# OmniActions: Predicting Digital Actions in Response to Real-World Multimodal Sensory Inputs with LLMs

arXiv: https://arxiv.org/abs/2405.03901 · HTML: https://mlsanity.com/paper/2405.03901/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 66 references that are in the map.
- First posted on arXiv 6 May 2024.

## Builds on (most cited first, 21 of 21)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Fast R-CNN](https://mlsanity.com/paper/1504.08083/) (2015)
- [InstructBLIP: Towards General-purpose Vision-Language Models with Instruction Tuning](https://mlsanity.com/paper/2305.06500/) (2023)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Towards Reasoning in Large Language Models: A Survey](https://mlsanity.com/paper/2212.10403/) (2022)
- [Socratic Models: Composing Zero-Shot Multimodal Reasoning with Language](https://mlsanity.com/paper/2204.00598/) (2022)
- [Social Simulacra: Creating Populated Prototypes for Social Computing Systems](https://mlsanity.com/paper/2208.04024/) (2022)
- [Co-Writing with Opinionated Language Models Affects Users' Views](https://mlsanity.com/paper/2302.00560/) (2023)
- [Attention-Based Recurrent Neural Network Models for Joint Intent Detection and Slot Filling](https://mlsanity.com/paper/1609.01454/) (2016)
- [ESIR: End-to-end Scene Text Recognition via Iterative Image Rectification](https://mlsanity.com/paper/1812.05824/) (2018)
- [LAVE: LLM-Powered Agent Assistance and Language Augmentation for Video Editing](https://mlsanity.com/paper/2402.10294/) (2024)
- [Choice Over Control: How Users Write with Large Language Models using Diegetic and Non-Diegetic Prompting](https://mlsanity.com/paper/2303.03199/) (2023)
- [PopBlends: Strategies for Conceptual Blending with Large Language Models](https://mlsanity.com/paper/2111.04920/) (2021)
- [Next Steps for Human-Centered Generative AI: A Technical Perspective](https://mlsanity.com/paper/2306.15774/) (2023)
- [V3C - a Research Video Collection](https://mlsanity.com/paper/1810.04401/) (2018)
- [InfraredTags: Embedding Invisible AR Markers and Barcodes Using Low-Cost, Infrared-Based 3D Printing and Imaging Tools](https://mlsanity.com/paper/2202.06165/) (2022)
- [AirCode: Unobtrusive Physical Tags for Digital Fabrication](https://mlsanity.com/paper/1707.05754/) (2017)

## Built on by (most cited first, 10 of 10)

- [Satori: Towards Proactive AR Assistant with Belief-Desire-Intention User Modeling](https://mlsanity.com/paper/2410.16668/) (2024)
- [Understanding the LLM-ification of CHI: Unpacking the Impact of LLMs at CHI through a Systematic Literature Review](https://mlsanity.com/paper/2501.12557/) (2025)
- [ProMemAssist: Exploring Timely Proactive Assistance Through Working Memory Modeling in Multi-Modal Wearable Devices](https://mlsanity.com/paper/2507.21378/) (2025)
- [OmniQuery: Contextually Augmenting Captured Multimodal Memory to Enable Personal Question Answering](https://mlsanity.com/paper/2409.08250/) (2024)
- [Deep Learning Approaches for Multimodal Intent Recognition: A Survey](https://mlsanity.com/paper/2507.22934/) (2025)
- [VisionClaw: Always-On AI Agents through Smart Glasses](https://mlsanity.com/paper/2604.03486/) (2026)
- [SpeechLess: Micro-utterance with Personalized Spatial Memory-aware Assistant in Everyday Augmented Reality](https://mlsanity.com/paper/2602.00793/) (2026)
- [Memento: Towards Proactive Visualization of Everyday Memories with Personal Wearable AR Assistant](https://mlsanity.com/paper/2601.17622/) (2026)
- [PSI: Shared State as the Missing Layer for Coherent AI-Generated Instruments in Personal AI Agents](https://mlsanity.com/paper/2604.08529/) (2026)
- [A Benchmarking Framework for Context-aware XR Interfaces](https://mlsanity.com/paper/2609.30466/) (2026)

## Abstract (arXiv)

The progression to "Pervasive Augmented Reality" envisions easy access to multimodal information continuously. However, in many everyday scenarios, users are occupied physically, cognitively or socially. This may increase the friction to act upon the multimodal information that users encounter in the world. To reduce such friction, future interactive interfaces should intelligently provide quick access to digital actions based on users' context. To explore the range of possible digital actions, we conducted a diary study that required participants to capture and share the media that they intended to perform actions on (e.g., images or audio), along with their desired actions and other contextual information. Using this data, we generated a holistic design space of digital follow-up actions that could be performed in response to different types of multimodal sensory inputs. We then designed OmniActions, a pipeline powered by large language models (LLMs) that processes multimodal sensory inputs and predicts follow-up actions on the target information grounded in the derived design space. Using the empirical data collected in the diary study, we performed quantitative evaluations on three variations of LLM techniques (intent classification, in-context learning and finetuning) and identified the most effective technique for our task. Additionally, as an instantiation of the pipeline, we developed an interactive prototype and reported preliminary user feedback about how people perceive and react to the action predictions and its errors.
