# LLAniMAtion: LLAMA Driven Gesture Animation

arXiv: https://arxiv.org/abs/2405.08042 · HTML: https://mlsanity.com/paper/2405.08042/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 23 of its 46 references that are in the map.
- First posted on arXiv 13 May 2024.

## Builds on (most cited first, 23 of 23)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [Enriching Word Vectors with Subword Information](https://mlsanity.com/paper/1607.04606/) (2016)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [AI Choreographer: Music Conditioned 3D Dance Generation with AIST++](https://mlsanity.com/paper/2101.08779/) (2021)
- [Harnessing the Power of LLMs in Practice: A Survey on ChatGPT and Beyond](https://mlsanity.com/paper/2304.13712/) (2023)
- [Speech Gesture Generation from the Trimodal Context of Text, Audio, and Speaker Identity](https://mlsanity.com/paper/2009.02119/) (2020)
- [Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models](https://mlsanity.com/paper/2211.09707/) (2022)
- [BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesis](https://mlsanity.com/paper/2203.05297/) (2022)
- [Multi-task self-supervised learning for Robust Speech Recognition](https://mlsanity.com/paper/2001.09239/) (2020)
- [Text2Gestures: A Transformer-Based Network for Generating Emotive Body Gestures for Virtual Agents](https://mlsanity.com/paper/2101.11101/) (2021)
- [From Audio to Photoreal Embodiment: Synthesizing Humans in Conversations](https://mlsanity.com/paper/2401.01885/) (2024)
- [A Comprehensive Review of Data-Driven Co-Speech Gesture Generation](https://mlsanity.com/paper/2301.05339/) (2023)
- [Speech2AffectiveGestures: Synthesizing Co-Speech Gestures with Generative Adversarial Affective Expression Learning](https://mlsanity.com/paper/2108.00262/) (2021)
- [Speech Drives Templates: Co-Speech Gesture Synthesis with Learned Templates](https://mlsanity.com/paper/2108.08020/) (2021)
- [Analyzing Input and Output Representations for Speech-Driven Gesture Generation](https://mlsanity.com/paper/1903.03369/) (2019)
- [Rhythmic Gesticulator: Rhythm-Aware Co-Speech Gesture Synthesis with Hierarchical Neural Embeddings](https://mlsanity.com/paper/2210.01448/) (2022)
- [The GENEA Challenge 2023: A large scale evaluation of gesture generation models in monadic and dyadic settings](https://mlsanity.com/paper/2308.12646/) (2023)
- [Diffusion-Based Co-Speech Gesture Generation Using Joint Text and Audio Representation](https://mlsanity.com/paper/2309.05455/) (2023)
- [DiffMotion: Speech-Driven Gesture Synthesis Using Denoising Diffusion Model](https://mlsanity.com/paper/2301.10047/) (2023)
- [Large language models in textual analysis for gesture selection](https://mlsanity.com/paper/2310.13705/) (2023)

## Abstract (arXiv)

Co-speech gesturing is an important modality in conversation, providing context and social cues. In character animation, appropriate and synchronised gestures add realism, and can make interactive agents more engaging. Historically, methods for automatically generating gestures were predominantly audio-driven, exploiting the prosodic and speech-related content that is encoded in the audio signal. In this paper we instead experiment with using LLM features for gesture generation that are extracted from text using LLAMA2. We compare against audio features, and explore combining the two modalities in both objective tests and a user study. Surprisingly, our results show that LLAMA2 features on their own perform significantly better than audio features and that including both modalities yields no significant difference to using LLAMA2 features in isolation. We demonstrate that the LLAMA2 based model can generate both beat and semantic gestures without any audio input, suggesting LLMs can provide rich encodings that are well suited for gesture generation.
