model Imitation Learning with Unobserved Contexts](https://mlsanity.com/paper/2208.02225/) (2022)
- [Hybrid Inverse Reinforcement Learning](https://mlsanity.com/paper/2402.08848/) (2024)
- [Causal Imitation Learning under Temporally Correlated Noise](https://mlsanity.com/paper/2202.01312/) (2022)
- [Minimax Optimal Online Imitation Learning via Replay Estimation](https://mlsanity.com/paper/2205.15397/) (2022)
- [Computational Rationalization: The Inverse Equilibrium Problem](https://mlsanity.com/paper/1308.3506/) (2013)
- [Regret Minimization and Convergence to Equilibria in General-sum Markov Games](https://mlsanity.com/paper/2207.14211/) (2022)
- [Massively Scalable Inverse Reinforcement Learning in Google Maps](https://mlsanity.com/paper/2305.11290/) (2023)

## Built on by (most cited first, 11 of 11)

- [MAPF-GPT: Imitation Learning for Multi-Agent Pathfinding at Scale](https://mlsanity.com/paper/2409.00134/) (2024)
- [Advancing Learnable Multi-Agent Pathfinding Solvers with Active Fine-Tuning](https://mlsanity.com/paper/2506.23793/) (2025)
- [On Feasible Rewards in Multi-Agent Inverse Reinforcement Learning](https://mlsanity.com/paper/2411.15046/) (2024)
- [Learning Equilibria from Data: Provably Efficient Multi-Agent Imitation Learning](https://mlsanity.com/paper/2505.17610/) (2025)
- [Rate optimal learning of equilibria from data](https://mlsanity.com/paper/2510.09325/) (2025)
- [R2BC: Multi-Agent Imitation Learning from Single-Agent Demonstrations](https://mlsanity.com/paper/2510.18085/) (2025)
- [Multi-agent imitation learning with function approximation: Linear Markov games and beyond](https://mlsanity.com/paper/2602.22810/) (2026)
- [A Learning Framework For Cooperative Collision Avoidance of UAV Swarms Leveraging Domain Knowledge](https://mlsanity.com/paper/2507.10913/) (2025)
- [Matching Multiple Experts: On the Exploitability of Multi-Agent Imitation Learning](https://mlsanity.com/paper/2602.21020/) (2026)
- [MARL-GPT: Foundation Model for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2604.05943/) (2026)
- [Split the Differences, Pool the Rest: Provably Efficient Multi-Objective Imitation](https://mlsanity.com/paper/2605.12000/) (2026)

## Abstract (arXiv)

We study a multi-agent imitation learning (MAIL) problem where we take the perspective of a learner attempting to coordinate a group of agents based on demonstrations of an expert doing so. Most prior work in MAIL essentially reduces the problem to matching the behavior of the expert within the support of the demonstrations. While doing so is sufficient to drive the value gap between the learner and the expert to zero under the assumption that agents are non-strategic, it does not guarantee robustness to deviations by strategic agents. Intuitively, this is because strategic deviations can depend on a counterfactual quantity: the coordinator's recommendations outside of the state distribution their recommendations induce. In response, we initiate the study of an alternative objective for MAIL in Markov Games we term the regret gap that explicitly accounts for potential deviations by agents in the group. We first perform an in-depth exploration of the relationship between the value and regret gaps. First, we show that while the value gap can be efficiently minimized via a direct extension of single-agent IL algorithms, even value equivalence can lead to an arbitrarily large regret gap. This implies that achieving regret equivalence is harder than achieving value equivalence in MAIL. We then provide a pair of efficient reductions to no-regret online convex optimization that are capable of minimizing the regret gap (a) under a coverage assumption on the expert (MALICE) or (b) with access to a queryable expert (BLADES).
