# Video-Language Critic: Transferable Reward Functions for Language-Conditioned Robotics

arXiv: https://arxiv.org/abs/2405.19988 · HTML: https://mlsanity.com/paper/2405.19988/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 41 of its 53 references that are in the map.
- First posted on arXiv 30 May 2024.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 30 of 41)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [DistilBERT, a distilled version of BERT: smaller, faster, cheaper and lighter](https://mlsanity.com/paper/1910.01108/) (2019)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Code as Policies: Language Model Programs for Embodied Control](https://mlsanity.com/paper/2209.07753/) (2022)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [HowTo100M: Learning a Text-Video Embedding by Watching Hundred Million Narrated Video Clips](https://mlsanity.com/paper/1906.03327/) (2019)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [CLIP4Clip: An Empirical Study of CLIP for End to End Video Clip Retrieval](https://mlsanity.com/paper/2104.08860/) (2021)
- [CLIPort: What and Where Pathways for Robotic Manipulation](https://mlsanity.com/paper/2109.12098/) (2021)
- [Albumentations: fast and flexible image augmentations](https://mlsanity.com/paper/1809.06839/) (2018)
- [Rescaling Egocentric Vision](https://mlsanity.com/paper/2006.13256/) (2020)
- [Rethinking Spatiotemporal Feature Learning: Speed-Accuracy Trade-offs in Video Classification](https://mlsanity.com/paper/1712.04851/) (2017)
- [MineDojo: Building Open-Ended Embodied Agents with Internet-Scale Knowledge](https://mlsanity.com/paper/2206.08853/) (2022)
- [Time-Contrastive Networks: Self-Supervised Learning from Video](https://mlsanity.com/paper/1704.06888/) (2017)
- [VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Training](https://mlsanity.com/paper/2210.00030/) (2022)
- [Transporter Networks: Rearranging the Visual World for Robotic Manipulation](https://mlsanity.com/paper/2010.14406/) (2020)
- [ChatGPT for Robotics: Design Principles and Model Abilities](https://mlsanity.com/paper/2306.17582/) (2023)
- [Interactive Language: Talking to Robots in Real Time](https://mlsanity.com/paper/2210.06407/) (2022)
- [LIV: Language-Image Representations and Rewards for Robotic Control](https://mlsanity.com/paper/2306.00958/) (2023)
- [Language-Driven Representation Learning for Robotics](https://mlsanity.com/paper/2302.12766/) (2023)
- [Vision-Language Models are Zero-Shot Reward Models for Reinforcement Learning](https://mlsanity.com/paper/2310.12921/) (2023)
- [RoboCLIP: One Demonstration is Enough to Learn Robot Policies](https://mlsanity.com/paper/2310.07899/) (2023)
- [Learning Generalizable Robotic Reward Functions from "In-The-Wild" Human Videos](https://mlsanity.com/paper/2103.16817/) (2021)

## Built on by (most cited first, 19 of 19)

- [π*0.6: a VLA That Learns From Experience](https://mlsanity.com/paper/2511.14759/) (2025)
- [EMMA: End-to-End Multimodal Model for Autonomous Driving](https://mlsanity.com/paper/2410.23262/) (2024)
- [Robo-Dopamine: General Process Reward Modeling for High-Precision Robotic Manipulation](https://mlsanity.com/paper/2512.23703/) (2025)
- [OpenGVL -- Benchmarking Visual Temporal Progress for Data Curation](https://mlsanity.com/paper/2509.17321/) (2025)
- [PRM-as-a-Judge: A Dense Evaluation Paradigm for Fine-Grained Robotic Auditing](https://mlsanity.com/paper/2603.21669/) (2026)
- [Progress Reward Modeling for Robotic Learning: A Comprehensive Survey](https://mlsanity.com/paper/2607.21655/) (2026)
- [ProgVLA: Progress-Aware Robot Manipulation Skill Learning](https://mlsanity.com/paper/2605.28231/) (2026)
- [SOLE-R1: Video-Language Reasoning as the Sole Reward for On-Robot Reinforcement Learning](https://mlsanity.com/paper/2603.28730/) (2026)
- [Reward Prediction with Factorized World States](https://mlsanity.com/paper/2603.09400/) (2026)
- [SARM2: Multi-Task Stage Aware Reward Modeling for Self Improving Robotic Manipulation](https://mlsanity.com/paper/2606.10305/) (2026)
- [VITA: Zero-Shot Value Functions via Test-Time Adaptation of Vision-Language Models](https://mlsanity.com/paper/2506.10085/) (2025)
- [Beyond Pixels: Learning Invariant Rewards for Real-World Robotics From a Few Demonstrations](https://mlsanity.com/paper/2605.22123/) (2026)
- [Learning Process Rewards via Success Visitation Matching for Efficient RL](https://mlsanity.com/paper/2606.23640/) (2026)
- [StageGuard: Learning Stage Transitions for Long-Horizon Robot Tasks via Agentic Distillation](https://mlsanity.com/paper/2609.20791/) (2026)
- [Supervised Reward Inference](https://mlsanity.com/paper/2502.18447/) (2025)
- [MA-VLCM: A Vision Language Critic Model for Value Estimation of Policies in Multi-Agent Team Settings](https://mlsanity.com/paper/2603.15418/) (2026)
- [HELP: Human-Efficient Large-Scale Robot Post-Training with Rollout Segmentation](https://mlsanity.com/paper/2607.09776/) (2026)
- [Robo-Dopamine 2.0: History-Conditioned and OOD-Aware Process Reward Modeling for Robotic Manipulation](https://mlsanity.com/paper/2608.15680/) (2026)
- [Disentangling Task-Relevant Latent Dynamics for Reward Modeling](https://mlsanity.com/paper/2610.14159/) (2026)

## Abstract (arXiv)

Natural language is often the easiest and most convenient modality for humans to specify tasks for robots. However, learning to ground language to behavior typically requires impractical amounts of diverse, language-annotated demonstrations collected on each target robot. In this work, we aim to separate the problem of what to accomplish from how to accomplish it, as the former can benefit from substantial amounts of external observation-only data, and only the latter depends on a specific robot embodiment. To this end, we propose Video-Language Critic, a reward model that can be trained on readily available cross-embodiment data using contrastive learning and a temporal ranking objective, and use it to score behavior traces from a separate actor. When trained on Open X-Embodiment data, our reward model enables 2x more sample-efficient policy training on Meta-World tasks than a sparse reward only, despite a significant domain gap. Using in-domain data but in a challenging task generalization setting on Meta-World, we further demonstrate more sample-efficient training than is possible with prior language-conditioned reward models that are either trained with binary classification, use static images, or do not leverage the temporal information present in video data.
