# OpenGait: A Comprehensive Benchmark Study for Gait Recognition towards Better Practicality

arXiv: https://arxiv.org/abs/2405.09138 · HTML: https://mlsanity.com/paper/2405.09138/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 94 references that are in the map.
- First posted on arXiv 15 May 2024.

## Builds on (most cited first, 30 of 54)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Fully Convolutional Networks for Semantic Segmentation](https://mlsanity.com/paper/1411.4038/) (2014)
- [Learning Deep Features for Discriminative Localization](https://mlsanity.com/paper/1512.04150/) (2015)
- [MMDetection: Open MMLab Detection Toolbox and Benchmark](https://mlsanity.com/paper/1906.07155/) (2019)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Temporal Segment Networks: Towards Good Practices for Deep Action Recognition](https://mlsanity.com/paper/1608.00859/) (2016)
- [Deep Learning for Person Re-identification: A Survey and Outlook](https://mlsanity.com/paper/2001.04193/) (2020)
- [Bag of Tricks and A Strong Baseline for Deep Person Re-identification](https://mlsanity.com/paper/1903.07071/) (2019)
- [Learning Spatio-Temporal Representation with Pseudo-3D Residual Networks](https://mlsanity.com/paper/1711.10305/) (2017)
- [A Metric Learning Reality Check](https://mlsanity.com/paper/2003.08505/) (2020)
- [Revisiting Skeleton-based Action Recognition](https://mlsanity.com/paper/2104.13586/) (2021)
- [Are We Really Making Much Progress? A Worrying Analysis of Recent Neural Recommendation Approaches](https://mlsanity.com/paper/1907.06902/) (2019)
- [Learning Spatio-Temporal Features with 3D Residual Networks for Action Recognition](https://mlsanity.com/paper/1708.07632/) (2017)
- [Beyond triplet loss: a deep quadruplet network for person re-identification](https://mlsanity.com/paper/1704.01719/) (2017)
- [GaitSet: Regarding Gait as a Set for Cross-View Gait Recognition](https://mlsanity.com/paper/1811.06186/) (2018)
- [Gait Recognition via Effective Global-Local Feature Representation and Local Temporal Aggregation](https://mlsanity.com/paper/2011.01461/) (2020)
- [GaitGraph: Graph Convolutional Network for Skeleton-Based Gait Recognition](https://mlsanity.com/paper/2101.11228/) (2021)
- [Gait Recognition in the Wild with Dense 3D Representations and A Benchmark](https://mlsanity.com/paper/2204.02569/) (2022)
- [OpenGait: Revisiting Gait Recognition Toward Better Practicality](https://mlsanity.com/paper/2211.06597/) (2022)
- [Horizontal Pyramid Matching for Person Re-identification](https://mlsanity.com/paper/1804.05275/) (2018)
- [Gait Recognition via Disentangled Representation Learning](https://mlsanity.com/paper/1904.04925/) (2019)
- [LidarGait: Benchmarking 3D Gait Recognition with Point Clouds](https://mlsanity.com/paper/2211.10598/) (2022)
- [Deep Gait Recognition: A Survey](https://mlsanity.com/paper/2102.09546/) (2021)
- [GaitEdge: Beyond Plain End-to-end Gait Recognition for Better Practicality](https://mlsanity.com/paper/2203.03972/) (2022)
- [Exploring Deep Models for Practical Gait Recognition](https://mlsanity.com/paper/2303.03301/) (2023)
- [A Comprehensive Survey on Deep Gait Recognition: Algorithms, Datasets and Challenges](https://mlsanity.com/paper/2206.13732/) (2022)

## Built on by (most cited first, 15 of 15)

- [BiggerGait: Unlocking Gait Recognition with Layer-wise Representations from Large Vision Models](https://mlsanity.com/paper/2505.18132/) (2025)
- [Exploring More from Multiple Gait Modalities for Human Identification](https://mlsanity.com/paper/2412.11495/) (2024)
- [DAGait: Generalized Skeleton-Guided Data Alignment for Gait Recognition](https://mlsanity.com/paper/2503.18830/) (2025)
- [Silhouette-based Gait Foundation Model](https://mlsanity.com/paper/2512.00691/) (2025)
- [EventGait: Towards Robust Gait Recognition with Event Streams](https://mlsanity.com/paper/2605.22139/) (2026)
- [Gait Recognition via Collaborating Discriminative and Generative Diffusion Models](https://mlsanity.com/paper/2511.06245/) (2025)
- [GaitKD: A Universal Decoupled Distillation Framework for Efficient Gait Recognition](https://mlsanity.com/paper/2604.26255/) (2026)
- [GaitProtector: Impersonation-Driven Gait De-Identification via Training-Free Diffusion Latent Optimization](https://mlsanity.com/paper/2605.12431/) (2026)
- [Decoding Children's Gait Behavior](https://mlsanity.com/paper/2608.00371/) (2026)
- [Vocabulary-Guided Gait Recognition](https://mlsanity.com/paper/2609.18413/) (2026)
- [MoME: Estimating Psychological Traits from Gait with Multi-Stage Mixture of Movement Experts](https://mlsanity.com/paper/2510.04654/) (2025)
- [RobustGait: Robustness Analysis for Appearance Based Gait Recognition](https://mlsanity.com/paper/2511.13065/) (2025)
- [Learning Geometric Invariance for Gait Recognition](https://mlsanity.com/paper/2601.05604/) (2026)
- [Human Identification at a Distance: Challenges, Methods and Results on the Competition HID 2025](https://mlsanity.com/paper/2602.07565/) (2026)
- [DiffCrossGait: Trajectory-Level Alignment for 2D-3D Cross-Modal Gait Recognition via Latent Diffusion](https://mlsanity.com/paper/2606.00153/) (2026)

## Abstract (arXiv)

Gait recognition, a rapidly advancing vision technology for person identification from a distance, has made significant strides in indoor settings. However, evidence suggests that existing methods often yield unsatisfactory results when applied to newly released real-world gait datasets. Furthermore, conclusions drawn from indoor gait datasets may not easily generalize to outdoor ones. Therefore, the primary goal of this paper is to present a comprehensive benchmark study aimed at improving practicality rather than solely focusing on enhancing performance. To this end, we developed OpenGait, a flexible and efficient gait recognition platform. Using OpenGait, we conducted in-depth ablation experiments to revisit recent developments in gait recognition. Surprisingly, we detected some imperfect parts of some prior methods and thereby uncovered several critical yet previously neglected insights. These findings led us to develop three structurally simple yet empirically powerful and practically robust baseline models: DeepGaitV2, SkeletonGait, and SkeletonGait++, which represent the appearance-based, model-based, and multi-modal methodologies for gait pattern description, respectively. In addition to achieving state-of-the-art performance, our careful exploration provides new perspectives on the modeling experience of deep gait models and the representational capacity of typical gait modalities. In the end, we discuss the key trends and challenges in current gait recognition, aiming to inspire further advancements towards better practicality. The code is available at https://github.com/ShiqiYu/OpenGait.
