# Unified Dynamic Scanpath Predictors Outperform Individually Trained Neural Models

arXiv: https://arxiv.org/abs/2405.02929 · HTML: https://mlsanity.com/paper/2405.02929/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 69 references that are in the map.
- First posted on arXiv 5 May 2024.

## Builds on (most cited first, 25 of 25)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [Shortcut Learning in Deep Neural Networks](https://mlsanity.com/paper/2004.07780/) (2020)
- [Can Spatiotemporal 3D CNNs Retrace the History of 2D CNNs and ImageNet?](https://mlsanity.com/paper/1711.09577/) (2017)
- [What do different evaluation metrics tell us about saliency models?](https://mlsanity.com/paper/1604.03605/) (2016)
- [Gaze360: Physically Unconstrained Gaze Estimation in the Wild](https://mlsanity.com/paper/1910.10088/) (2019)
- [S3FD: Single Shot Scale-invariant Face Detector](https://mlsanity.com/paper/1708.05237/) (2017)
- [Predicting Human Eye Fixations via an LSTM-based Saliency Attentive Model](https://mlsanity.com/paper/1611.09571/) (2016)
- [Predicting Gaze in Egocentric Video by Learning Task-dependent Attention Transition](https://mlsanity.com/paper/1803.09125/) (2018)
- [Unified Image and Video Saliency Modeling](https://mlsanity.com/paper/2003.05477/) (2020)
- [Predicting Goal-directed Human Attention Using Inverse Reinforcement Learning](https://mlsanity.com/paper/2005.14310/) (2020)
- [ViNet: Pushing the limits of Visual Modality for Audio-Visual Saliency Prediction](https://mlsanity.com/paper/2012.06170/) (2020)
- [STAViS: Spatio-Temporal AudioVisual Saliency Network](https://mlsanity.com/paper/2001.03063/) (2020)
- [Predicting Head Movement in Panoramic Video: A Deep Reinforcement Learning Approach](https://mlsanity.com/paper/1710.10755/) (2017)
- [Hierarchical Domain-Adapted Feature Learning for Video Saliency Prediction](https://mlsanity.com/paper/2010.01220/) (2020)
- [State-of-the-Art in Human Scanpath Prediction](https://mlsanity.com/paper/2102.12239/) (2021)
- [Target-absent Human Attention](https://mlsanity.com/paper/2207.01166/) (2022)
- [Spatio-Temporal Self-Attention Network for Video Saliency Prediction](https://mlsanity.com/paper/2108.10696/) (2021)
- [CASP-Net: Rethinking Video Saliency Prediction from an Audio-VisualConsistency Perceptual Perspective](https://mlsanity.com/paper/2303.06357/) (2023)
- [Learning to Predict Salient Faces: A Novel Visual-Audio Saliency Model](https://mlsanity.com/paper/2103.15438/) (2021)
- [Unsupervised Gaze Prediction in Egocentric Videos by Energy-based Surprise Modeling](https://mlsanity.com/paper/2001.11580/) (2020)
- [Improving saliency models' predictions of the next fixation with humans' intrinsic cost of gaze shifts](https://mlsanity.com/paper/2207.04250/) (2022)
- [Scanpath Prediction in Panoramic Videos via Expected Code Length Minimization](https://mlsanity.com/paper/2305.02536/) (2023)
- [Wrapyfi: A Python Wrapper for Integrating Robots, Sensors, and Applications across Multiple Middleware](https://mlsanity.com/paper/2302.09648/) (2023)
- [A trained humanoid robot can perform human-like crossmodal social attention and conflict resolution](https://mlsanity.com/paper/2111.01906/) (2021)

## Built on by (most cited first, 1 of 1)

- [Human versus Computer Vision](https://mlsanity.com/paper/2608.10181/) (2026)

## Abstract (arXiv)

Previous research on scanpath prediction has mainly focused on group models, disregarding the fact that the scanpaths and attentional behaviors of individuals are diverse. The disregard of these differences is especially detrimental to social human-robot interaction, whereby robots commonly emulate human gaze based on heuristics or predefined patterns. However, human gaze patterns are heterogeneous and varying behaviors can significantly affect the outcomes of such human-robot interactions. To fill this gap, we developed a deep learning-based social cue integration model for saliency prediction to instead predict scanpaths in videos. Our model learned scanpaths by recursively integrating fixation history and social cues through a gating mechanism and sequential attention. We evaluated our approach on gaze datasets of dynamic social scenes, observed under the free-viewing condition. The introduction of fixation history into our models makes it possible to train a single unified model rather than the resource-intensive approach of training individual models for each set of scanpaths. We observed that the late neural integration approach surpasses early fusion when training models on a large dataset, in comparison to a smaller dataset with a similar distribution. Results also indicate that a single unified model, trained on all the observers' scanpaths, performs on par or better than individually trained models. We hypothesize that this outcome is a result of the group saliency representations instilling universal attention in the model, while the supervisory signal and fixation history guide it to learn personalized attentional behaviors, providing the unified model a benefit over individual models due to its implicit representation of universal attention.
