# Surprise-Adaptive Intrinsic Motivation for Unsupervised Reinforcement Learning

arXiv: https://arxiv.org/abs/2405.17243 · HTML: https://mlsanity.com/paper/2405.17243/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 20 of its 36 references that are in the map.
- First posted on arXiv 27 May 2024.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 20 of 20)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Reinforcement Learning with Unsupervised Auxiliary Tasks](https://mlsanity.com/paper/1611.05397/) (2016)
- [Agent57: Outperforming the Atari Human Benchmark](https://mlsanity.com/paper/2003.13350/) (2020)
- [Large-Scale Study of Curiosity-Driven Learning](https://mlsanity.com/paper/1808.04355/) (2018)
- [Provably Efficient Maximum Entropy Exploration](https://mlsanity.com/paper/1812.02690/) (2018)
- [Count-Based Exploration with the Successor Representation](https://mlsanity.com/paper/1807.11622/) (2018)
- [Tactical Optimism and Pessimism for Deep Reinforcement Learning](https://mlsanity.com/paper/2102.03765/) (2021)
- [Fast Rates for Maximum Entropy Exploration](https://mlsanity.com/paper/2303.08059/) (2023)
- [Griddly: A platform for AI research in games](https://mlsanity.com/paper/2011.06363/) (2020)
- [Active World Model Learning with Progress Curiosity](https://mlsanity.com/paper/2007.07853/) (2020)
- [Flipping Coins to Estimate Pseudocounts for Exploration in Reinforcement Learning](https://mlsanity.com/paper/2306.03186/) (2023)
- [Maximum State Entropy Exploration using Predecessor and Successor Representations](https://mlsanity.com/paper/2306.14808/) (2023)
- [Information is Power: Intrinsic Control via Information Capture](https://mlsanity.com/paper/2112.03899/) (2021)
- [A Mixture of Surprises for Unsupervised Reinforcement Learning](https://mlsanity.com/paper/2210.06702/) (2022)
- [Improving Intrinsic Exploration by Creating Stationary Objectives](https://mlsanity.com/paper/2310.18144/) (2023)
- [Explore and Control with Adversarial Surprise](https://mlsanity.com/paper/2107.07394/) (2021)
- [Efficient Empowerment](https://mlsanity.com/paper/1509.08455/) (2015)

## Built on by (most cited first, 4 of 4)

- [Flexible Empowerment at Reasoning with Extended Best-of-N Sampling](https://mlsanity.com/paper/2604.15614/) (2026)
- [Temporal Representations for Exploration: Learning Complex Exploratory Behavior without Extrinsic Rewards](https://mlsanity.com/paper/2603.02008/) (2026)
- [DreamSAC: Learning Hamiltonian World Models via Symmetry Exploration](https://mlsanity.com/paper/2603.07545/) (2026)
- [Principled Direction-Free Intrinsic Motivation through Model-Free Epistemic Free-Energy Estimators](https://mlsanity.com/paper/2607.16858/) (2026)

## Abstract (arXiv)

Both entropy-minimizing and entropy-maximizing (curiosity) objectives for unsupervised reinforcement learning (RL) have been shown to be effective in different environments, depending on the environment's level of natural entropy. However, neither method alone results in an agent that will consistently learn intelligent behavior across environments. In an effort to find a single entropy-based method that will encourage emergent behaviors in any environment, we propose an agent that can adapt its objective online, depending on the entropy conditions by framing the choice as a multi-armed bandit problem. We devise a novel intrinsic feedback signal for the bandit, which captures the agent's ability to control the entropy in its environment. We demonstrate that such agents can learn to control entropy and exhibit emergent behaviors in both high- and low-entropy regimes and can learn skillful behaviors in benchmark tasks. Videos of the trained agents and summarized findings can be found on our project page https://sites.google.com/view/surprise-adaptive-agents
