# A Payoff-Based Policy Gradient Method in Stochastic Games with Long-Run Average Payoffs

arXiv: https://arxiv.org/abs/2405.09811 · HTML: https://mlsanity.com/paper/2405.09811/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for games and combinatorial optimization, one of 15 directions in Deep reinforcement learning methods.
- Builds on 9 of its 31 references that are in the map.
- First posted on arXiv 16 May 2024.

## Placed in

- Deep reinforcement learning methods / [RL for games and combinatorial optimization](https://mlsanity.com/deeprl/rl-for-games-and-combinatorial-optimization/)

## Builds on (most cited first, 9 of 9)

- [Independent Policy Gradient Methods for Competitive Reinforcement Learning](https://mlsanity.com/paper/2101.04233/) (2021)
- [Learning in games with continuous action sets and unknown payoff functions](https://mlsanity.com/paper/1608.07310/) (2016)
- [When Can We Learn General-Sum Markov Games with a Large Number of Players Sample-Efficiently?](https://mlsanity.com/paper/2110.04184/) (2021)
- [Bandit learning in concave N-person games](https://mlsanity.com/paper/1810.01925/) (2018)
- [Policy Gradient Methods Find the Nash Equilibrium in N-player General-sum Linear-quadratic Games](https://mlsanity.com/paper/2107.13090/) (2021)
- [A unified stochastic approximation framework for learning in games](https://mlsanity.com/paper/2206.03922/) (2022)
- [On the Complexity of Computing Markov Perfect Equilibrium in General-Sum Stochastic Games](https://mlsanity.com/paper/2109.01795/) (2021)
- [On the convergence of policy gradient methods to Nash equilibria in general stochastic games](https://mlsanity.com/paper/2210.08857/) (2022)
- [Learning Stationary Nash Equilibrium Policies in n-Player Stochastic Games with Independent Chains](https://mlsanity.com/paper/2201.12224/) (2022)

## Abstract (arXiv)

Despite the significant potential for various applications, stochastic games with long-run average payoffs have received limited scholarly attention, particularly concerning the development of learning algorithms for them due to the challenges of mathematical analysis. In this paper, we study the stochastic games with long-run average payoffs and present an equivalent formulation for individual payoff gradients by defining advantage functions which will be proved to be bounded. This discovery allows us to demonstrate that the individual payoff gradient function is Lipschitz continuous with respect to the policy profile and that the value function of the games exhibits the gradient dominance property. Leveraging these insights, we devise a payoff-based gradient estimation approach and integrate it with the Regularized Robbins-Monro method from stochastic approximation theory to construct a bandit learning algorithm suited for stochastic games with long-run average payoffs. Additionally, we prove that if all players adopt our algorithm, the policy profile employed will asymptotically converge to a Nash equilibrium with probability one, provided that all Nash equilibria are globally neutrally stable and a globally variationally stable Nash equilibrium exists. This condition represents a wide class of games, including monotone games.
