# GASE: Graph Attention Sampling with Edges Fusion for Solving Vehicle Routing Problems

arXiv: https://arxiv.org/abs/2405.12475 · HTML: https://mlsanity.com/paper/2405.12475/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods.
- Builds on 24 of its 44 references that are in the map.
- First posted on arXiv 21 May 2024.

## Placed in

- Deep reinforcement learning methods / [RL for games and combinatorial optimization](https://mlsanity.com/deeprl/rl-for-games-and-combinatorial-optimization/)

## Builds on (most cited first, 24 of 24)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [Inductive Representation Learning on Large Graphs](https://mlsanity.com/paper/1706.02216/) (2017)
- [Fast Graph Representation Learning with PyTorch Geometric](https://mlsanity.com/paper/1903.02428/) (2019)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Inception-v4, Inception-ResNet and the Impact of Residual Connections on Learning](https://mlsanity.com/paper/1602.07261/) (2016)
- [Pointer Networks](https://mlsanity.com/paper/1506.03134/) (2015)
- [Attention, Learn to Solve Routing Problems!](https://mlsanity.com/paper/1803.08475/) (2018)
- [Neural Combinatorial Optimization with Reinforcement Learning](https://mlsanity.com/paper/1611.09940/) (2016)
- [Learning Combinatorial Optimization Algorithms over Graphs](https://mlsanity.com/paper/1704.01665/) (2017)
- [POMO: Policy Optimization with Multiple Optima for Reinforcement Learning](https://mlsanity.com/paper/2010.16011/) (2020)
- [Reinforcement Learning for Solving the Vehicle Routing Problem](https://mlsanity.com/paper/1802.04240/) (2018)
- [Recurrent Neural Network Regularization](https://mlsanity.com/paper/1409.2329/) (2014)
- [Learning the Travelling Salesperson Problem Requires Rethinking Generalization](https://mlsanity.com/paper/2006.07054/) (2020)
- [Partially Observable Markov Decision Processes in Robotics: A Survey](https://mlsanity.com/paper/2209.10342/) (2022)
- [Combinatorial Optimization by Graph Pointer Networks and Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1911.04936/) (2019)
- [How Good Is Neural Combinatorial Optimization? A Systematic Evaluation on the Traveling Salesman Problem](https://mlsanity.com/paper/2209.10913/) (2022)
- [Analytics and Machine Learning in Vehicle Routing Research](https://mlsanity.com/paper/2102.10012/) (2021)
- [Solve routing problems with a residual edge-graph attention neural network](https://mlsanity.com/paper/2105.02730/) (2021)
- [GPS: A Policy-driven Sampling Approach for Graph Representation Learning](https://mlsanity.com/paper/2112.14482/) (2021)
- [A Hybrid Pricing and Cutting Approach for the Multi-Shift Full Truckload Vehicle Routing Problem](https://mlsanity.com/paper/2012.06538/) (2020)

## Built on by (most cited first, 2 of 2)

- [Road Network Representation Learning with the Third Law of Geography](https://mlsanity.com/paper/2406.04038/) (2024)
- [Learning Constraints-Based Adaptive Hypergraph Neural Networks for Solving Vehicle Routing Problems](https://mlsanity.com/paper/2503.10421/) (2025)

## Abstract (arXiv)

Learning-based methods have become increasingly popular for solving vehicle routing problems due to their near-optimal performance and fast inference speed. Among them, the combination of deep reinforcement learning and graph representation allows for the abstraction of node topology structures and features in an encoder-decoder style. Such an approach makes it possible to solve routing problems end-to-end without needing complicated heuristic operators designed by domain experts. Existing research studies have been focusing on novel encoding and decoding structures via various neural network models to enhance the node embedding representation. Despite the sophisticated approaches applied, there is a noticeable lack of consideration for the graph-theoretic properties inherent to routing problems. Moreover, the potential ramifications of inter-nodal interactions on the decision-making efficacy of the models have not been adequately explored. To bridge this gap, we propose an adaptive Graph Attention Sampling with the Edges Fusion framework (GASE),where nodes' embedding is determined through attention calculation from certain highly correlated neighbourhoods and edges, utilizing a filtered adjacency matrix. In detail, the selections of particular neighbours and adjacency edges are led by a multi-head attention mechanism, contributing directly to the message passing and node embedding in graph attention sampling networks. Furthermore, we incorporate an adaptive actor-critic algorithm with policy improvements to expedite the training convergence. We then conduct comprehensive experiments against baseline methods on learning-based VRP tasks from different perspectives. Our proposed model outperforms the existing methods by 2.08%-6.23% and shows stronger generalization ability, achieving state-of-the-art performance on randomly generated instances and real-world datasets.
