# VividPose: Advancing Stable Video Diffusion for Realistic Human Image Animation

arXiv: https://arxiv.org/abs/2405.18156 · HTML: https://mlsanity.com/paper/2405.18156/

## Key facts

- Cited by 27 papers in the map (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 40 of its 51 references that are in the map.
- First posted on arXiv 28 May 2024.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 30 of 40)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2212.11565/) (2022)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [Text2Video-Zero: Text-to-Image Diffusion Models are Zero-Shot Video Generators](https://mlsanity.com/paper/2303.13439/) (2023)
- [Structure and Content-Guided Video Synthesis with Diffusion Models](https://mlsanity.com/paper/2302.03011/) (2023)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [FateZero: Fusing Attentions for Zero-shot Text-based Video Editing](https://mlsanity.com/paper/2303.09535/) (2023)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model](https://mlsanity.com/paper/2311.16498/) (2023)
- [Everybody Dance Now](https://mlsanity.com/paper/1808.07371/) (2018)
- [Follow Your Pose: Pose-Guided Text-to-Video Generation using Pose-Free Videos](https://mlsanity.com/paper/2304.01186/) (2023)
- [Effective Whole-body Pose Estimation with Two-stages Distillation](https://mlsanity.com/paper/2307.15880/) (2023)
- [Motion Representations for Articulated Animation](https://mlsanity.com/paper/2104.11280/) (2021)
- [Thin-Plate Spline Motion Model for Image Animation](https://mlsanity.com/paper/2203.14367/) (2022)
- [Animating Arbitrary Objects via Deep Motion Transfer](https://mlsanity.com/paper/1812.08861/) (2018)
- [DreamPose: Fashion Image-to-Video Synthesis via Stable Diffusion](https://mlsanity.com/paper/2304.06025/) (2023)

## Built on by (most cited first, 27 of 27)

- [MimicMotion: High-Quality Human Motion Video Generation with Confidence-aware Pose Guidance](https://mlsanity.com/paper/2406.19680/) (2024)
- [IDOL: Instant Photorealistic 3D Human Creation from a Single Image](https://mlsanity.com/paper/2412.14963/) (2024)
- [MotionCraft: Crafting Whole-Body Motion with Plug-and-Play Multimodal Controls](https://mlsanity.com/paper/2407.21136/) (2024)
- [A Comprehensive Survey on Human Video Generation: Challenges, Methods, and Insights](https://mlsanity.com/paper/2407.08428/) (2024)
- [Human Motion Video Generation: A Survey](https://mlsanity.com/paper/2509.03883/) (2025)
- [Face Anonymization Made Simple](https://mlsanity.com/paper/2411.00762/) (2024)
- [X-Dyna: Expressive Dynamic Human Image Animation](https://mlsanity.com/paper/2501.10021/) (2025)
- [DreamDance: Animating Human Images by Enriching 3D Geometry Cues from 2D Poses](https://mlsanity.com/paper/2412.00397/) (2024)
- [DanceTogether! Identity-Preserving Multi-Person Interactive Video Generation](https://mlsanity.com/paper/2505.18078/) (2025)
- [SCAIL: Towards Studio-Grade Character Animation via In-Context Learning of 3D-Consistent Pose Representations](https://mlsanity.com/paper/2512.05905/) (2025)
- [Dormant: Defending against Pose-driven Human Image Animation](https://mlsanity.com/paper/2409.14424/) (2024)
- [HVG-3D: Bridging Real and Simulation Domains for 3D-Conditional Hand-Object Interaction Video Synthesis](https://mlsanity.com/paper/2604.03305/) (2026)
- [Reenact Anything: Semantic Video Motion Transfer Using Motion-Textual Inversion](https://mlsanity.com/paper/2408.00458/) (2024)
- [MultiAnimate: Pose-Guided Image Animation Made Extensible](https://mlsanity.com/paper/2602.21581/) (2026)
- [ReVision: Refining Video Diffusion with Explicit 3D Motion Modeling](https://mlsanity.com/paper/2504.21855/) (2025)
- [InterAnimate: Taming Region-aware Diffusion Model for Realistic Human Interaction Animation](https://mlsanity.com/paper/2504.10905/) (2025)
- [CFSynthesis: Controllable and Free-view 3D Human Video Synthesis](https://mlsanity.com/paper/2412.11067/) (2024)
- [Taming Consistency Distillation for Accelerated Human Image Animation](https://mlsanity.com/paper/2504.11143/) (2025)
- [UniMo: Unifying 2D Video and 3D Human Motion with an Autoregressive Framework](https://mlsanity.com/paper/2512.03918/) (2025)
- [LatentMove: Towards Complex Human Movement Video Generation](https://mlsanity.com/paper/2505.22046/) (2025)
- [FactorPortrait: Controllable Portrait Animation via Disentangled Expression, Pose, and Viewpoint](https://mlsanity.com/paper/2512.11645/) (2025)
- [IM-Animation: An Implicit Motion Representation for Identity-decoupled Character Animation](https://mlsanity.com/paper/2602.07498/) (2026)
- [MVAnimate: Enhancing Character Animation with Multi-View Optimization](https://mlsanity.com/paper/2602.08753/) (2026)
- [HairWeaver: Few-Shot Photorealistic Hair Motion Synthesis with Sim-to-Real Guided Video Diffusion](https://mlsanity.com/paper/2602.11117/) (2026)
- [Towards 3D-Aware Video Diffusion Models: Render-Free Human Motion Control with Mesh Tokenization](https://mlsanity.com/paper/2606.02000/) (2026)
- [Generating Fit Check Videos with a Handheld Camera](https://mlsanity.com/paper/2505.23886/) (2025)
- [DANCER: Dance ANimation via Condition Enhancement and Rendering with diffusion model](https://mlsanity.com/paper/2510.27169/) (2025)

## Abstract (arXiv)

Human image animation involves generating a video from a static image by following a specified pose sequence. Current approaches typically adopt a multi-stage pipeline that separately learns appearance and motion, which often leads to appearance degradation and temporal inconsistencies. To address these issues, we propose VividPose, an innovative end-to-end pipeline based on Stable Video Diffusion (SVD) that ensures superior temporal stability. To enhance the retention of human identity, we propose an identity-aware appearance controller that integrates additional facial information without compromising other appearance details such as clothing texture and background. This approach ensures that the generated videos maintain high fidelity to the identity of human subject, preserving key facial features across various poses. To accommodate diverse human body shapes and hand movements, we introduce a geometry-aware pose controller that utilizes both dense rendering maps from SMPL-X and sparse skeleton maps. This enables accurate alignment of pose and shape in the generated videos, providing a robust framework capable of handling a wide range of body shapes and dynamic hand movements. Extensive qualitative and quantitative experiments on the UBCFashion and TikTok benchmarks demonstrate that our method achieves state-of-the-art performance. Furthermore, VividPose exhibits superior generalization capabilities on our proposed in-the-wild dataset. Codes and models will be available.
