# InstructAvatar: Text-Guided Emotion and Motion Control for Avatar Generation

arXiv: https://arxiv.org/abs/2405.15758 · HTML: https://mlsanity.com/paper/2405.15758/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 41 of its 54 references that are in the map.
- First posted on arXiv 24 May 2024.

## Builds on (most cited first, 30 of 41)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [Conformer: Convolution-augmented Transformer for Speech Recognition](https://mlsanity.com/paper/2005.08100/) (2020)
- [CLIP-Adapter: Better Vision-Language Models with Feature Adapters](https://mlsanity.com/paper/2110.04544/) (2021)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation](https://mlsanity.com/paper/2211.12194/) (2022)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [EMO: Emote Portrait Alive -- Generating Expressive Portrait Videos with Audio2Video Diffusion Model under Weak Conditions](https://mlsanity.com/paper/2402.17485/) (2024)
- [PIRenderer: Controllable Portrait Image Generation via Semantic Neural Rendering](https://mlsanity.com/paper/2109.08379/) (2021)
- [Real Time Speech Enhancement in the Waveform Domain](https://mlsanity.com/paper/2006.12847/) (2020)
- [EAMM: One-Shot Emotional Talking Face via Audio-Based Emotion-Aware Motion Model](https://mlsanity.com/paper/2205.15278/) (2022)
- [Audio2Head: Audio-driven One-shot Talking-head Generation with Natural Head Motion](https://mlsanity.com/paper/2107.09293/) (2021)
- [Collaborative Diffusion for Multi-Modal Face Generation and Editing](https://mlsanity.com/paper/2304.10530/) (2023)
- [Progressive Disentangled Representation Learning for Fine-Grained Controllable Talking Head Synthesis](https://mlsanity.com/paper/2211.14506/) (2022)
- [StyleTalk: One-shot Talking Head Generation with Controllable Speaking Styles](https://mlsanity.com/paper/2301.01081/) (2023)
- [One-shot Talking Face Generation from Single-speaker Audio-Visual Correlation Learning](https://mlsanity.com/paper/2112.02749/) (2021)
- [Learning Multi-dimensional Edge Feature-based AU Relation Graph for Facial Action Unit Recognition](https://mlsanity.com/paper/2205.01782/) (2022)
- [Efficient Emotional Adaptation for Audio-Driven Talking-Head Generation](https://mlsanity.com/paper/2309.04946/) (2023)
- [Towards Measuring Fairness in AI: the Casual Conversations Dataset](https://mlsanity.com/paper/2104.02821/) (2021)
- [DreamFace: Progressive Generation of Animatable 3D Faces under Text Guidance](https://mlsanity.com/paper/2304.03117/) (2023)
- [MetaPortrait: Identity-Preserving Talking Head Generation with Fast Personalized Adaptation](https://mlsanity.com/paper/2212.08062/) (2022)
- [Audio-Driven Co-Speech Gesture Video Generation](https://mlsanity.com/paper/2212.02350/) (2022)
- [SPACE: Speech-driven Portrait Animation with Controllable Expression](https://mlsanity.com/paper/2211.09809/) (2022)
- [VividTalk: One-Shot Audio-Driven Talking Head Generation Based on 3D Hybrid Prior](https://mlsanity.com/paper/2312.01841/) (2023)

## Built on by (most cited first, 16 of 16)

- [Human Motion Video Generation: A Survey](https://mlsanity.com/paper/2509.03883/) (2025)
- [DreamDance: Animating Human Images by Enriching 3D Geometry Cues from 2D Poses](https://mlsanity.com/paper/2412.00397/) (2024)
- [MegActor-Sigma: Unlocking Flexible Mixed-Modal Control in Portrait Animation with Diffusion Transformer](https://mlsanity.com/paper/2408.14975/) (2024)
- [DanceTogether! Identity-Preserving Multi-Person Interactive Video Generation](https://mlsanity.com/paper/2505.18078/) (2025)
- [MoEE: Mixture of Emotion Experts for Audio-Driven Portrait Animation](https://mlsanity.com/paper/2501.01808/) (2025)
- [Cafe-Talk: Generating 3D Talking Face Animation with Multimodal Coarse- and Fine-grained Control](https://mlsanity.com/paper/2503.14517/) (2025)
- [SAIL-Embedding Technical Report: Omni-modal Embedding Foundation Model](https://mlsanity.com/paper/2510.12709/) (2025)
- [Make Your Actor Talk: Generalizable and High-Fidelity Lip Sync with Motion and Appearance Disentanglement](https://mlsanity.com/paper/2406.08096/) (2024)
- [Advancing Talking Head Generation: A Comprehensive Survey of Multi-Modal Methodologies, Datasets, Evaluation Metrics, and Loss Functions](https://mlsanity.com/paper/2507.02900/) (2025)
- [DiTalker: A Unified DiT-based Framework for High-Quality and Speaking Styles Controllable Portrait Animation](https://mlsanity.com/paper/2508.06511/) (2025)
- [FLAP: Fully-controllable Audio-driven Portrait Video Generation through 3D head conditioned diffusion model](https://mlsanity.com/paper/2502.19455/) (2025)
- [CogPortrait: Fine-Grained Eye-Region Control in Portrait Animation via Hierarchical Agent Planning](https://mlsanity.com/paper/2605.28056/) (2026)
- [EmoCAST: Emotional Talking Portrait via Emotive Text Description](https://mlsanity.com/paper/2508.20615/) (2025)
- [AUHead: Realistic Emotional Talking Head Generation via Action Units Control](https://mlsanity.com/paper/2602.09534/) (2026)
- [Are Emotion and Rhetoric Neurons in LLM? Neuron Recognition and Adaptive Masking for Emotion-Rhetoric Prediction Steering](https://mlsanity.com/paper/2604.17255/) (2026)
- [In-Context Model Predictive Generation: Open-Vocabulary Motion Synthesis from Language Models to Physics](https://mlsanity.com/paper/2606.26981/) (2026)

## Abstract (arXiv)

Recent talking avatar generation models have made strides in achieving realistic and accurate lip synchronization with the audio, but often fall short in controlling and conveying detailed expressions and emotions of the avatar, making the generated video less vivid and controllable. In this paper, we propose a novel text-guided approach for generating emotionally expressive 2D avatars, offering fine-grained control, improved interactivity, and generalizability to the resulting video. Our framework, named InstructAvatar, leverages a natural language interface to control the emotion as well as the facial motion of avatars. Technically, we design an automatic annotation pipeline to construct an instruction-video paired training dataset, equipped with a novel two-branch diffusion-based generator to predict avatars with audio and text instructions at the same time. Experimental results demonstrate that InstructAvatar produces results that align well with both conditions, and outperforms existing methods in fine-grained emotion control, lip-sync quality, and naturalness. Our project page is https://wangyuchi369.github.io/InstructAvatar/.
