# HFGS: 4D Gaussian Splatting with Emphasis on Spatial and Temporal High-Frequency Components for Endoscopic Scene Reconstruction

arXiv: https://arxiv.org/abs/2405.17872 · HTML: https://mlsanity.com/paper/2405.17872/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 41 references that are in the map.
- First posted on arXiv 28 May 2024.

## Builds on (most cited first, 29 of 29)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data](https://mlsanity.com/paper/2401.10891/) (2024)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction](https://mlsanity.com/paper/2309.13101/) (2023)
- [Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes](https://mlsanity.com/paper/2011.13084/) (2020)
- [K-Planes: Explicit Radiance Fields in Space, Time, and Appearance](https://mlsanity.com/paper/2301.10241/) (2023)
- [Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis](https://mlsanity.com/paper/2308.09713/) (2023)
- [SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering](https://mlsanity.com/paper/2311.12775/) (2023)
- [HexPlane: A Fast Representation for Dynamic Scenes](https://mlsanity.com/paper/2301.09632/) (2023)
- [Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting](https://mlsanity.com/paper/2310.10642/) (2023)
- [Unifying Flow, Stereo and Depth Estimation](https://mlsanity.com/paper/2211.05783/) (2022)
- [Differentiable Surface Splatting for Point-based Geometry Processing](https://mlsanity.com/paper/1906.04173/) (2019)
- [A Survey on 3D Gaussian Splatting](https://mlsanity.com/paper/2401.03890/) (2024)
- [UnFlow: Unsupervised Learning of Optical Flow with a Bidirectional Census Loss](https://mlsanity.com/paper/1711.07837/) (2017)
- [Neural Rendering for Stereo 3D Reconstruction of Deformable Tissues in Robotic Surgery](https://mlsanity.com/paper/2206.15255/) (2022)
- [FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization](https://mlsanity.com/paper/2403.06908/) (2024)
- [Stereo Correspondence and Reconstruction of Endoscopic Data Challenge](https://mlsanity.com/paper/2101.01133/) (2021)
- [Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction](https://mlsanity.com/paper/2403.11447/) (2024)
- [EndoSurf: Neural Surface Reconstruction of Deformable Tissues with Stereo Endoscope Videos](https://mlsanity.com/paper/2307.11307/) (2023)
- [SAR-RARP50: Segmentation of surgical instrumentation and Action Recognition on Robot-Assisted Radical Prostatectomy Challenge](https://mlsanity.com/paper/2401.00496/) (2023)
- [Neural LerPlane Representations for Fast 4D Reconstruction of Deformable Tissues](https://mlsanity.com/paper/2305.19906/) (2023)
- [EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splatting](https://mlsanity.com/paper/2401.11535/) (2024)
- [Efficient Deformable Tissue Reconstruction via Orthogonal Neural Plane](https://mlsanity.com/paper/2312.15253/) (2023)
- [ORBSLAM-based Endoscope Tracking and 3D Reconstruction](https://mlsanity.com/paper/1608.08149/) (2016)
- [Dynamic Interactive Relation Capturing via Scene Graph Learning for Robotic Surgical Report Generation](https://mlsanity.com/paper/2306.02651/) (2023)
- [MoreStyle: Relax Low-frequency Constraint of Fourier-based Image Reconstruction in Generalizable Medical Image Segmentation](https://mlsanity.com/paper/2403.11689/) (2024)

## Built on by (most cited first, 13 of 13)

- [Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting](https://mlsanity.com/paper/2411.12789/) (2024)
- [EndoSparse: Real-Time Sparse View Synthesis of Endoscopic Scenes using Gaussian Splatting](https://mlsanity.com/paper/2407.01029/) (2024)
- [A Review of 3D Reconstruction Techniques for Deformable Tissues in Robotic Surgery](https://mlsanity.com/paper/2408.04426/) (2024)
- [Multi-Layer Gaussian Splatting for Immersive Anatomy Visualization](https://mlsanity.com/paper/2410.16978/) (2024)
- [Articulat3D: Reconstructing Articulated Digital Twins From Monocular Videos with Geometric and Motion Constraints](https://mlsanity.com/paper/2603.11606/) (2026)
- [RynnWorld-Teleop: An Action-Conditioned World Model for Digital Teleoperation](https://mlsanity.com/paper/2607.06558/) (2026)
- [Topology-aware Human Avatars with Semantically-guided Gaussian Splatting](https://mlsanity.com/paper/2408.09665/) (2024)
- [ActiveSSF: An Active-Learning-Guided Self-Supervised Framework for Long-Tailed Megakaryocyte Classification](https://mlsanity.com/paper/2502.08200/) (2025)
- [Moving Light Adaptive Colonoscopy Reconstruction via Illumination-Attenuation-Aware 3D Gaussian Splatting](https://mlsanity.com/paper/2510.18739/) (2025)
- [Multi-sensor Learning Enables Information Transfer across Different Sensory Data and Augments Multi-modality Imaging](https://mlsanity.com/paper/2409.19420/) (2024)
- [NeeCo: Image Synthesis of Novel Instrument States Based on Dynamic and Deformable 3D Gaussian Reconstruction](https://mlsanity.com/paper/2508.07897/) (2025)
- [SAGS: Self-Adaptive Alias-Free Gaussian Splatting for Dynamic Surgical Endoscopic Reconstruction](https://mlsanity.com/paper/2510.27318/) (2025)
- [Gastroendoscopy View Synthesis: A New Real Dataset and Evaluation](https://mlsanity.com/paper/2606.25427/) (2026)

## Abstract (arXiv)

Robot-assisted minimally invasive surgery benefits from enhancing dynamic scene reconstruction, as it improves surgical outcomes. While Neural Radiance Fields (NeRF) have been effective in scene reconstruction, their slow inference speeds and lengthy training durations limit their applicability. To overcome these limitations, 3D Gaussian Splatting (3D-GS) based methods have emerged as a recent trend, offering rapid inference capabilities and superior 3D quality. However, these methods still struggle with under-reconstruction in both static and dynamic scenes. In this paper, we propose HFGS, a novel approach for deformable endoscopic reconstruction that addresses these challenges from spatial and temporal frequency perspectives. Our approach incorporates deformation fields to better handle dynamic scenes and introduces Spatial High-Frequency Emphasis Reconstruction (SHF) to minimize discrepancies in spatial frequency spectra between the rendered image and its ground truth. Additionally, we introduce Temporal High-Frequency Emphasis Reconstruction (THF) to enhance dynamic awareness in neural rendering by leveraging flow priors, focusing optimization on motion-intensive parts. Extensive experiments on two widely used benchmarks demonstrate that HFGS achieves superior rendering quality.
