# Adaptive Exploration for Data-Efficient General Value Function Evaluations

arXiv: https://arxiv.org/abs/2405.07838 · HTML: https://mlsanity.com/paper/2405.07838/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 16 of its 46 references that are in the map.
- First posted on arXiv 13 May 2024.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 16 of 16)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Reinforcement Learning with Unsupervised Auxiliary Tasks](https://mlsanity.com/paper/1611.05397/) (2016)
- [Safe and Efficient Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1606.02647/) (2016)
- [Exploration in Deep Reinforcement Learning: A Survey](https://mlsanity.com/paper/2205.00824/) (2022)
- [Personalized Language Modeling from Personalized Human Feedback](https://mlsanity.com/paper/2402.05133/) (2024)
- [Eigenoption Discovery through the Deep Successor Representation](https://mlsanity.com/paper/1710.11089/) (2017)
- [BYOL-Explore: Exploration by Bootstrapped Prediction](https://mlsanity.com/paper/2206.08332/) (2022)
- [Data-Efficient Policy Evaluation Through Behavior Policy Search](https://mlsanity.com/paper/1706.03469/) (2017)
- [General Value Function Networks](https://mlsanity.com/paper/1807.06763/) (2018)
- [Variance Penalized On-Policy and Off-Policy Actor-Critic](https://mlsanity.com/paper/2102.01985/) (2021)
- [Continual Auxiliary Task Learning](https://mlsanity.com/paper/2202.11133/) (2022)

## Built on by (most cited first, 2 of 2)

- [Adaptive Exploration for Multi-Reward Multi-Policy Evaluation](https://mlsanity.com/paper/2502.02516/) (2025)
- [Clustered KL-barycenter design for policy evaluation](https://mlsanity.com/paper/2503.02735/) (2025)

## Abstract (arXiv)

General Value Functions (GVFs) (Sutton et al., 2011) represent predictive knowledge in reinforcement learning. Each GVF computes the expected return for a given policy, based on a unique reward. Existing methods relying on fixed behavior policies or pre-collected data often face data efficiency issues when learning multiple GVFs in parallel using off-policy methods. To address this, we introduce GVFExplorer, which adaptively learns a single behavior policy that efficiently collects data for evaluating multiple GVFs in parallel. Our method optimizes the behavior policy by minimizing the total variance in return across GVFs, thereby reducing the required environmental interactions. We use an existing temporal-difference-style variance estimator to approximate the return variance. We prove that each behavior policy update decreases the overall mean squared error in GVF predictions. We empirically show our method's performance in tabular and nonlinear function approximation settings, including Mujoco environments, with stationary and non-stationary reward signals, optimizing data usage and reducing prediction errors across multiple GVFs.
