# DiffCalib: Reformulating Monocular Camera Calibration as Diffusion-Based Dense Incident Map Generation

arXiv: https://arxiv.org/abs/2405.15619 · HTML: https://mlsanity.com/paper/2405.15619/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 30 of its 49 references that are in the map.
- First posted on arXiv 24 May 2024.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 30)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [The Cityscapes Dataset for Semantic Urban Scene Understanding](https://mlsanity.com/paper/1604.01685/) (2016)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Vision Transformers for Dense Prediction](https://mlsanity.com/paper/2103.13413/) (2021)
- [Image Super-Resolution via Iterative Refinement](https://mlsanity.com/paper/2104.07636/) (2021)
- [Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer](https://mlsanity.com/paper/1907.01341/) (2019)
- [Pixel2Mesh: Generating 3D Mesh Models from Single RGB Images](https://mlsanity.com/paper/1804.01654/) (2018)
- [Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understanding](https://mlsanity.com/paper/2011.02523/) (2020)
- [ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Data](https://mlsanity.com/paper/2111.08897/) (2021)
- [Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image](https://mlsanity.com/paper/2307.10984/) (2023)
- [GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image](https://mlsanity.com/paper/2403.12013/) (2024)
- [Learning to Recover 3D Scene Shape from a Single Image](https://mlsanity.com/paper/2012.09365/) (2020)
- [Objectron: A Large Scale Dataset of Object-Centric Videos in the Wild with Pose Annotations](https://mlsanity.com/paper/2012.09988/) (2020)
- [Estimating and Exploiting the Aleatoric Uncertainty in Surface Normal Estimation](https://mlsanity.com/paper/2109.09881/) (2021)
- [Perspective Fields for Single Image Camera Calibration](https://mlsanity.com/paper/2212.03239/) (2022)
- [What Matters When Repurposing Diffusion Models for General Dense Perception Tasks?](https://mlsanity.com/paper/2403.06090/) (2024)
- [Learning Shape Priors for Single-View 3D Completion and Reconstruction](https://mlsanity.com/paper/1809.05068/) (2018)
- [A Perceptual Measure for Deep Single Image Camera Calibration](https://mlsanity.com/paper/1712.01259/) (2017)
- [Tame a Wild Camera: In-the-Wild Monocular Camera Calibration](https://mlsanity.com/paper/2306.10988/) (2023)
- [CTRL-C: Camera calibration TRansformer with Line-Classification](https://mlsanity.com/paper/2109.02259/) (2021)
- [FrozenRecon: Pose-free 3D Scene Reconstruction with Frozen Depth Models](https://mlsanity.com/paper/2308.05733/) (2023)
- [Neural Geometric Parser for Single Image Camera Calibration](https://mlsanity.com/paper/2007.11855/) (2020)
- [Towards 3D Scene Reconstruction from Locally Scale-Aligned Monocular Video Depth](https://mlsanity.com/paper/2202.01470/) (2022)
- [GP2C: Geometric Projection Parameter Consensus for Joint 3D Pose and Focal Length Estimation in the Wild](https://mlsanity.com/paper/1908.02809/) (2019)

## Built on by (most cited first, 9 of 9)

- [Fine-Tuning Image-Conditional Diffusion Models is Easier than You Think](https://mlsanity.com/paper/2409.11355/) (2024)
- [Detect Anything 3D in the Wild](https://mlsanity.com/paper/2504.07958/) (2025)
- [Thinking with Camera: A Unified Multimodal Model for Camera-Centric Understanding and Generation](https://mlsanity.com/paper/2510.08673/) (2025)
- [AnyCalib: On-Manifold Learning for Model-Agnostic Single-View Camera Calibration](https://mlsanity.com/paper/2503.12701/) (2025)
- [Boost 3D Reconstruction using Diffusion-based Monocular Camera Calibration](https://mlsanity.com/paper/2411.17240/) (2024)
- [AlignDiff: Learning Physically-Grounded Camera Alignment via Diffusion](https://mlsanity.com/paper/2503.21581/) (2025)
- [The Camera Inside the Editor: Reading the Implicit Camera of Image Editors with Painted Calibration Patterns](https://mlsanity.com/paper/2609.37732/) (2026)
- [Unlocking the Power of Critical Factors for 3D Visual Geometry Estimation](https://mlsanity.com/paper/2604.21713/) (2026)
- [Puffin-World: Scaling a Unified Multimodal Model with Native 3D World States](https://mlsanity.com/paper/2609.04196/) (2026)

## Abstract (arXiv)

Monocular camera calibration is a key precondition for numerous 3D vision applications. Despite considerable advancements, existing methods often hinge on specific assumptions and struggle to generalize across varied real-world scenarios, and the performance is limited by insufficient training data. Recently, diffusion models trained on expansive datasets have been confirmed to maintain the capability to generate diverse, high-quality images. This success suggests a strong potential of the models to effectively understand varied visual information. In this work, we leverage the comprehensive visual knowledge embedded in pre-trained diffusion models to enable more robust and accurate monocular camera intrinsic estimation. Specifically, we reformulate the problem of estimating the four degrees of freedom (4-DoF) of camera intrinsic parameters as a dense incident map generation task. The map details the angle of incidence for each pixel in the RGB image, and its format aligns well with the paradigm of diffusion models. The camera intrinsic then can be derived from the incident map with a simple non-learning RANSAC algorithm during inference. Moreover, to further enhance the performance, we jointly estimate a depth map to provide extra geometric information for the incident map estimation. Extensive experiments on multiple testing datasets demonstrate that our model achieves state-of-the-art performance, gaining up to a 40% reduction in prediction errors. Besides, the experiments also show that the precise camera intrinsic and depth maps estimated by our pipeline can greatly benefit practical applications such as 3D reconstruction from a single in-the-wild image.
