# SPEAK: Speech-Driven Pose and Emotion-Adjustable Talking Head Generation

arXiv: https://arxiv.org/abs/2405.07257 · HTML: https://mlsanity.com/paper/2405.07257/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 27 references that are in the map.
- First posted on arXiv 12 May 2024.

## Builds on (most cited first, 15 of 15)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Resolution-robust Large Mask Inpainting with Fourier Convolutions](https://mlsanity.com/paper/2109.07161/) (2021)
- [VoxCeleb: a large-scale speaker identification dataset](https://mlsanity.com/paper/1706.08612/) (2017)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Hierarchical Cross-Modal Talking Face Generationwith Dynamic Pixel-Wise Loss](https://mlsanity.com/paper/1905.03820/) (2019)
- [Deep Affect Prediction in-the-wild: Aff-Wild Database and Challenge, Deep Architectures, and Beyond](https://mlsanity.com/paper/1804.10938/) (2018)
- [Talking Face Generation by Adversarially Disentangled Audio-Visual Representation](https://mlsanity.com/paper/1807.07860/) (2018)
- [EAMM: One-Shot Emotional Talking Face via Audio-Based Emotion-Aware Motion Model](https://mlsanity.com/paper/2205.15278/) (2022)
- [You said that?](https://mlsanity.com/paper/1705.02966/) (2017)
- [StyleTalk: One-shot Talking Head Generation with Controllable Speaking Styles](https://mlsanity.com/paper/2301.01081/) (2023)
- [Everybody's Talkin': Let Me Talk as You Want](https://mlsanity.com/paper/2001.05201/) (2020)
- [Talking Head Generation with Probabilistic Audio-to-Visual Diffusion Priors](https://mlsanity.com/paper/2212.04248/) (2022)

## Built on by (most cited first, 1 of 1)

- [KSDiff: Keyframe-Augmented Speech-Aware Dual-Path Diffusion for Facial Animation](https://mlsanity.com/paper/2509.20128/) (2025)

## Abstract (arXiv)

Most earlier researches on talking face generation have focused on the synchronization of lip motion and speech content. However, head pose and facial emotions are equally important characteristics of natural faces. While audio-driven talking face generation has seen notable advancements, existing methods either overlook facial emotions or are limited to specific individuals and cannot be applied to arbitrary subjects. In this paper, we propose a novel one-shot Talking Head Generation framework (SPEAK) that distinguishes itself from the general Talking Face Generation by enabling emotional and postural control. Specifically, we introduce Inter-Reconstructed Feature Disentanglement (IRFD) module to decouple facial features into three latent spaces. Then we design a face editing module that modifies speech content and facial latent codes into a single latent space. Subsequently, we present a novel generator that employs modified latent codes derived from the editing module to regulate emotional expression, head poses, and speech content in synthesizing facial animations. Extensive trials demonstrate that our method ensures lip synchronization with the audio while enabling decoupled control of facial features, it can generate realistic talking head with coordinated lip motions, authentic facial emotions, and smooth head movements. The demo video is available: https://anonymous.4open.science/r/SPEAK-8A22
