# Focus on Low-Resolution Information: Multi-Granular Information-Lossless Model for Low-Resolution Human Pose Estimation

arXiv: https://arxiv.org/abs/2405.12247 · HTML: https://mlsanity.com/paper/2405.12247/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 51 of its 75 references that are in the map.
- First posted on arXiv 19 May 2024.

## Builds on (most cited first, 30 of 51)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Objects as Points](https://mlsanity.com/paper/1904.07850/) (2019)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Deep Networks with Stochastic Depth](https://mlsanity.com/paper/1603.09382/) (2016)
- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [Simple Baselines for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1804.06208/) (2018)
- [Nystr"omformer: A Nystr"om-Based Algorithm for Approximating Self-Attention](https://mlsanity.com/paper/2102.03902/) (2021)
- [Cascaded Pyramid Network for Multi-Person Pose Estimation](https://mlsanity.com/paper/1711.07319/) (2017)
- [RMPE: Regional Multi-person Pose Estimation](https://mlsanity.com/paper/1612.00137/) (2016)
- [Convolutional Pose Machines](https://mlsanity.com/paper/1602.00134/) (2016)
- [Effective Whole-body Pose Estimation with Two-stages Distillation](https://mlsanity.com/paper/2307.15880/) (2023)
- [DeepPose: Human Pose Estimation via Deep Neural Networks](https://mlsanity.com/paper/1312.4659/) (2013)
- [Semantic Graph Convolutional Networks for 3D Human Pose Regression](https://mlsanity.com/paper/1904.03345/) (2019)
- [Distribution-Aware Coordinate Representation for Human Pose Estimation](https://mlsanity.com/paper/1910.06278/) (2019)
- [Towards Accurate Multi-person Pose Estimation in the Wild](https://mlsanity.com/paper/1701.01779/) (2017)
- [Human Pose Regression with Residual Log-likelihood Estimation](https://mlsanity.com/paper/2107.11291/) (2021)
- [Joint Training of a Convolutional Network and a Graphical Model for Human Pose Estimation](https://mlsanity.com/paper/1406.2984/) (2014)
- [Human Pose Estimation with Iterative Error Feedback](https://mlsanity.com/paper/1507.06550/) (2015)
- [Bottom-Up Human Pose Estimation Via Disentangled Keypoint Regression](https://mlsanity.com/paper/2104.02300/) (2021)
- [Resnet in Resnet: Generalizing Residual Architectures](https://mlsanity.com/paper/1603.08029/) (2016)
- [Pose2Seg: Detection Free Human Instance Segmentation](https://mlsanity.com/paper/1803.10683/) (2018)
- [TokenPose: Learning Keypoint Tokens for Human Pose Estimation](https://mlsanity.com/paper/2104.03516/) (2021)
- [Pose Recognition with Cascade Transformers](https://mlsanity.com/paper/2104.06976/) (2021)
- [Graph Stacked Hourglass Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2103.16385/) (2021)
- [SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approach](https://mlsanity.com/paper/2007.09389/) (2020)
- [The Devil is in the Details: Delving into Unbiased Data Processing for Human Pose Estimation](https://mlsanity.com/paper/1911.07524/) (2019)

## Abstract (arXiv)

In real-world applications of human pose estimation, low-resolution input images are frequently encountered when the performance of the image acquisition equipment is limited or the shooting distance is too far. However, existing state-of-the-art models for human pose estimation perform poorly on low-resolution images. One key reason is the presence of downsampling layers in these models, e.g., strided convolutions and pooling layers. It further reduces the already insufficient image information. Another key reason is that the body skeleton and human kinematic information are not fully utilized. In this work, we propose a Multi-Granular Information-Lossless (MGIL) model to replace the downsampling layers to address the above issues. Specifically, MGIL employs a Fine-grained Lossless Information Extraction (FLIE) module, which can prevent the loss of local information. Furthermore, we design a Coarse-grained Information Interaction (CII) module to adequately leverage human body structural information. To efficiently fuse cross-granular information and thoroughly exploit the relationships among keypoints, we further introduce a Multi-Granular Adaptive Fusion (MGAF) mechanism. The mechanism assigns weights to features of different granularities based on the content of the image. The model is effective, flexible, and universal. We show its potential in various vision tasks with comprehensive experiments. It outperforms the SOTA methods by 7.7 mAP on COCO and performs well with different input resolutions, different backbones, and different vision tasks. The code is provided in supplementary material.
