# AudioLCM: Text-to-Audio Generation with Latent Consistency Models

arXiv: https://arxiv.org/abs/2406.00356 · HTML: https://mlsanity.com/paper/2406.00356/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 43 of its 49 references that are in the map.
- First posted on arXiv 1 Jun 2024.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 30 of 43)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [CLIPScore: A Reference-free Evaluation Metric for Image Captioning](https://mlsanity.com/paper/2104.08718/) (2021)
- [DPM-Solver: A Fast ODE Solver for Diffusion Probabilistic Model Sampling in Around 10 Steps](https://mlsanity.com/paper/2206.00927/) (2022)
- [Consistency Models](https://mlsanity.com/paper/2303.01469/) (2023)
- [GLU Variants Improve Transformer](https://mlsanity.com/paper/2002.05202/) (2020)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Root Mean Square Layer Normalization](https://mlsanity.com/paper/1910.07467/) (2019)
- [DiffWave: A Versatile Diffusion Model for Audio Synthesis](https://mlsanity.com/paper/2009.09761/) (2020)
- [Improved Techniques for Training Score-Based Generative Models](https://mlsanity.com/paper/2006.09011/) (2020)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [Latent Consistency Models: Synthesizing High-Resolution Images with Few-Step Inference](https://mlsanity.com/paper/2310.04378/) (2023)
- [On Distillation of Guided Diffusion Models](https://mlsanity.com/paper/2210.03142/) (2022)
- [AudioLDM: Text-to-Audio Generation with Latent Diffusion Models](https://mlsanity.com/paper/2301.12503/) (2023)
- [MusicLM: Generating Music From Text](https://mlsanity.com/paper/2301.11325/) (2023)
- [InstaFlow: One Step is Enough for High-Quality Diffusion-Based Text-to-Image Generation](https://mlsanity.com/paper/2309.06380/) (2023)
- [Clotho: An Audio Captioning Dataset](https://mlsanity.com/paper/1910.09387/) (2019)
- [AudioLDM 2: Learning Holistic Audio Generation with Self-supervised Pretraining](https://mlsanity.com/paper/2308.05734/) (2023)
- [WavCaps: A ChatGPT-Assisted Weakly-Labelled Audio Captioning Dataset for Audio-Language Multimodal Research](https://mlsanity.com/paper/2303.17395/) (2023)

## Built on by (most cited first, 21 of 21)

- [Taming Data and Transformers for Audio Generation](https://mlsanity.com/paper/2406.19388/) (2024)
- [SplitMeanFlow: Interval Splitting Consistency in Few-Step Generative Modeling](https://mlsanity.com/paper/2507.16884/) (2025)
- [Both Ears Wide Open: Towards Language-Driven Spatial Audio Generation](https://mlsanity.com/paper/2410.10676/) (2024)
- [FlashAudio: Rectified Flows for Fast and High-Fidelity Text-to-Audio Generation](https://mlsanity.com/paper/2410.12266/) (2024)
- [A Survey of Sustainability in Large Language Models: Applications, Economics, and Challenges](https://mlsanity.com/paper/2412.04782/) (2024)
- [MeanAudio: Fast and Faithful Text-to-Audio Generation with Mean Flows](https://mlsanity.com/paper/2508.06098/) (2025)
- [Efficient Autoregressive Audio Modeling via Next-Scale Prediction](https://mlsanity.com/paper/2408.09027/) (2024)
- [ControlAudio: Tackling Text-Guided, Timing-Indicated and Intelligible Audio Generation via Progressive Diffusion Modeling](https://mlsanity.com/paper/2510.08878/) (2025)
- [VoiceDiT: Dual-Condition Diffusion Transformer for Environment-Aware Speech Synthesis](https://mlsanity.com/paper/2412.19259/) (2024)
- [PrismAudio: Decomposed Chain-of-Thoughts and Multi-dimensional Rewards for Video-to-Audio Generation](https://mlsanity.com/paper/2511.18833/) (2025)
- [MEDIC: Zero-shot Music Editing with Disentangled Inversion Control](https://mlsanity.com/paper/2407.13220/) (2024)
- [Stable Audio 3](https://mlsanity.com/paper/2605.17991/) (2026)
- [YingSound: Video-Guided Sound Effects Generation with Multi-modal Chain-of-Thought Controls](https://mlsanity.com/paper/2412.09168/) (2024)
- [FlashSR: One-step Versatile Audio Super-resolution via Diffusion Distillation](https://mlsanity.com/paper/2501.10807/) (2025)
- [DSFlow: Dual Supervision and Step-Aware Architecture for One-Step Flow Matching Speech Synthesis](https://mlsanity.com/paper/2602.09041/) (2026)
- [InfiniteAudio: Infinite-Length Audio Generation with Consistency](https://mlsanity.com/paper/2506.03020/) (2025)
- [MIMII-Agent: Leveraging LLMs with Function Calling for Relative Evaluation of Anomalous Sound Detection](https://mlsanity.com/paper/2507.20666/) (2025)
- [MoEScore: Mixture-of-Experts-Based Text-Audio Relevance Score Prediction for Text-to-Audio System Evaluation](https://mlsanity.com/paper/2601.06829/) (2026)
- [Investigating Group Relative Policy Optimization for Diffusion Transformer based Text-to-Audio Generation](https://mlsanity.com/paper/2603.01565/) (2026)
- [TimberAgent: Gram-Guided Retrieval for Executable Music Effect Control](https://mlsanity.com/paper/2603.09332/) (2026)
- [STAR-VAE: Structured Topology-Aware Regularization for Audio Reconstruction and Generation](https://mlsanity.com/paper/2606.23064/) (2026)

## Abstract (arXiv)

Recent advancements in Latent Diffusion Models (LDMs) have propelled them to the forefront of various generative tasks. However, their iterative sampling process poses a significant computational burden, resulting in slow generation speeds and limiting their application in text-to-audio generation deployment. In this work, we introduce AudioLCM, a novel consistency-based model tailored for efficient and high-quality text-to-audio generation. AudioLCM integrates Consistency Models into the generation process, facilitating rapid inference through a mapping from any point at any time step to the trajectory's initial point. To overcome the convergence issue inherent in LDMs with reduced sample iterations, we propose the Guided Latent Consistency Distillation with a multi-step Ordinary Differential Equation (ODE) solver. This innovation shortens the time schedule from thousands to dozens of steps while maintaining sample quality, thereby achieving fast convergence and high-quality generation. Furthermore, to optimize the performance of transformer-based neural network architectures, we integrate the advanced techniques pioneered by LLaMA into the foundational framework of transformers. This architecture supports stable and efficient training, ensuring robust performance in text-to-audio synthesis. Experimental results on text-to-sound generation and text-to-music synthesis tasks demonstrate that AudioLCM needs only 2 iterations to synthesize high-fidelity audios, while it maintains sample quality competitive with state-of-the-art models using hundreds of steps. AudioLCM enables a sampling speed of 333x faster than real-time on a single NVIDIA 4090Ti GPU, making generative models practically applicable to text-to-audio generation deployment. Our extensive preliminary analysis shows that each design in AudioLCM is effective.
