# OMNI-EPIC: Open-endedness via Models of human Notions of Interestingness with Environments Programmed in Code

arXiv: https://arxiv.org/abs/2405.15568 · HTML: https://mlsanity.com/paper/2405.15568/

## Key facts

- Cited by 74 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 May 2024.

## Built on by (most cited first, 30 of 74)

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- [Group-Evolving Agents: Open-Ended Self-Improvement via Experience Sharing](https://mlsanity.com/paper/2602.04837/) (2026)
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- [Automating the Search for Artificial Life with Foundation Models](https://mlsanity.com/paper/2412.17799/) (2024)
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- [Automated Capability Discovery via Foundation Model Self-Exploration](https://mlsanity.com/paper/2502.07577/) (2025)
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- [G-Sim: Generative Simulations with Large Language Models and Gradient-Free Calibration](https://mlsanity.com/paper/2506.09272/) (2025)
- [Digital Red Queen: Adversarial Program Evolution in Core War with LLMs](https://mlsanity.com/paper/2601.03335/) (2026)
- [How Should We Meta-Learn Reinforcement Learning Algorithms?](https://mlsanity.com/paper/2507.17668/) (2025)
- [Octax: Accelerated CHIP-8 Arcade Environments for Reinforcement Learning in JAX](https://mlsanity.com/paper/2510.01764/) (2025)
- [Scaling Large Reasoning Models beyond Human Supervision: A Path toward Superintelligence](https://mlsanity.com/paper/2608.31075/) (2026)
- [Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environments](https://mlsanity.com/paper/2407.03969/) (2024)
- [ScienceFlow: A long-horizon agent for ML research, scientific discovery and beyond](https://mlsanity.com/paper/2608.14354/) (2026)

## Abstract (arXiv)

Open-ended and AI-generating algorithms aim to continuously generate and solve increasingly complex tasks indefinitely, offering a promising path toward more general intelligence. To accomplish this grand vision, learning must occur within a vast array of potential tasks. Existing approaches to automatically generating environments are constrained within manually predefined, often narrow distributions of environment, limiting their ability to create any learning environment. To address this limitation, we introduce a novel framework, OMNI-EPIC, that augments previous work in Open-endedness via Models of human Notions of Interestingness (OMNI) with Environments Programmed in Code (EPIC). OMNI-EPIC leverages foundation models to autonomously generate code specifying the next learnable (i.e., not too easy or difficult for the agent's current skill set) and interesting (e.g., worthwhile and novel) tasks. OMNI-EPIC generates both environments (e.g., an obstacle course) and reward functions (e.g., progress through the obstacle course quickly without touching red objects), enabling it, in principle, to create any simulatable learning task. We showcase the explosive creativity of OMNI-EPIC, which continuously innovates to suggest new, interesting learning challenges. We also highlight how OMNI-EPIC can adapt to reinforcement learning agents' learning progress, generating tasks that are of suitable difficulty. Overall, OMNI-EPIC can endlessly create learnable and interesting environments, further propelling the development of self-improving AI systems and AI-Generating Algorithms. Project website with videos: https://dub.sh/omniepic
