# Quality-Diversity with Limited Resources

arXiv: https://arxiv.org/abs/2406.03731 · HTML: https://mlsanity.com/paper/2406.03731/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 57 references that are in the map.
- First posted on arXiv 6 Jun 2024.

## Builds on (most cited first, 30 of 39)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Illuminating search spaces by mapping elites](https://mlsanity.com/paper/1504.04909/) (2015)
- [First return, then explore](https://mlsanity.com/paper/2004.12919/) (2020)
- [Rainbow Teaming: Open-Ended Generation of Diverse Adversarial Prompts](https://mlsanity.com/paper/2402.16822/) (2024)
- [Robots that can adapt like animals](https://mlsanity.com/paper/1407.3501/) (2014)
- [Collaborating with Humans without Human Data](https://mlsanity.com/paper/2110.08176/) (2021)
- [Quality and Diversity Optimization: A Unifying Modular Framework](https://mlsanity.com/paper/1708.09251/) (2017)
- [RRL: Resnet as representation for Reinforcement Learning](https://mlsanity.com/paper/2107.03380/) (2021)
- [One Solution is Not All You Need: Few-Shot Extrapolation via Structured MaxEnt RL](https://mlsanity.com/paper/2010.14484/) (2020)
- [Covariance Matrix Adaptation for the Rapid Illumination of Behavior Space](https://mlsanity.com/paper/1912.02400/) (2019)
- [Differentiable Quality Diversity](https://mlsanity.com/paper/2106.03894/) (2021)
- [The Value-Improvement Path: Towards Better Representations for Reinforcement Learning](https://mlsanity.com/paper/2006.02243/) (2020)
- [Quality-Diversity Optimization: a novel branch of stochastic optimization](https://mlsanity.com/paper/2012.04322/) (2020)
- [Diversity Policy Gradient for Sample Efficient Quality-Diversity Optimization](https://mlsanity.com/paper/2006.08505/) (2020)
- [Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network](https://mlsanity.com/paper/2007.05674/) (2020)
- [Discovering the Elite Hypervolume by Leveraging Interspecies Correlation](https://mlsanity.com/paper/1804.03906/) (2018)
- [Deep Surrogate Assisted Generation of Environments](https://mlsanity.com/paper/2206.04199/) (2022)
- [Scaling MAP-Elites to Deep Neuroevolution](https://mlsanity.com/paper/2003.01825/) (2020)
- [Approximating Gradients for Differentiable Quality Diversity in Reinforcement Learning](https://mlsanity.com/paper/2202.03666/) (2022)
- [Unsupervised Behaviour Discovery with Quality-Diversity Optimisation](https://mlsanity.com/paper/2106.05648/) (2021)
- [Neuroevolution is a Competitive Alternative to Reinforcement Learning for Skill Discovery](https://mlsanity.com/paper/2210.03516/) (2022)
- [MAP-Elites with Descriptor-Conditioned Gradients and Archive Distillation into a Single Policy](https://mlsanity.com/paper/2303.03832/) (2023)
- [Generating Behaviorally Diverse Policies with Latent Diffusion Models](https://mlsanity.com/paper/2305.18738/) (2023)
- [Multi-Robot Coordination and Layout Design for Automated Warehousing](https://mlsanity.com/paper/2305.06436/) (2023)
- [QDax: A Library for Quality-Diversity and Population-based Algorithms with Hardware Acceleration](https://mlsanity.com/paper/2308.03665/) (2023)
- [Empirical analysis of PGA-MAP-Elites for Neuroevolution in Uncertain Domains](https://mlsanity.com/paper/2210.13156/) (2022)
- [Accelerated Quality-Diversity through Massive Parallelism](https://mlsanity.com/paper/2202.01258/) (2022)

## Built on by (most cited first, 1 of 1)

- [Quality-Diversity Red-Teaming: Automated Generation of High-Quality and Diverse Attackers for Large Language Models](https://mlsanity.com/paper/2506.07121/) (2025)

## Abstract (arXiv)

Quality-Diversity (QD) algorithms have emerged as a powerful optimization paradigm with the aim of generating a set of high-quality and diverse solutions. To achieve such a challenging goal, QD algorithms require maintaining a large archive and a large population in each iteration, which brings two main issues, sample and resource efficiency. Most advanced QD algorithms focus on improving the sample efficiency, while the resource efficiency is overlooked to some extent. Particularly, the resource overhead during the training process has not been touched yet, hindering the wider application of QD algorithms. In this paper, we highlight this important research question, i.e., how to efficiently train QD algorithms with limited resources, and propose a novel and effective method called RefQD to address it. RefQD decomposes a neural network into representation and decision parts, and shares the representation part with all decision parts in the archive to reduce the resource overhead. It also employs a series of strategies to address the mismatch issue between the old decision parts and the newly updated representation part. Experiments on different types of tasks from small to large resource consumption demonstrate the excellent performance of RefQD: it not only uses significantly fewer resources (e.g., 16% GPU memories on QDax and 3.7% on Atari) but also achieves comparable or better performance compared to sample-efficient QD algorithms. Our code is available at urlhttps://github.com/lamda-bbo/RefQD.
