# Multi-hop graph transformer network for 3D human pose estimation

arXiv: https://arxiv.org/abs/2405.03055 · HTML: https://mlsanity.com/paper/2405.03055/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 55 references that are in the map.
- First posted on arXiv 5 May 2024.

## Builds on (most cited first, 30 of 36)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Multi-Scale Context Aggregation by Dilated Convolutions](https://mlsanity.com/paper/1511.07122/) (2015)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [Cascaded Pyramid Network for Multi-Person Pose Estimation](https://mlsanity.com/paper/1711.07319/) (2017)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [Integral Human Pose Regression](https://mlsanity.com/paper/1711.08229/) (2017)
- [Learning Trajectory Dependencies for Human Motion Prediction](https://mlsanity.com/paper/1908.05436/) (2019)
- [Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose](https://mlsanity.com/paper/1611.07828/) (2016)
- [Deep Learning-Based Human Pose Estimation: A Survey](https://mlsanity.com/paper/2012.13392/) (2020)
- [Semantic Graph Convolutional Networks for 3D Human Pose Regression](https://mlsanity.com/paper/1904.03345/) (2019)
- [Compositional Human Pose Regression](https://mlsanity.com/paper/1704.00159/) (2017)
- [3D Human Pose Estimation = 2D Pose Estimation + Matching](https://mlsanity.com/paper/1612.06524/) (2016)
- [Ordinal Depth Supervision for 3D Human Pose Estimation](https://mlsanity.com/paper/1805.04095/) (2018)
- [Graph Stacked Hourglass Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2103.16385/) (2021)
- [SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approach](https://mlsanity.com/paper/2007.09389/) (2020)
- [Generating Multiple Hypotheses for 3D Human Pose Estimation with Mixture Density Network](https://mlsanity.com/paper/1904.05547/) (2019)
- [Exploiting temporal information for 3D pose estimation](https://mlsanity.com/paper/1711.08585/) (2017)
- [3D Human Pose Estimation in the Wild by Adversarial Learning](https://mlsanity.com/paper/1803.09722/) (2018)
- [Lifting from the Deep: Convolutional 3D Pose Estimation from a Single Image](https://mlsanity.com/paper/1701.00295/) (2017)
- [Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimation](https://mlsanity.com/paper/2108.07181/) (2021)
- [In the Wild Human Pose Estimation Using Explicit 2D Features and Intermediate 3D Representations](https://mlsanity.com/paper/1904.03289/) (2019)
- [Deep Kinematic Pose Regression](https://mlsanity.com/paper/1609.05317/) (2016)
- [Multi-task Deep Learning for Real-Time 3D Human Pose Estimation and Action Recognition](https://mlsanity.com/paper/1912.08077/) (2019)
- [Trajectory Space Factorization for Deep Video-Based 3D Human Pose Estimation](https://mlsanity.com/paper/1908.08289/) (2019)
- [3D Human Pose Estimation Using Convolutional Neural Networks with 2D Pose Information](https://mlsanity.com/paper/1608.03075/) (2016)
- [SportsPose -- A Dynamic 3D sports pose dataset](https://mlsanity.com/paper/2304.01865/) (2023)

## Built on by (most cited first, 1 of 1)

- [KASportsFormer: Kinematic Anatomy Enhanced Transformer for 3D Human Pose Estimation on Short Sports Scene Video](https://mlsanity.com/paper/2507.20763/) (2025)

## Abstract (arXiv)

Accurate 3D human pose estimation is a challenging task due to occlusion and depth ambiguity. In this paper, we introduce a multi-hop graph transformer network designed for 2D-to-3D human pose estimation in videos by leveraging the strengths of multi-head self-attention and multi-hop graph convolutional networks with disentangled neighborhoods to capture spatio-temporal dependencies and handle long-range interactions. The proposed network architecture consists of a graph attention block composed of stacked layers of multi-head self-attention and graph convolution with learnable adjacency matrix, and a multi-hop graph convolutional block comprised of multi-hop convolutional and dilated convolutional layers. The combination of multi-head self-attention and multi-hop graph convolutional layers enables the model to capture both local and global dependencies, while the integration of dilated convolutional layers enhances the model's ability to handle spatial details required for accurate localization of the human body joints. Extensive experiments demonstrate the effectiveness and generalization ability of our model, achieving competitive performance on benchmark datasets.
