# GS-Planner: A Gaussian-Splatting-based Planning Framework for Active High-Fidelity Reconstruction

arXiv: https://arxiv.org/abs/2405.10142 · HTML: https://mlsanity.com/paper/2405.10142/

## Key facts

- Cited by 30 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 16 May 2024.

## Built on by (most cited first, 30 of 30)

- [ActiveGS: Active Scene Reconstruction Using Gaussian Splatting](https://mlsanity.com/paper/2412.17769/) (2024)
- [ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting](https://mlsanity.com/paper/2410.21955/) (2024)
- [What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models](https://mlsanity.com/paper/2512.03422/) (2025)
- [Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstruction](https://mlsanity.com/paper/2412.04887/) (2024)
- [GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D Reconstruction](https://mlsanity.com/paper/2504.21067/) (2025)
- [PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Map](https://mlsanity.com/paper/2502.05752/) (2025)
- [Multimodal LLM Guided Exploration and Active Mapping using Fisher Information](https://mlsanity.com/paper/2410.17422/) (2024)
- [GS-LTS: 3D Gaussian Splatting-Based Adaptive Modeling for Long-Term Service Robots](https://mlsanity.com/paper/2503.17733/) (2025)
- [Uncertainty-driven 3D Gaussian Splatting Active Mapping via Anisotropic Visibility Field](https://mlsanity.com/paper/2605.30342/) (2026)
- [Frequency-based View Selection in Gaussian Splatting Reconstruction](https://mlsanity.com/paper/2409.16470/) (2024)
- [RGE-GS: Reward-Guided Expansive Driving Scene Reconstruction via Diffusion Priors](https://mlsanity.com/paper/2506.22800/) (2025)
- [PointGauss: Point Cloud-Guided Multi-Object Segmentation for Gaussian Splatting](https://mlsanity.com/paper/2508.00259/) (2025)
- [SVR-GS: Spatially Variant Regularization for Probabilistic Masks in 3D Gaussian Splatting](https://mlsanity.com/paper/2509.11116/) (2025)
- [UniGS: Unified Geometry-Aware Gaussian Splatting for Multimodal Rendering](https://mlsanity.com/paper/2510.12174/) (2025)
- [Multi-robot autonomous 3D reconstruction using Gaussian splatting with Semantic guidance](https://mlsanity.com/paper/2412.02249/) (2024)
- [TSGaussian: Semantic and Depth-Guided Target-Specific Gaussian Splatting from Sparse Views](https://mlsanity.com/paper/2412.10051/) (2024)
- [SketchPlan: Diffusion Based Drone Planning From Human Sketches](https://mlsanity.com/paper/2510.03545/) (2025)
- [Oracle-Guided Masked Contrastive Reinforcement Learning for Visuomotor Policies](https://mlsanity.com/paper/2510.05692/) (2025)
- [GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splatting](https://mlsanity.com/paper/2604.07728/) (2026)
- [Online Segment 3D Gaussians via Launching Virtual Drones](https://mlsanity.com/paper/2607.01628/) (2026)
- [ExploreGS: a vision-based low overhead framework for 3D scene reconstruction](https://mlsanity.com/paper/2505.10578/) (2025)
- [Photon Splatting: A Physics-Guided Neural Surrogate for Real-Time Wireless Channel Prediction](https://mlsanity.com/paper/2507.04595/) (2025)
- [Online 3D Gaussian Splatting Modeling with Novel View Selection](https://mlsanity.com/paper/2508.14014/) (2025)
- [Sparse View Distractor-Free Gaussian Splatting](https://mlsanity.com/paper/2603.01603/) (2026)
- [Spherical-GOF: Geometry-Aware Panoramic Gaussian Opacity Fields for 3D Scene Reconstruction](https://mlsanity.com/paper/2603.08503/) (2026)
- [ActMVS: Active Scene Reconstruction with Monocular Multi-View Stereo](https://mlsanity.com/paper/2606.01367/) (2026)
- [RefGlass-GS: A UAV-Enabled Fusion Framework for Photorealistic, Semantic and Interactive Digitization of Reflective Glass Facades via Gaussian Splatting](https://mlsanity.com/paper/2606.28826/) (2026)
- [SplatCtrl: Perception-Action Coupling via Gaussian Scene Representations and Reactive Robot Control](https://mlsanity.com/paper/2607.08948/) (2026)
- [DynActiveGS: Active Gaussian Splatting for Dynamic Scene Reconstruction](https://mlsanity.com/paper/2608.01178/) (2026)
- [From Local Whole-Body VLA Behaviors to Scene-Scale Aerial Manipulation](https://mlsanity.com/paper/2609.39670/) (2026)

## Abstract (arXiv)

Active reconstruction technique enables robots to autonomously collect scene data for full coverage, relieving users from tedious and time-consuming data capturing process. However, designed based on unsuitable scene representations, existing methods show unrealistic reconstruction results or the inability of online quality evaluation. Due to the recent advancements in explicit radiance field technology, online active high-fidelity reconstruction has become achievable. In this paper, we propose GS-Planner, a planning framework for active high-fidelity reconstruction using 3D Gaussian Splatting. With improvement on 3DGS to recognize unobserved regions, we evaluate the reconstruction quality and completeness of 3DGS map online to guide the robot. Then we design a sampling-based active reconstruction strategy to explore the unobserved areas and improve the reconstruction geometric and textural quality. To establish a complete robot active reconstruction system, we choose quadrotor as the robotic platform for its high agility. Then we devise a safety constraint with 3DGS to generate executable trajectories for quadrotor navigation in the 3DGS map. To validate the effectiveness of our method, we conduct extensive experiments and ablation studies in highly realistic simulation scenes.
