# ASGrasp: Generalizable Transparent Object Reconstruction and 6-DoF Grasp Detection from RGB-D Active Stereo Camera

arXiv: https://arxiv.org/abs/2405.05648 · HTML: https://mlsanity.com/paper/2405.05648/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 27 references that are in the map.
- First posted on arXiv 9 May 2024.

## Builds on (most cited first, 19 of 19)

- [RAFT-Stereo: Multilevel Recurrent Field Transforms for Stereo Matching](https://mlsanity.com/paper/2109.07547/) (2021)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [AnyGrasp: Robust and Efficient Grasp Perception in Spatial and Temporal Domains](https://mlsanity.com/paper/2212.08333/) (2022)
- [Non-Local Spatial Propagation Network for Depth Completion](https://mlsanity.com/paper/2007.10042/) (2020)
- [ClearGrasp: 3D Shape Estimation of Transparent Objects for Manipulation](https://mlsanity.com/paper/1910.02550/) (2019)
- [Synergies Between Affordance and Geometry: 6-DoF Grasp Detection via Implicit Representations](https://mlsanity.com/paper/2104.01542/) (2021)
- [Data-Driven Grasp Synthesis - A Survey](https://mlsanity.com/paper/1309.2660/) (2013)
- [Volumetric Grasping Network: Real-time 6 DOF Grasp Detection in Clutter](https://mlsanity.com/paper/2101.01132/) (2021)
- [Intel RealSense Stereoscopic Depth Cameras](https://mlsanity.com/paper/1705.05548/) (2017)
- [KeyPose: Multi-View 3D Labeling and Keypoint Estimation for Transparent Objects](https://mlsanity.com/paper/1912.02805/) (2019)
- [GraspNeRF: Multiview-based 6-DoF Grasp Detection for Transparent and Specular Objects Using Generalizable NeRF](https://mlsanity.com/paper/2210.06575/) (2022)
- [RGB-D Local Implicit Function for Depth Completion of Transparent Objects](https://mlsanity.com/paper/2104.00622/) (2021)
- [IterMVS: Iterative Probability Estimation for Efficient Multi-View Stereo](https://mlsanity.com/paper/2112.05126/) (2021)
- [TransCG: A Large-Scale Real-World Dataset for Transparent Object Depth Completion and a Grasping Baseline](https://mlsanity.com/paper/2202.08471/) (2022)
- [Multiview Stereo with Cascaded Epipolar RAFT](https://mlsanity.com/paper/2205.04502/) (2022)
- [Domain Randomization-Enhanced Depth Simulation and Restoration for Perceiving and Grasping Specular and Transparent Objects](https://mlsanity.com/paper/2208.03792/) (2022)
- [RGB Matters: Learning 7-DoF Grasp Poses on Monocular RGBD Images](https://mlsanity.com/paper/2103.02184/) (2021)
- [ActiveStereoNet: End-to-End Self-Supervised Learning for Active Stereo Systems](https://mlsanity.com/paper/1807.06009/) (2018)
- [ActiveZero: Mixed Domain Learning for Active Stereovision with Zero Annotation](https://mlsanity.com/paper/2112.02772/) (2021)

## Built on by (most cited first, 9 of 9)

- [Diffusion Knows Transparency: Repurposing Video Diffusion for Transparent Object Depth and Normal Estimation](https://mlsanity.com/paper/2512.23705/) (2025)
- [GAPartManip: A Large-scale Part-centric Dataset for Material-Agnostic Articulated Object Manipulation](https://mlsanity.com/paper/2411.18276/) (2024)
- [DepthFocus: Controllable Depth Estimation for See-Through Scenes](https://mlsanity.com/paper/2511.16993/) (2025)
- [Monocular One-Shot Metric-Depth Alignment for RGB-Based Robot Grasping](https://mlsanity.com/paper/2506.17110/) (2025)
- [DeLTa: Demonstration and Language-Guided Novel Transparent Object Manipulation](https://mlsanity.com/paper/2510.05662/) (2025)
- [QuadWBG: Generalizable Quadrupedal Whole-Body Grasping](https://mlsanity.com/paper/2411.06782/) (2024)
- [SR3D: Unleashing Single-view 3D Reconstruction for Transparent and Specular Object Grasping](https://mlsanity.com/paper/2505.24305/) (2025)
- [DKPMV: Dense Keypoints Fusion from Multi-View RGB Frames for 6D Pose Estimation of Textureless Objects](https://mlsanity.com/paper/2510.10933/) (2025)
- [Non-Learning Low-Light Stereo Vision](https://mlsanity.com/paper/2606.00379/) (2026)

## Abstract (arXiv)

In this paper, we tackle the problem of grasping transparent and specular objects. This issue holds importance, yet it remains unsolved within the field of robotics due to failure of recover their accurate geometry by depth cameras. For the first time, we propose ASGrasp, a 6-DoF grasp detection network that uses an RGB-D active stereo camera. ASGrasp utilizes a two-layer learning-based stereo network for the purpose of transparent object reconstruction, enabling material-agnostic object grasping in cluttered environments. In contrast to existing RGB-D based grasp detection methods, which heavily depend on depth restoration networks and the quality of depth maps generated by depth cameras, our system distinguishes itself by its ability to directly utilize raw IR and RGB images for transparent object geometry reconstruction. We create an extensive synthetic dataset through domain randomization, which is based on GraspNet-1Billion. Our experiments demonstrate that ASGrasp can achieve over 90% success rate for generalizable transparent object grasping in both simulation and the real via seamless sim-to-real transfer. Our method significantly outperforms SOTA networks and even surpasses the performance upper bound set by perfect visible point cloud inputs.Project page: https://pku-epic.github.io/ASGrasp
