# Virtual avatar generation models as world navigators

arXiv: https://arxiv.org/abs/2406.01056 · HTML: https://mlsanity.com/paper/2406.01056/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 8 of its 10 references that are in the map.
- First posted on arXiv 3 Jun 2024.

## Builds on (most cited first, 8 of 8)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2201.09865/) (2022)
- [Palette: Image-to-Image Diffusion Models](https://mlsanity.com/paper/2111.05826/) (2021)
- [MotionGPT: Human Motion as a Foreign Language](https://mlsanity.com/paper/2306.14795/) (2023)
- [MoST: Multi-modality Scene Tokenization for Motion Prediction](https://mlsanity.com/paper/2404.19531/) (2024)

## Abstract (arXiv)

We introduce SABR-CLIMB, a novel video model simulating human movement in rock climbing environments using a virtual avatar. Our diffusion transformer predicts the sample instead of noise in each diffusion step and ingests entire videos to output complete motion sequences. By leveraging a large proprietary dataset, NAV-22M, and substantial computational resources, we showcase a proof of concept for a system to train general-purpose virtual avatars for complex tasks in robotics, sports, and healthcare.
