# EM-GANSim: Real-time and Accurate EM Simulation Using Conditional GANs for 3D Indoor Scenes

arXiv: https://arxiv.org/abs/2405.17366 · HTML: https://mlsanity.com/paper/2405.17366/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 12 of its 54 references that are in the map.
- First posted on arXiv 27 May 2024.

## Builds on (most cited first, 12 of 12)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Generative Adversarial Networks: An Overview](https://mlsanity.com/paper/1710.07035/) (2017)
- [3D-FRONT: 3D Furnished Rooms with layOuts and semaNTics](https://mlsanity.com/paper/2011.09127/) (2020)
- [GANs for Medical Image Analysis](https://mlsanity.com/paper/1809.06222/) (2018)
- [MESH2IR: Neural Acoustic Impulse Response Generator for Complex 3D Scenes](https://mlsanity.com/paper/2205.09248/) (2022)
- [6G Wireless Channel Measurements and Models: Trends and Challenges](https://mlsanity.com/paper/2012.06381/) (2020)
- [WAIR-D: Wireless AI Research Dataset](https://mlsanity.com/paper/2212.02159/) (2022)
- [Millimeter Wave Wireless Assisted Robot Navigation with Link State Classification](https://mlsanity.com/paper/2110.14789/) (2021)
- [Dynamic Coherence-Based EM Ray Tracing Simulations in Vehicular Environments](https://mlsanity.com/paper/2112.07115/) (2021)
- [Reconfigurable Wireless Networks](https://mlsanity.com/paper/1409.6001/) (2014)
- [Dynamic EM Ray Tracing for Large Urban Scenes with Multiple Receivers](https://mlsanity.com/paper/2303.10521/) (2023)
- [Indoor Wireless Signal Modeling with Smooth Surface Diffraction Effects](https://mlsanity.com/paper/2310.10578/) (2023)

## Abstract (arXiv)

We present a novel machine-learning (ML) approach (EM-GANSim) for real-time electromagnetic (EM) propagation that is used for wireless communication simulation in 3D indoor environments. Our approach uses a modified conditional Generative Adversarial Network (GAN) that incorporates encoded geometry and transmitter location while adhering to the electromagnetic propagation theory. The overall physically-inspired learning is able to predict the power distribution in 3D scenes, which is represented using heatmaps. We evaluated our method on 15 complex 3D indoor environments, with 4 additional scenarios later included in the results, showcasing the generalizability of the model across diverse conditions. Our overall accuracy is comparable to ray tracing-based EM simulation, as evidenced by lower mean squared error values. Furthermore, our GAN-based method drastically reduces the computation time, achieving a 5X speedup on complex benchmarks. In practice, it can compute the signal strength in a few milliseconds on any location in 3D indoor environments. We also present a large dataset of 3D models and EM ray tracing-simulated heatmaps. To the best of our knowledge, EM-GANSim is the first real-time algorithm for EM simulation in complex 3D indoor environments. We plan to release the code and the dataset.
