# Eidos: Efficient, Imperceptible Adversarial 3D Point Clouds

arXiv: https://arxiv.org/abs/2405.14210 · HTML: https://mlsanity.com/paper/2405.14210/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 42 references that are in the map.
- First posted on arXiv 23 May 2024.

## Builds on (most cited first, 25 of 25)

- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Towards Evaluating the Robustness of Neural Networks](https://mlsanity.com/paper/1608.04644/) (2016)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Adversarial examples in the physical world](https://mlsanity.com/paper/1607.02533/) (2016)
- [Obfuscated Gradients Give a False Sense of Security: Circumventing Defenses to Adversarial Examples](https://mlsanity.com/paper/1802.00420/) (2018)
- [The Limitations of Deep Learning in Adversarial Settings](https://mlsanity.com/paper/1511.07528/) (2015)
- [Simple Black-box Adversarial Attacks](https://mlsanity.com/paper/1905.07121/) (2019)
- [Modeling Point Clouds with Self-Attention and Gumbel Subset Sampling](https://mlsanity.com/paper/1904.03375/) (2019)
- [Generating 3D Adversarial Point Clouds](https://mlsanity.com/paper/1809.07016/) (2018)
- [PointCloud Saliency Maps](https://mlsanity.com/paper/1812.01687/) (2018)
- [DensePoint: Learning Densely Contextual Representation for Efficient Point Cloud Processing](https://mlsanity.com/paper/1909.03669/) (2019)
- [Extending Adversarial Attacks and Defenses to Deep 3D Point Cloud Classifiers](https://mlsanity.com/paper/1901.03006/) (2019)
- [AdvPC: Transferable Adversarial Perturbations on 3D Point Clouds](https://mlsanity.com/paper/1912.00461/) (2019)
- [Adversarial Attack and Defense on Point Sets](https://mlsanity.com/paper/1902.10899/) (2019)
- [Robustness of 3D Deep Learning in an Adversarial Setting](https://mlsanity.com/paper/1904.00923/) (2019)
- [LG-GAN: Label Guided Adversarial Network for Flexible Targeted Attack of Point Cloud-based Deep Networks](https://mlsanity.com/paper/2011.00566/) (2020)
- [Shape-invariant 3D Adversarial Point Clouds](https://mlsanity.com/paper/2203.04041/) (2022)
- [Minimal Adversarial Examples for Deep Learning on 3D Point Clouds](https://mlsanity.com/paper/2008.12066/) (2020)
- [Learning Black-Box Attackers with Transferable Priors and Query Feedback](https://mlsanity.com/paper/2010.11742/) (2020)
- [3D Adversarial Attacks Beyond Point Cloud](https://mlsanity.com/paper/2104.12146/) (2021)
- [Isometric 3D Adversarial Examples in the Physical World](https://mlsanity.com/paper/2210.15291/) (2022)
- [Exploring the Devil in Graph Spectral Domain for 3D Point Cloud Attacks](https://mlsanity.com/paper/2202.07261/) (2022)
- [Walking on the Edge: Fast, Low-Distortion Adversarial Examples](https://mlsanity.com/paper/1912.02153/) (2019)

## Built on by (most cited first, 1 of 1)

- [NoPain: No-box Point Cloud Attack via Optimal Transport Singular Boundary](https://mlsanity.com/paper/2503.00063/) (2025)

## Abstract (arXiv)

Classification of 3D point clouds is a challenging machine learning (ML) task with important real-world applications in a spectrum from autonomous driving and robot-assisted surgery to earth observation from low orbit. As with other ML tasks, classification models are notoriously brittle in the presence of adversarial attacks. These are rooted in imperceptible changes to inputs with the effect that a seemingly well-trained model ends up misclassifying the input. This paper adds to the understanding of adversarial attacks by presenting Eidos, a framework providing Efficient Imperceptible aDversarial attacks on 3D pOint cloudS. Eidos supports a diverse set of imperceptibility metrics. It employs an iterative, two-step procedure to identify optimal adversarial examples, thereby enabling a runtime-imperceptibility trade-off. We provide empirical evidence relative to several popular 3D point cloud classification models and several established 3D attack methods, showing Eidos' superiority with respect to efficiency as well as imperceptibility.
