# Enhancing Reinforcement Learning in Sensor Fusion: A Comparative Analysis of Cubature and Sampling-based Integration Methods for Rover Search Planning

arXiv: https://arxiv.org/abs/2405.08691 · HTML: https://mlsanity.com/paper/2405.08691/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 6 of its 39 references that are in the map.
- First posted on arXiv 14 May 2024.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 6 of 6)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Taming the Noise in Reinforcement Learning via Soft Updates](https://mlsanity.com/paper/1512.08562/) (2015)
- [Reinforcement Learning with a Corrupted Reward Channel](https://mlsanity.com/paper/1705.08417/) (2017)
- [Action Noise in Off-Policy Deep Reinforcement Learning: Impact on Exploration and Performance](https://mlsanity.com/paper/2206.03787/) (2022)
- [Exploring the Training Robustness of Distributional Reinforcement Learning against Noisy State Observations](https://mlsanity.com/paper/2109.08776/) (2021)

## Built on by (most cited first, 2 of 2)

- [Deep Reinforcement Learning for Time-Critical Wilderness Search And Rescue Using Drones](https://mlsanity.com/paper/2405.12800/) (2024)
- [Recurrent Auto-Encoders for Enhanced Deep Reinforcement Learning in Wilderness Search and Rescue Planning](https://mlsanity.com/paper/2502.19356/) (2025)

## Abstract (arXiv)

This study investigates the computational speed and accuracy of two numerical integration methods, cubature and sampling-based, for integrating an integrand over a 2D polygon. Using a group of rovers searching the Martian surface with a limited sensor footprint as a test bed, the relative error and computational time are compared as the area was subdivided to improve accuracy in the sampling-based approach. The results show that the sampling-based approach exhibits a 14.75% deviation in relative error compared to cubature when it matches the computational performance at 100%. Furthermore, achieving a relative error below 1% necessitates a 10000% increase in relative time to calculate due to the O(N2) complexity of the sampling-based method. It is concluded that for enhancing reinforcement learning capabilities and other high iteration algorithms, the cubature method is preferred over the sampling-based method.
