# Attaining Human`s Desirable Outcomes in Human-AI Interaction via Structural Causal Games

arXiv: https://arxiv.org/abs/2405.16588 · HTML: https://mlsanity.com/paper/2405.16588/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 64 references that are in the map.
- First posted on arXiv 26 May 2024.

## Builds on (most cited first, 30 of 35)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Sequence to Sequence Learning with Neural Networks](https://mlsanity.com/paper/1409.3215/) (2014)
- [A Survey of Large Language Models](https://mlsanity.com/paper/2303.18223/) (2023)
- [A Survey on Large Language Model based Autonomous Agents](https://mlsanity.com/paper/2308.11432/) (2023)
- [The Rise and Potential of Large Language Model Based Agents: A Survey](https://mlsanity.com/paper/2309.07864/) (2023)
- [A Survey on Evaluation of Large Language Models](https://mlsanity.com/paper/2307.03109/) (2023)
- [Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks](https://mlsanity.com/paper/2306.13831/) (2023)
- [AI Chains: Transparent and Controllable Human-AI Interaction by Chaining Large Language Model Prompts](https://mlsanity.com/paper/2110.01691/) (2021)
- [LanguageMPC: Large Language Models as Decision Makers for Autonomous Driving](https://mlsanity.com/paper/2310.03026/) (2023)
- [Online Meta-Learning](https://mlsanity.com/paper/1902.08438/) (2019)
- [A Systematic Study and Comprehensive Evaluation of ChatGPT on Benchmark Datasets](https://mlsanity.com/paper/2305.18486/) (2023)
- [How Well Can LLMs Negotiate? NegotiationArena Platform and Analysis](https://mlsanity.com/paper/2402.05863/) (2024)
- [Game-Theoretic Multiagent Reinforcement Learning](https://mlsanity.com/paper/2011.00583/) (2020)
- [Receive, Reason, and React: Drive as You Say with Large Language Models in Autonomous Vehicles](https://mlsanity.com/paper/2310.08034/) (2023)
- [Language Instructed Reinforcement Learning for Human-AI Coordination](https://mlsanity.com/paper/2304.07297/) (2023)
- [Agent Incentives: A Causal Perspective](https://mlsanity.com/paper/2102.01685/) (2021)
- [Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games](https://mlsanity.com/paper/2006.08555/) (2020)
- [Honesty Is the Best Policy: Defining and Mitigating AI Deception](https://mlsanity.com/paper/2312.01350/) (2023)
- [Is GPT-4 a reliable rater? Evaluating Consistency in GPT-4 Text Ratings](https://mlsanity.com/paper/2308.02575/) (2023)
- [Large Language Models can Implement Policy Iteration](https://mlsanity.com/paper/2210.03821/) (2022)
- [Evaluation of GPT-3.5 and GPT-4 for supporting real-world information needs in healthcare delivery](https://mlsanity.com/paper/2304.13714/) (2023)
- [Discovering Agents](https://mlsanity.com/paper/2208.08345/) (2022)
- [Introspective Tips: Large Language Model for In-Context Decision Making](https://mlsanity.com/paper/2305.11598/) (2023)
- [Learning to Locomote: Understanding How Environment Design Matters for Deep Reinforcement Learning](https://mlsanity.com/paper/2010.04304/) (2020)
- [Influencing Towards Stable Multi-Agent Interactions](https://mlsanity.com/paper/2110.08229/) (2021)
- [GPT-4 as an Effective Zero-Shot Evaluator for Scientific Figure Captions](https://mlsanity.com/paper/2310.15405/) (2023)
- [Reasoning about Causality in Games](https://mlsanity.com/paper/2301.02324/) (2023)
- [Pareto Actor-Critic for Equilibrium Selection in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2209.14344/) (2022)
- [Hindsight Expectation Maximization for Goal-conditioned Reinforcement Learning](https://mlsanity.com/paper/2006.07549/) (2020)

## Built on by (most cited first, 1 of 1)

- [The Perceptual Bandwidth Bottleneck in Vision-Language Models: Active Visual Reasoning via Sequential Experimental Design](https://mlsanity.com/paper/2605.01345/) (2026)

## Abstract (arXiv)

In human-AI interaction, a prominent goal is to attain human`s desirable outcome with the assistance of AI agents, which can be ideally delineated as a problem of seeking the optimal Nash Equilibrium that matches the human`s desirable outcome. However, reaching the outcome is usually challenging due to the existence of multiple Nash Equilibria that are related to the assisting task but do not correspond to the human`s desirable outcome. To tackle this issue, we employ a theoretical framework called structural causal game (SCG) to formalize the human-AI interactive process. Furthermore, we introduce a strategy referred to as pre-policy intervention on the SCG to steer AI agents towards attaining the human`s desirable outcome. In more detail, a pre-policy is learned as a generalized intervention to guide the agents` policy selection, under a transparent and interpretable procedure determined by the SCG. To make the framework practical, we propose a reinforcement learning-like algorithm to search out this pre-policy. The proposed algorithm is tested in both gridworld environments and realistic dialogue scenarios with large language models, demonstrating its adaptability in a broader class of problems and potential effectiveness in real-world situations.
